[DE] SteppenWolf*s PVE-Insel
Offline 91.53.161.68:28025 checked 20d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 8d 18h. The force wipe
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What is the wipe schedule on [DE] SteppenWolf*s PVE-Insel?
An estimate from the force wipe gives [DE] SteppenWolf*s PVE-Insel's next wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC; that is its next wipe. The world it runs now dates from 23 days 12 hours ago. Its tags state a wipe each month.
Population
How busy is [DE] SteppenWolf*s PVE-Insel?
Last seen 20 days 14 hours ago, [DE] SteppenWolf*s PVE-Insel is offline at the moment.
How does [DE] SteppenWolf*s PVE-Insel rank against other Rust servers?
The top 71% of ranked servers includes [DE] SteppenWolf*s PVE-Insel, at #15,960 for player hours over the last seven days.
Map and rules
Which map does [DE] SteppenWolf*s PVE-Insel run?
A procedural map, generated by the game, runs on [DE] SteppenWolf*s PVE-Insel.
What are the rules and settings on [DE] SteppenWolf*s PVE-Insel?
No gather rate appears in the name [DE] SteppenWolf*s PVE-Insel. 8 players is the default group size, and that is the limit here. pve is the game mode, no combat against other players. In the server browser it is Modded, meaning plugins or settings modify the game. Oxide plugins run on this server. VAC is on, which is Valve's anti-cheat.
Location and uptime
Which version of Rust does [DE] SteppenWolf*s PVE-Insel run?
The build on [DE] SteppenWolf*s PVE-Insel is Rust network protocol 2634 and build 167058, running on Windows. Your game must run the same protocol to join, and Steam takes care of updating it.
Is [DE] SteppenWolf*s PVE-Insel online, and how reliable is it?
Offline at the moment: [DE] SteppenWolf*s PVE-Insel was last seen 20 days 14 hours ago. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. The first record of it on Rust Heatmap is 7 October 2026.
Where is [DE] SteppenWolf*s PVE-Insel located?
Nothing about a region comes from [DE] SteppenWolf*s PVE-Insel. Rust Heatmap shows the location a server states. It does not look up the machine's location. 91.53.161.68:28025 is its address.
Tags
Which Rust Heatmap lists and filters include [DE] SteppenWolf*s PVE-Insel?
Modded Rust servers, by live population and Best Rust PvE servers are the Rust Heatmap lists that [DE] SteppenWolf*s PVE-Insel fits. You will find it under these filters on the server list: Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
What do the server tags on [DE] SteppenWolf*s PVE-Insel mean?
These are the tags [DE] SteppenWolf*s PVE-Insel publishes for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust form; mp10 (Max players): Slot count: 10; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): To join, run the same version: game protocol 2634; cs167058 (Build): This build is 167058; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): The region code is blank; ^m (Monthly): The wipe cycle is monthly and follows Facepunch's force wipe; ^p (PvE): No player fighting here: the world is the danger; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Listed as Modded, since settings or plugins change the game. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.
Connect
How do I join [DE] SteppenWolf*s PVE-Insel?
Press F1 in Rust to open the console, then enter client.connect 91.53.161.68:28025. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.