Rust HeatmapInfrared · players
IR live Players77,657 Servers11,837 Warm3,729 Fresh wipes · 3h257 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–20° · slots

CSL Local EU Reproduction

Offline EU 91.245.44.75:28320 checked 8d ago

moddedoxide
Sp1 · players now 0/ 20
0% full
Li1 · players, the last 48 hours · hourly average, UTC
No hourly readings in the last 48 hours
0
7-day average
peak –
#15,409
rank
top 69% · #2591 in EU
8d ago
last wipe
no schedule published
–
next wipe
no rhythm it keeps
UTC checked 8d ago

Li2Players

No hourly history yet.

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k7 Oct11 Oct15 Oct19 Oct23 Oct27 Oct

Top 69% of all ranked servers, top 89% in EU. Ranked on player hours over the last seven days.

Bx1Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

0.8 days
usual gap
between real wipes
38%
on rhythm
of its recent wipes
2
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

Tue 20 OctTue 20 OctMon 19 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Tue 20 Oct, 20:21 UTC8d ago 2 – running 0
Tue 20 Oct, 08:02 UTC9d ago 2 – 0.5 days 0
Mon 19 Oct, 11:20 UTC10d ago 3 – 0.9 days 1
Sun 18 Oct, 20:15 UTC10d ago 3 – 0.6 days 2
Sun 18 Oct, 08:08 UTC11d ago 3 – 0.5 days 1
Sat 17 Oct, 08:18 UTC12d ago 3 – 1 days 0
Fri 16 Oct, 12:54 UTC13d ago 1 – 0.8 days 0
Thu 15 Oct, 06:53 UTC14d ago 2 – 1.3 days 0
Wed 14 Oct, 09:57 UTC15d ago 8 – 0.9 days 0
Tue 13 Oct, 13:24 UTC16d ago 8 – 0.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
1211 / 2000
R2 - Aim training / Matchmaking / Facechecks - RU Main
EU · groups of 12+ · 219 on average
454 / 550
RustGames.gg | Lucky Pillars - EU 1
EU · groups of 100+ · 83 on average
153 / 400
R2 - Aim training / Matchmaking / Facechecks - EU Main
EU · groups of 12+ · 37 on average
103 / 400
[EU] BekerMelk's Bow Aim Training Server | AimTrain | ukNLD
EU · no group limit · 30 on average
67 / 125
A-42 - Helicopter / Minicopter Training
EU · groups of 200+ · 3 on average
2 / 42

LogQuick answers

from the figures on this page

Wipe day

What does wipe day look like on CSL Local EU Reproduction?

At their busiest, its recent wipes averaged 2 players. 1 hours after the latest wipe, the crowd peaked.

What is the wipe schedule on CSL Local EU Reproduction?

There is no next wipe to predict on CSL Local EU Reproduction, which wipes at irregular times. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world it runs now dates from 8 days 17 hours ago.

Population

How busy is CSL Local EU Reproduction?

Last seen 8 days 13 hours ago, CSL Local EU Reproduction is offline at the moment.

How does CSL Local EU Reproduction rank against other Rust servers?

Top 69% of ranked servers and #2,591 in Europe: that is CSL Local EU Reproduction at #15,409 for player hours over seven days.

Settings and rules

What are the rules and settings on CSL Local EU Reproduction?

The name CSL Local EU Reproduction does not specify a gather rate. The group limit is 1000 players. minigames & battle royale is the game mode, parkour, battle royale, arenas and Bedwars. The server browser lists it as Modded: plugins or settings change the game. Oxide plugins are in use. Anti-cheat: Valve's VAC is off.

Server details

Which version of Rust does CSL Local EU Reproduction run?

Rust network protocol 2634 and build 166494 is the build CSL Local EU Reproduction runs, on Windows. Your game must run the same protocol to join, and Steam takes care of updating it.

Is CSL Local EU Reproduction online, and how reliable is it?

Last seen 8 days 13 hours ago, CSL Local EU Reproduction is offline right now. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. Rust Heatmap has had it on record since 7 October 2026.

Where is CSL Local EU Reproduction located?

In Europe, CSL Local EU Reproduction lists itself with the EU tag. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. To connect, use 91.245.44.75:28320.

Tags

Which Rust Heatmap lists and filters include CSL Local EU Reproduction?

These Rust Heatmap lists include CSL Local EU Reproduction: Rust aim training servers, EU Rust servers, busiest first and Modded Rust servers, by live population. These are the filters that return it on the list: Region: Europe; Type: Modded; Server tag: Minigames ^e, Combat training ^d, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What do the server tags on CSL Local EU Reproduction mean?

gmrust (Game mode): Rust survival, standard rules; mp20 (Max players): The slot count is 20; ts1000 (Group limit): Teams cap at 1000; v2634 (Protocol): To join, run the same version: game protocol 2634; cs166494 (Build): Build 166494; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code is blank; ^e (Minigames): Expect minigames: arenas, Bedwars, parkour and the rest; ^d (Combat training): Practice your aim and PvP; the loot is handed to you; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Settings or plugins alter the game, which puts it under Modded; EU (Europe): The server browser lists it under Europe; sc1 (Custom tag): A plugin or the owner added this tag; it is not a standard Rust one are the tags CSL Local EU Reproduction publishes, and the server browser reads them. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.

Connect

How do I join CSL Local EU Reproduction?

Press F1 in Rust to open the console, then enter client.connect 91.245.44.75:28320. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.

KeyServer tags

what each one means

Published as mp20,ptrak,$r?,v2634,^e,^d,EU,gmrust,cs166494,sc1,ts1000,^o^z

Game

gmrust
Game mode Rust survival, standard rules.
mp20
Max players The slot count is 20.
ts1000
Group limit Teams cap at 1000.
v2634
Protocol To join, run the same version: game protocol 2634.
cs166494
Build Build 166494.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code The region code is blank.

Gameplay

^e
Minigames Expect minigames: arenas, Bedwars, parkour and the rest.
^d
Combat training Practice your aim and PvP; the loot is handed to you.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded Settings or plugins alter the game, which puts it under Modded.

Region

EU
Europe The server browser lists it under Europe.

Other

sc1
Custom tag A plugin or the owner added this tag; it is not a standard Rust one.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.