Ricky's Test Server
Offline 91.55.34.212:28015 checked 5d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 22 Oct, 20:49 UTC5d ago | 1° | – | running | 0 |
| Wed 14 Oct, 20:29 UTC13d ago | 1° | halved by day 2 | 8 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What does wipe day look like on Ricky's Test Server?
At their busiest, its recent wipes averaged 1 players. The crowd on the latest wipe reached its peak 2 hours in. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. In the wipes that did not hold, numbers dropped below half by day 2.
What is the wipe schedule on Ricky's Test Server?
Its rhythm cannot yet be told: too few of Ricky's Test Server's wipes are on record. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. 5 days 21 hours ago the server made the world it is on now.
Player counts
How busy is Ricky's Test Server?
The last time Ricky's Test Server was seen was 5 days 19 hours ago, and it is offline now. A seven-day average of 0 players, with a peak of 1.
How does Ricky's Test Server rank against other Rust servers?
Player hours over seven days put Ricky's Test Server at #15,272, in the top 69% of ranked servers.
Settings and rules
Which map does Ricky's Test Server run?
A procedural map, generated by the game, runs on Ricky's Test Server.
What are the rules and settings on Ricky's Test Server?
The name Ricky's Test Server does not specify a gather rate. Groups can contain up to 8 players, the default in the game. The server runs survival, standard play: gathering, building and raiding. Combat between players and raiding are both possible. Plugins or settings change the game, and it is listed under Modded in the server browser. Oxide plugins run on this server. Anti-cheat: Valve's VAC is on.
About the server
Which version of Rust does Ricky's Test Server run?
Rust network protocol 2635 and build 168909 on Windows is what Ricky's Test Server runs. Steam updates your game for you, and the protocol has to match for you to join.
Is Ricky's Test Server online, and how reliable is it?
Last seen 5 days 19 hours ago, Ricky's Test Server is offline right now. It was up 4 of 168 hours across the last 7 full days, or 2% of the time. It first appears in Rust Heatmap records on 14 October 2026.
Where is Ricky's Test Server located?
A region is not published for Ricky's Test Server. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. 91.55.34.212:28015 is its address.
Lists and filters
Which Rust Heatmap lists and filters include Ricky's Test Server?
The Rust Heatmap lists that Ricky's Test Server fits are: Modded Rust servers, by live population. These are the filters that return it on the list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
What do the server tags on Ricky's Test Server mean?
These are the tags Ricky's Test Server publishes for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust form; mp10 (Max players): Slot count: 10; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): The server runs game protocol 2635, so your game has to match it; cs168909 (Build): The game build here is 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): A region code is not set; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): The game is changed by settings or plugins, so it sits under Modded. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.
How to join
How do I join Ricky's Test Server?
Enter client.connect 91.55.34.212:28015 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.