DAY:NULL RU | 2X | SOLO/DUO/TRIO | WEEKLY
Offline 91.236.143.22:28015 checked 32d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 71% of all ranked servers, and #504 of the trio servers (top 85%). Ranked on player hours over the last seven days.
Bx1Wipe schedule
Next wipe Sunday 1 November, 17:44 UTC, in 4d 12h. Weekly: 7 days after its last wipe
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What is the wipe schedule on DAY:NULL RU | 2X | SOLO/DUO/TRIO | WEEKLY?
Drawn from weekly: 7 days after its last wipe, the next wipe on DAY:NULL RU | 2X | SOLO/DUO/TRIO | WEEKLY is an estimate. Due on Sunday 1 November at 17:44 UTC: the next wipe. 44 days 11 hours ago the server made the world it is on now. A weekly wipe is declared in its tags.
Population
How busy is DAY:NULL RU | 2X | SOLO/DUO/TRIO | WEEKLY?
Last seen 32 days 20 hours ago, DAY:NULL RU | 2X | SOLO/DUO/TRIO | WEEKLY is offline at the moment.
How does DAY:NULL RU | 2X | SOLO/DUO/TRIO | WEEKLY rank against other Rust servers?
Player hours over seven days put DAY:NULL RU | 2X | SOLO/DUO/TRIO | WEEKLY at #16,255, in the top 71% of ranked servers. Ranked against other trio servers, it comes in at #504.
Map and rules
Which map does DAY:NULL RU | 2X | SOLO/DUO/TRIO | WEEKLY run?
The game generates the procedural map on DAY:NULL RU | 2X | SOLO/DUO/TRIO | WEEKLY.
What are the rules and settings on DAY:NULL RU | 2X | SOLO/DUO/TRIO | WEEKLY?
According to its name, DAY:NULL RU | 2X | SOLO/DUO/TRIO | WEEKLY has a 2x gather rate. 3 players is the maximum group size (trio). The server runs survival, gather, build and raid in the standard game. You can fight other players and raid their bases. In the server browser it is Modded, meaning plugins or settings modify the game. Carbon plugins are in use. VAC is on, which is Valve's anti-cheat.
About the server
Which version of Rust does DAY:NULL RU | 2X | SOLO/DUO/TRIO | WEEKLY run?
Rust network protocol 2633 and build 165217 is the build DAY:NULL RU | 2X | SOLO/DUO/TRIO | WEEKLY runs, on Windows. Your game must run the same protocol to join, and Steam takes care of updating it.
Is DAY:NULL RU | 2X | SOLO/DUO/TRIO | WEEKLY online, and how reliable is it?
Offline at the moment: DAY:NULL RU | 2X | SOLO/DUO/TRIO | WEEKLY was last seen 32 days 20 hours ago. 0 of 168 hours up over the last 7 full days, which is 0%. It first appears in Rust Heatmap records on 15 September 2026.
Where is DAY:NULL RU | 2X | SOLO/DUO/TRIO | WEEKLY located?
By its name, DAY:NULL RU | 2X | SOLO/DUO/TRIO | WEEKLY points to Europe, and it publishes no region tag. Rust Heatmap shows the location a server states. It does not look up the machine's location. To connect, use 91.236.143.22:28015.
Tags
Which Rust Heatmap lists and filters include DAY:NULL RU | 2X | SOLO/DUO/TRIO | WEEKLY?
The Rust Heatmap lists that DAY:NULL RU | 2X | SOLO/DUO/TRIO | WEEKLY fits are: Trio Rust servers, 2x Rust servers, EU Rust servers, busiest first and Modded Rust servers, by live population. Filtering the list by Region: Europe; Type: Modded; Server tag: Weekly ^w, Modded ^z and Carbon ^y; Group limit: Trio; Wipe schedule: Weekly; Gather rate: 2x brings it up.
What do the server tags on DAY:NULL RU | 2X | SOLO/DUO/TRIO | WEEKLY mean?
gmrust (Game mode): Survival in the standard Rust form; mp100 (Max players): The slot count is 100; ts3 (Group limit): Teams cap at 3; v2633 (Protocol): Your game must match protocol 2633 to get in; cs165217 (Build): This build is 165217; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set; ^w (Weekly): Wipes run weekly; ^z (Modded): Settings or plugins alter the game, which puts it under Modded; ^y (Carbon): The plugin framework in use is Carbon are the tags DAY:NULL RU | 2X | SOLO/DUO/TRIO | WEEKLY publishes, and the server browser reads them. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.
Connect
How do I join DAY:NULL RU | 2X | SOLO/DUO/TRIO | WEEKLY?
To join by console, open it with F1 in Rust and enter client.connect 91.236.143.22:28015. Or press Launch Rust on this page, which connects you through Steam.