Rust HeatmapInfrared · players
IR live Players77,148 Servers11,771 Warm3,737 Fresh wipes · 3h140 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–100° · slots

ServerDevServer

Offline 91.245.44.75:28017 checked 6d ago

moddedoxide
Sp1 · players now 0/ 100
0% full
Li1 · players, the last 48 hours · hourly average, UTC
No hourly readings in the last 48 hours
0
7-day average
peak 1
#13,602
rank
top 61%
6d ago
last wipe
no schedule published
–
next wipe
no rhythm it keeps
UTC checked 6d ago

Li2Players

No hourly history yet.

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

1.5 days
usual gap
between real wipes
0%
on rhythm
of its recent wipes
1
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

Wed 21 OctMon 19 OctFri 16 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Wed 21 Oct, 21:09 UTC6d ago 1 – running 1
Mon 19 Oct, 14:41 UTC8d ago 1 – 2.3 days 1
Fri 16 Oct, 18:50 UTC11d ago 1 – 2.8 days 1
Thu 15 Oct, 15:23 UTC12d ago 1 – 1.1 days 1
Sun 11 Oct, 05:19 UTC17d ago 1 – 4.4 days 1
Sat 10 Oct, 09:28 UTC18d ago 1 – 0.8 days 1
Fri 9 Oct, 21:27 UTC18d ago 1 – 0.5 days 2
Thu 8 Oct, 00:11 UTC20d ago 2 – 1.9 days 0
Wed 7 Oct, 00:14 UTC21d ago 3 – 1 days 1
Mon 5 Oct, 23:13 UTC22d ago 3 – 1 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 156 on average
189 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10
EU · groups of 8+ · weekly · 128 on average
134 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 116 on average
181 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 89 on average
142 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 87 on average
18 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 84 on average
49 / 1000

LogQuick answers

from the figures on this page

Wipe schedule

What does wipe day look like on ServerDevServer?

At their busiest, its recent wipes averaged 1 players. 1 hours into the latest wipe, player numbers topped out.

What is the wipe schedule on ServerDevServer?

Wipes come at irregular times on ServerDevServer, so no next wipe can be predicted. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. The world it runs now dates from 6 days 16 hours ago.

Population

How busy is ServerDevServer?

The last time ServerDevServer was seen was 6 days 14 hours ago, and it is offline now. A seven-day average of 0 players, with a peak of 1.

How does ServerDevServer rank against other Rust servers?

Player hours over seven days put ServerDevServer at #13,602, in the top 61% of ranked servers.

Settings and rules

Which map does ServerDevServer run?

ServerDevServer runs a procedural map of size 5,000 with seed 543625, generated by the game. From this page you can view the map on RustMaps, since the same size and seed give the same map. The map is called discord.gg/atlasrust.

What are the rules and settings on ServerDevServer?

No gather rate appears in the name ServerDevServer. A maximum of 30 players is allowed per group. survival is the game mode, standard play: gathering, building and raiding. You can fight other players and raid their bases. The server browser lists it as Modded: plugins or settings change the game. Oxide plugins are in use. The server has VAC, Valve's anti-cheat, turned off.

About the server

Which version of Rust does ServerDevServer run?

Rust network protocol 2634 and build 167781 is the build ServerDevServer runs, on Windows. To join, your game must match the protocol; Steam handles the update.

Is ServerDevServer online, and how reliable is it?

Offline at the moment: ServerDevServer was last seen 6 days 14 hours ago. It was up 3 of 168 hours across the last 7 full days, or 2% of the time. The first record of it on Rust Heatmap is 13 September 2026.

Where is ServerDevServer located?

A region is not published for ServerDevServer. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. 91.245.44.75:28017 is its address.

Tags

Which Rust Heatmap lists and filters include ServerDevServer?

The Rust Heatmap lists that ServerDevServer fits are: Modded Rust servers, by live population. Filtering the list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week brings it up.

What do the server tags on ServerDevServer mean?

gmrust (Game mode): Rust survival, standard rules; mp100 (Max players): Slot count: 100; ts30 (Group limit): Teams cap at 30; v2634 (Protocol): To join, run the same version: game protocol 2634; cs167781 (Build): This build is 167781; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): A region code is not set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Listed as Modded, since settings or plugins change the game are the tags ServerDevServer publishes, and the server browser reads them. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.

How to join

How do I join ServerDevServer?

Enter client.connect 91.245.44.75:28017 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.

KeyServer tags

what each one means

Published as mp100,ptrak,$r?,v2634,gmrust,cs167781,ts30,^o^z

Game

gmrust
Game mode Rust survival, standard rules.
mp100
Max players Slot count: 100.
ts30
Group limit Teams cap at 30.
v2634
Protocol To join, run the same version: game protocol 2634.
cs167781
Build This build is 167781.
ptrak
Networking Standard game networking here, which is RakNet.
$r?
Region code A region code is not set.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Listed as Modded, since settings or plugins change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.