Vitality Local LiveTest
Offline 91.245.44.75:28018 checked 13h ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 46% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 21 Oct, 12:41 UTC6d ago | 1° | – | running | 0 |
| Thu 15 Oct, 12:50 UTC12d ago | 1° | – | 6 days | 0 |
| Wed 14 Oct, 18:26 UTC13d ago | 1° | – | 0.8 days | 0 |
| Sun 11 Oct, 03:29 UTC17d ago | 1° | held half | 3.6 days | 1 |
| Sat 10 Oct, 08:08 UTC18d ago | 1° | – | 0.8 days | 0 |
| Fri 9 Oct, 22:26 UTC18d ago | 1° | – | 0.4 days | 1 |
| Wed 30 Sep, 11:49 UTC27d ago | 2° | – | 9.4 days | 1 |
| Tue 29 Sep, 09:38 UTC29d ago | 2° | – | 1.1 days | 0 |
| Mon 28 Sep, 14:40 UTC29d ago | 2° | – | 0.8 days | 0 |
| Sun 27 Sep, 10:26 UTC31d ago | 1° | – | 1.2 days | 1 |
| Fri 25 Sep, 10:52 UTC32d ago | 1° | – | 2 days | 2 |
| Thu 24 Sep, 12:03 UTC33d ago | 2° | – | 1 days | 0 |
| Wed 23 Sep, 09:14 UTC35d ago | 2° | – | 1.1 days | 0 |
| Tue 22 Sep, 06:49 UTC36d ago | 1° | – | 1.1 days | 1 |
| Sun 20 Sep, 06:59 UTC38d ago | 1° | – | 2 days | 0 |
| Thu 17 Sep, 00:41 UTC41d ago | 0° | – | 3.3 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What does wipe day look like on Vitality Local LiveTest?
Its recent wipes drew an average peak of 1 players. 0 hours into the latest wipe, player numbers topped out. The crowd stayed above half that peak until the next wipe in 100% of its recent wipes.
What is the wipe schedule on Vitality Local LiveTest?
Wipes come at irregular times on Vitality Local LiveTest, so no next wipe can be predicted. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. The world it runs now dates from 12 days 21 hours ago.
Population
How busy is Vitality Local LiveTest?
Vitality Local LiveTest went quiet 13 hours ago and is offline right now. Averaged over the past week: 0 players, peaking at 1.
How does Vitality Local LiveTest rank against other Rust servers?
Ranked #10,138 on seven-day player hours, Vitality Local LiveTest is in the top 46% of all ranked servers.
Settings and rules
Which map does Vitality Local LiveTest run?
Vitality Local LiveTest runs a procedural map, which the game generates.
What are the rules and settings on Vitality Local LiveTest?
The name Vitality Local LiveTest does not specify a gather rate. The group limit is 32 players. The server runs survival, standard play: gathering, building and raiding. Players can fight each other, and raids are allowed. Plugins or settings change the game, and it is listed under Modded in the server browser. Plugin count: Oxide. VAC is off, which is Valve's anti-cheat.
Server details
Which version of Rust does Vitality Local LiveTest run?
The build on Vitality Local LiveTest is Rust network protocol 2635 and build 168909, running on Windows. Steam updates your game for you, and the protocol has to match for you to join.
Is Vitality Local LiveTest online, and how reliable is it?
Offline at the moment: Vitality Local LiveTest was last seen 13 hours ago. It was up 88 of 168 hours across the last 7 full days, or 52% of the time. The first record of it on Rust Heatmap is 16 September 2026.
Where is Vitality Local LiveTest located?
A region is not published for Vitality Local LiveTest. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. 91.245.44.75:28018 is its address.
Lists and filters
Which Rust Heatmap lists and filters include Vitality Local LiveTest?
Modded Rust servers, by live population are the Rust Heatmap lists that Vitality Local LiveTest fits. Filtering the list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks brings it up.
What do the server tags on Vitality Local LiveTest mean?
gmrust (Game mode): Survival in the standard Rust form; mp10 (Max players): The slot count is 10; ts32 (Group limit): A team holds no more than 32; v2635 (Protocol): To join, run the same version: game protocol 2635; cs168909 (Build): This build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): A region code is not set; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Listed as Modded, since settings or plugins change the game are the tags Vitality Local LiveTest publishes, and the server browser reads them. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.
Connect
How do I join Vitality Local LiveTest?
To join by console, open it with F1 in Rust and enter client.connect 91.245.44.75:28018. Or press Launch Rust on this page, which connects you through Steam.