Rust HeatmapInfrared · players
IR live Players97,136 Servers11,875 Warm3,915 Fresh wipes · 3h398 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 94° now Linear · 0–235° · peak

Magic Rust #7 — Modded 2x (Solo/Duo/Trio) | Pyccкий

Online 185.207.214.22:10000 checked 7m ago

2x trio weekly wipes moddedoxide
Sp1 · players now 94/ 160
59% full
Li1 · players, the last 48 hours · hourly average, UTCpeak 235°
Tue 17:00flare: a wipe in that hourThu 15:00
178
7-day average
peak 585
#70
rank
top 0.3%
6d ago
last wipe
weekly schedule
17h
next wipe
Fri 30 Oct, 10:01 UTC
UTC checked 7m ago

Li2Players

AveragePeak
010020030040017:0002:0011:0021:0006:0015:00

Hourly average and peak, UTC.

Li3Server performance

02040608017:0002:0011:0021:0006:0015:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15010015020020 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 0.3% of all ranked servers, and #7 of the trio servers (top 1%). Ranked on player hours over the last seven days.

Bx1Wipe schedule

fixed weekdays

Next wipe Friday 30 October, 10:01 UTC, in 17h. Every Friday at 10:01 UTC · high confidence

7 days
usual gap
between real wipes
100%
on rhythm
of its recent wipes
504
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 3

Coming wipes

17h
Fri 30 Oct, 10:01 UTC
7d 2h
Thu 5 Nov, 19:00 UTC
FW
7d 17h
Fri 6 Nov, 10:01 UTC
14d 17h
Fri 13 Nov, 10:01 UTC
21d 17h
Fri 20 Nov, 10:01 UTC
28d 17h
Fri 27 Nov, 10:01 UTC
35d 2h
Thu 3 Dec, 19:00 UTC
FW
35d 17h
Fri 4 Dec, 10:01 UTC

The first 48 hours of its last wipes

Fri 23 OctFri 16 OctFri 9 Oct
0200400600800+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 585, 24 hours in, with 39 in the queue.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Fri 23 Oct, 10:01 UTC6d ago 585+39 queue – running 34
Fri 16 Oct, 10:01 UTC13d ago 515 halved by day 3 7 days 17
Fri 9 Oct, 10:01 UTC20d ago 412 halved by day 3 7 days 36
Fri 2 Oct, 10:01 UTC27d ago 529 halved by day 4 7 days 55
Fri 25 Sep, 10:01 UTC34d ago 439 halved by day 3 7 days 18
Fri 18 Sep, 10:01 UTC41d ago 525 halved by day 3 7 days 28

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
MIRAGE RUST | SATURDAY SOLO/DUO/TRIO 2x | Wipe 24.10
EU · trio · 2x · weekly · 257 on average
29 / 500
WARBANDITS.GG EU 2X |Solo/Duo/Trio|X2 JUST FULLWIPED
EU · trio · 2x · weekly · 225 on average
847 / 850
MIRAGE RUST | MONDAY SOLO/DUO/TRIO 2x | Wipe 26.10
EU · trio · 2x · weekly · 136 on average
124 / 350
[EU] Stevious 2x | Solo/Duo/Trio | 29/10
EU · trio · 2x · weekly · 66 on average
374 / 320
EU Limitless 2x Solo/Duo/Trio | No BP Wipes | Team BPs |x2
EU · trio · 2x · weekly · 65 on average
18 / 200
Blood Rust - Yellow [trio, x2]
EU · trio · 2x · weekly · 58 on average
17 / 200

LogQuick answers

from the figures on this page

Wipe day

What does wipe day look like on Magic Rust #7 — Modded 2x (Solo/Duo/Trio) | Pyccкий?

Its recent wipes drew an average peak of 504 players. 24 hours after the latest wipe the crowd peaked, and 39 more were queued. Half the peak was held until the next wipe in 0% of its recent wipes. It fell below half by day 3 when it did not hold.

What is the wipe schedule on Magic Rust #7 — Modded 2x (Solo/Duo/Trio) | Pyccкий?

Magic Rust #7 — Modded 2x (Solo/Duo/Trio) | Pyccкий runs a wipe schedule of every Friday at 10:01 UTC. Friday 30 October at 10:01 UTC is when its next wipe is due. The world in play now was made 6 days 6 hours ago. A weekly wipe is declared in its tags.

Player counts

How busy is Magic Rust #7 — Modded 2x (Solo/Duo/Trio) | Pyccкий?

The current population of Magic Rust #7 — Modded 2x (Solo/Duo/Trio) | Pyccкий is 94, against 160 slots. A seven-day average of 178 players, with a peak of 585. Look at 17:00 UTC for the last 48 hours: that hour averaged 228 players.

How does Magic Rust #7 — Modded 2x (Solo/Duo/Trio) | Pyccкий rank against other Rust servers?

The top 0.3% of ranked servers includes Magic Rust #7 — Modded 2x (Solo/Duo/Trio) | Pyccкий, at #70 for player hours over the last seven days. The trio group puts it at #7.

Rules and settings

Which map does Magic Rust #7 — Modded 2x (Solo/Duo/Trio) | Pyccкий run?

Magic Rust #7 — Modded 2x (Solo/Duo/Trio) | Pyccкий runs a procedural map of size 4,000 with seed 1337, generated by the game. From this page you can view the map on RustMaps, since the same size and seed give the same map. The name of the map is: BAЙП ЧEPEЗ 18 Ч..

What are the rules and settings on Magic Rust #7 — Modded 2x (Solo/Duo/Trio) | Pyccкий?

2x gather is what Magic Rust #7 — Modded 2x (Solo/Duo/Trio) | Pyccкий advertises in its name. 3 players is the maximum group size (trio). The server runs survival, standard play: gathering, building and raiding. Players can fight each other, and raids are allowed. In the server browser it is Modded, meaning plugins or settings modify the game. Oxide plugins run on this server. Anti-cheat: Valve's VAC is on.

Server details

Which version of Rust does Magic Rust #7 — Modded 2x (Solo/Duo/Trio) | Pyccкий run?

The build on Magic Rust #7 — Modded 2x (Solo/Duo/Trio) | Pyccкий is Rust network protocol 2635 and build 168909, running on Windows. Steam updates your game for you, and the protocol has to match for you to join.

Is Magic Rust #7 — Modded 2x (Solo/Duo/Trio) | Pyccкий online, and how reliable is it?

Online now: Magic Rust #7 — Modded 2x (Solo/Duo/Trio) | Pyccкий. About 9 hours ago is when it last restarted, by its own uptime figure. It was up 167 of 168 hours across the last 7 full days, or 99% of the time. It first appears in Rust Heatmap records on 13 September 2026.

Where is Magic Rust #7 — Modded 2x (Solo/Duo/Trio) | Pyccкий located?

By its name, Magic Rust #7 — Modded 2x (Solo/Duo/Trio) | Pyccкий points to Europe, and it publishes no region tag. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. 185.207.214.22:10000 is its address.

Does Magic Rust #7 — Modded 2x (Solo/Duo/Trio) | Pyccкий run smoothly?

Average server fps over the last 48 hours was 47; it never dropped below 19. Buildings, deployables and the rest of the world came to as much as 304,769 entities. Memory use reached 9,152 MB at most. What players call lag is low fps together with a growing entity count.

Tags

Which Rust Heatmap lists and filters include Magic Rust #7 — Modded 2x (Solo/Duo/Trio) | Pyccкий?

Trio Rust servers, 2x Rust servers, EU Rust servers, busiest first and Modded Rust servers, by live population are the Rust Heatmap lists that Magic Rust #7 — Modded 2x (Solo/Duo/Trio) | Pyccкий fits. Filtering the list by Region: Europe; Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: Trio; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: 2x; Players now: At least 50; Average players: 100+ on average brings it up.

What do the server tags on Magic Rust #7 — Modded 2x (Solo/Duo/Trio) | Pyccкий mean?

These are the tags Magic Rust #7 — Modded 2x (Solo/Duo/Trio) | Pyccкий publishes for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust form; mp160 (Max players): This server has 160 slots; ts3 (Group limit): A team holds no more than 3; v2635 (Protocol): To join, run the same version: game protocol 2635; cs168909 (Build): The game build here is 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): A region code is not set; ^w (Weekly): It wipes once a week; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Settings or plugins alter the game, which puts it under Modded; jp2 (Custom tag): This is not a standard Rust tag: a plugin or the owner set it. The top of this page also shows the tags for players now, the queue and when the world was made.

Who runs Magic Rust #7 — Modded 2x (Solo/Duo/Trio) | Pyccкий?

One operator most likely runs Magic Rust #7 — Modded 2x (Solo/Duo/Trio) | Pyccкий and the 35 other servers we track that publish a magicrust.gg hostname.

How to join

How do I join Magic Rust #7 — Modded 2x (Solo/Duo/Trio) | Pyccкий?

To join by console, open it with F1 in Rust and enter client.connect 185.207.214.22:10000. Or press Launch Rust on this page, which connects you through Steam. You can find it online at https://magicrust.gg/serv7.

KeyServer tags

what each one means

Published as mp160,ptrak,jp2,$r?,v2635,^w,gmrust,cs168909,ts3,^o^z

Game

gmrust
Game mode Survival in the standard Rust form.
mp160
Max players This server has 160 slots.
ts3
Group limit A team holds no more than 3.
v2635
Protocol To join, run the same version: game protocol 2635.
cs168909
Build The game build here is 168909.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code A region code is not set.

Wipe schedule

^w
Weekly It wipes once a week.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded Settings or plugins alter the game, which puts it under Modded.

Other

jp2
Custom tag This is not a standard Rust tag: a plugin or the owner set it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.