My Rust server | Powered by AMP
Offline 91.50.234.41:28015 checked 30d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What is the wipe schedule on My Rust server | Powered by AMP?
Its rhythm cannot yet be told: too few of My Rust server | Powered by AMP's wipes are on record. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. 44 days 11 hours ago the server made the world it is on now.
Player counts
How busy is My Rust server | Powered by AMP?
Last seen 30 days 17 hours ago, My Rust server | Powered by AMP is offline at the moment.
How does My Rust server | Powered by AMP rank against other Rust servers?
Player hours over seven days put My Rust server | Powered by AMP at #16,902, in the top 72% of ranked servers.
Settings and rules
Which map does My Rust server | Powered by AMP run?
The map on My Rust server | Powered by AMP is procedural, size 3,000 with seed 6738, generated by the game. From this page you can view the map on RustMaps, since the same size and seed give the same map.
What are the rules and settings on My Rust server | Powered by AMP?
A gather rate is not given in the name My Rust server | Powered by AMP. 8 players is the default group size, and that is the limit here. The server runs survival, gather, build and raid in the standard game. You can fight other players and raid their bases. In the server browser it is Modded, meaning plugins or settings modify the game. Plugin count: Oxide. The server has VAC, Valve's anti-cheat, turned on.
Server details
Which version of Rust does My Rust server | Powered by AMP run?
Rust network protocol 2633 and build 165217 on Linux is what My Rust server | Powered by AMP runs. Your game must run the same protocol to join, and Steam takes care of updating it.
Is My Rust server | Powered by AMP online, and how reliable is it?
Offline at the moment: My Rust server | Powered by AMP was last seen 30 days 17 hours ago. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. The first record of it on Rust Heatmap is 20 September 2026.
Where is My Rust server | Powered by AMP located?
A region is not published for My Rust server | Powered by AMP. Rust Heatmap shows the location a server states. It does not look up the machine's location. 91.50.234.41:28015 is its address.
Lists and filters
Which Rust Heatmap lists and filters include My Rust server | Powered by AMP?
Modded Rust servers, by live population are the Rust Heatmap lists that My Rust server | Powered by AMP fits. Filtering the list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more brings it up.
What do the server tags on My Rust server | Powered by AMP mean?
These are the tags My Rust server | Powered by AMP publishes for the game's server browser to read: gmrust (Game mode): Rust survival, standard rules; mp10 (Max players): The slot count is 10; ts8 (Group limit): The game default applies: 8 per team at most; v2633 (Protocol): To join, run the same version: game protocol 2633; cs165217 (Build): This build is 165217; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by settings or plugins, so it sits under Modded. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.
Connect
How do I join My Rust server | Powered by AMP?
Press F1 in Rust to open the console, then enter client.connect 91.50.234.41:28015. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.