Local Rust | Big World | Survivors
Offline 91.237.167.212:28015 checked 18d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What is the wipe schedule on Local Rust | Big World | Survivors?
The record of Local Rust | Big World | Survivors's wipes is not yet long enough to show a rhythm. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world in play now was made 20 days 10 hours ago.
Population
How busy is Local Rust | Big World | Survivors?
Local Rust | Big World | Survivors went quiet 18 days 17 hours ago and is offline right now.
How does Local Rust | Big World | Survivors rank against other Rust servers?
Player hours over seven days put Local Rust | Big World | Survivors at #15,836, in the top 72% of ranked servers.
Settings and rules
Which map does Local Rust | Big World | Survivors run?
A procedural map, generated by the game, runs on Local Rust | Big World | Survivors.
What are the rules and settings on Local Rust | Big World | Survivors?
No gather rate appears in the name Local Rust | Big World | Survivors. 8 players is the default group size, and that is the limit here. The server runs survival, gather, build and raid in the standard game. Combat between players and raiding are both possible. Plugins or settings change the game, and it is listed under Modded in the server browser. Plugin count: Oxide. The server has VAC, Valve's anti-cheat, turned on.
Location and uptime
Which version of Rust does Local Rust | Big World | Survivors run?
Rust network protocol 2634 and build 167058 is the build Local Rust | Big World | Survivors runs, on Windows. To join, your game must match the protocol; Steam handles the update.
Is Local Rust | Big World | Survivors online, and how reliable is it?
Offline at the moment: Local Rust | Big World | Survivors was last seen 18 days 17 hours ago. 0 of 168 hours up over the last 7 full days, which is 0%. It first appears in Rust Heatmap records on 9 October 2026.
Where is Local Rust | Big World | Survivors located?
No region is published by Local Rust | Big World | Survivors. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. You can reach it at 91.237.167.212:28015.
Lists and filters
Which Rust Heatmap lists and filters include Local Rust | Big World | Survivors?
These Rust Heatmap lists include Local Rust | Big World | Survivors: Modded Rust servers, by live population. Filtering the list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more brings it up.
What do the server tags on Local Rust | Big World | Survivors mean?
The game's server browser reads the tags Local Rust | Big World | Survivors publishes: gmrust (Game mode): Survival in the standard Rust form; mp1 (Max players): This server has 1 slots; ts8 (Group limit): At most 8 per team: the default the game ships with; v2634 (Protocol): The server runs game protocol 2634, so your game has to match it; cs167058 (Build): The game build here is 167058; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): A region code is not set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Settings or plugins alter the game, which puts it under Modded. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.
Connect
How do I join Local Rust | Big World | Survivors?
Press F1 in Rust to open the console, then enter client.connect 91.237.167.212:28015. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.