nameserver
Offline 91.240.9.196:28015 checked 43d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestBx1Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What is the wipe schedule on nameserver?
Its rhythm cannot yet be told: too few of nameserver's wipes are on record. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. 47 days 14 hours ago the server made the world it is on now.
Player counts
How busy is nameserver?
Last seen 43 days 17 hours ago, nameserver is offline at the moment.
How does nameserver rank against other Rust servers?
Ranked #14,082 on seven-day player hours, nameserver is in the top – of all ranked servers.
Rules and settings
Which map does nameserver run?
The game generates the procedural map on nameserver.
What are the rules and settings on nameserver?
A gather rate is not given in the name nameserver. The group limit is 8 players, which is the game's default. The server runs survival, standard play: gathering, building and raiding. Players can fight each other, and raids are allowed. The server browser lists it as Modded: plugins or settings change the game. Plugin count: Oxide. The server has VAC, Valve's anti-cheat, turned on.
Server details
Which version of Rust does nameserver run?
Rust network protocol 2633 and build 163794 is the build nameserver runs, on Windows. Steam updates your game for you, and the protocol has to match for you to join.
Is nameserver online, and how reliable is it?
Offline at the moment: nameserver was last seen 43 days 17 hours ago. 0 of 168 hours up over the last 7 full days, which is 0%. It first appears in Rust Heatmap records on 15 September 2026.
Where is nameserver located?
A region is not published for nameserver. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. 91.240.9.196:28015 is its address.
Lists and filters
Which Rust Heatmap lists and filters include nameserver?
These Rust Heatmap lists include nameserver: Modded Rust servers, by live population. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on nameserver mean?
gmrust (Game mode): Rust survival, standard rules; mp2 (Max players): The slot count is 2; ts8 (Group limit): The game default applies: 8 per team at most; v2633 (Protocol): The server runs game protocol 2633, so your game has to match it; cs163794 (Build): This build is 163794; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): A region code is not set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Listed as Modded, since settings or plugins change the game are the tags nameserver publishes, and the server browser reads them. The top of this page also shows the tags for players now, the queue and when the world was made.
Connect
How do I join nameserver?
Press F1 in Rust to open the console, then enter client.connect 91.240.9.196:28015. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.