My Rust server | Powered by AMP
Offline 91.50.226.200:28015 checked 38d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestBx1Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What is the wipe schedule on My Rust server | Powered by AMP?
The record of My Rust server | Powered by AMP's wipes is not yet long enough to show a rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. 45 days 9 hours ago the server made the world it is on now.
Player counts
How busy is My Rust server | Powered by AMP?
The last time My Rust server | Powered by AMP was seen was 38 days 15 hours ago, and it is offline now.
How does My Rust server | Powered by AMP rank against other Rust servers?
The top – of ranked servers includes My Rust server | Powered by AMP, at #15,467 for player hours over the last seven days.
Settings and rules
Which map does My Rust server | Powered by AMP run?
My Rust server | Powered by AMP runs a procedural map of size 3,000 with seed 6738, generated by the game. The map is the same for a given size and seed, so RustMaps can show it from this page.
What are the rules and settings on My Rust server | Powered by AMP?
A gather rate is not given in the name My Rust server | Powered by AMP. Groups can contain up to 8 players, the default in the game. survival is the game mode, gather, build and raid in the standard game. Combat between players and raiding are both possible. Plugins or settings change the game, and it is listed under Modded in the server browser. Oxide plugins run on this server. Anti-cheat: Valve's VAC is on.
About the server
Which version of Rust does My Rust server | Powered by AMP run?
Rust network protocol 2633 and build 164530 is the build My Rust server | Powered by AMP runs, on Linux. To join, your game must match the protocol; Steam handles the update.
Is My Rust server | Powered by AMP online, and how reliable is it?
Offline at the moment: My Rust server | Powered by AMP was last seen 38 days 15 hours ago. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. The first record of it on Rust Heatmap is 13 September 2026.
Where is My Rust server | Powered by AMP located?
Nothing about a region comes from My Rust server | Powered by AMP. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. You can reach it at 91.50.226.200:28015.
Lists and filters
Which Rust Heatmap lists and filters include My Rust server | Powered by AMP?
These Rust Heatmap lists include My Rust server | Powered by AMP: Modded Rust servers, by live population. These are the filters that return it on the list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on My Rust server | Powered by AMP mean?
The game's server browser reads the tags My Rust server | Powered by AMP publishes: gmrust (Game mode): Rust survival, standard rules; mp10 (Max players): This server has 10 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2633 (Protocol): To join, run the same version: game protocol 2633; cs164530 (Build): This build is 164530; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Settings or plugins alter the game, which puts it under Modded. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.
How to join
How do I join My Rust server | Powered by AMP?
To join by console, open it with F1 in Rust and enter client.connect 91.50.226.200:28015. Or press Launch Rust on this page, which connects you through Steam.