Dantor PVE Server
Online 91.47.117.61:28015 checked 10m ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 37% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What is the wipe schedule on Dantor PVE Server?
Dantor PVE Server has too few wipes on record yet for its rhythm to show. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. 7 days 12 hours ago the server made the world it is on now.
Player counts
How busy is Dantor PVE Server?
Dantor PVE Server currently has 0 of its 50 slots filled. A seven-day average of 0 players, with a peak of 2.
How does Dantor PVE Server rank against other Rust servers?
Player hours over seven days put Dantor PVE Server at #8,273, in the top 37% of ranked servers.
Map and rules
Which map does Dantor PVE Server run?
A procedural map of size 3,500 with seed 52354368, generated by the game, runs on Dantor PVE Server. From this page you can view the map on RustMaps, since the same size and seed give the same map.
What are the rules and settings on Dantor PVE Server?
The name Dantor PVE Server does not specify a gather rate. The group limit is 8 players, which is the game's default. survival is the game mode, standard play: gathering, building and raiding. You can fight other players and raid their bases. The server browser lists it as Modded: plugins or settings change the game. Plugin count: Oxide. The server has VAC, Valve's anti-cheat, turned on.
Location and uptime
Which version of Rust does Dantor PVE Server run?
Rust network protocol 2635 and build 168909 is the build Dantor PVE Server runs, on Windows. Your game must run the same protocol to join, and Steam takes care of updating it.
Is Dantor PVE Server online, and how reliable is it?
Online now: Dantor PVE Server. Its reported uptime dates the last restart to about 2 days 8 hours ago. It was up 119 of 120 hours across the last 5 full days, or 99% of the time. It first appears in Rust Heatmap records on 23 October 2026.
Where is Dantor PVE Server located?
No region is published by Dantor PVE Server. Rust Heatmap shows the location a server states. It does not look up the machine's location. You can reach it at 91.47.117.61:28015.
Does Dantor PVE Server run smoothly?
Average server fps over the last 48 hours was 58; it never dropped below 35. Buildings, deployables and the rest of the world came to as much as 67,874 entities. At its peak it held 2,934 MB of memory. Players feel lag when fps falls and the entity count climbs.
Tags
Which Rust Heatmap lists and filters include Dantor PVE Server?
Modded Rust servers, by live population are the Rust Heatmap lists that Dantor PVE Server fits. These are the filters that return it on the list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the server tags on Dantor PVE Server mean?
gmvanilla (Game mode): The vanilla survival game; mp50 (Max players): Slot count: 50; ts8 (Group limit): At most 8 per team: the default the game ships with; v2635 (Protocol): To join, run the same version: game protocol 2635; cs168909 (Build): Build 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): A region code is not set; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Listed as Modded, since settings or plugins change the game are the tags Dantor PVE Server publishes, and the server browser reads them. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.
Connect
How do I join Dantor PVE Server?
To join by console, open it with F1 in Rust and enter client.connect 91.47.117.61:28015. Or press Launch Rust on this page, which connects you through Steam.