Magic Rust #7 — Modded 2x (Solo/Duo/Trio) | Pyccкий
Online 185.207.214.22:10000 checked 7m ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 0.3% of all ranked servers, and #7 of the trio servers (top 1%). Ranked on player hours over the last seven days.
Bx1Wipe schedule
fixed weekdaysNext wipe Friday 30 October, 10:01 UTC, in 17h. Every Friday at 10:01 UTC · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 585, 24 hours in, with 39 in the queue.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 23 Oct, 10:01 UTC6d ago | 585°+39 queue | – | running | 34 |
| Fri 16 Oct, 10:01 UTC13d ago | 515° | halved by day 3 | 7 days | 17 |
| Fri 9 Oct, 10:01 UTC20d ago | 412° | halved by day 3 | 7 days | 36 |
| Fri 2 Oct, 10:01 UTC27d ago | 529° | halved by day 4 | 7 days | 55 |
| Fri 25 Sep, 10:01 UTC34d ago | 439° | halved by day 3 | 7 days | 18 |
| Fri 18 Sep, 10:01 UTC41d ago | 525° | halved by day 3 | 7 days | 28 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What does wipe day look like on Magic Rust #7 — Modded 2x (Solo/Duo/Trio) | Pyccкий?
Its recent wipes drew an average peak of 504 players. 24 hours after the latest wipe the crowd peaked, and 39 more were queued. Half the peak was held until the next wipe in 0% of its recent wipes. It fell below half by day 3 when it did not hold.
What is the wipe schedule on Magic Rust #7 — Modded 2x (Solo/Duo/Trio) | Pyccкий?
Magic Rust #7 — Modded 2x (Solo/Duo/Trio) | Pyccкий runs a wipe schedule of every Friday at 10:01 UTC. Friday 30 October at 10:01 UTC is when its next wipe is due. The world in play now was made 6 days 6 hours ago. A weekly wipe is declared in its tags.
Player counts
How busy is Magic Rust #7 — Modded 2x (Solo/Duo/Trio) | Pyccкий?
The current population of Magic Rust #7 — Modded 2x (Solo/Duo/Trio) | Pyccкий is 94, against 160 slots. A seven-day average of 178 players, with a peak of 585. Look at 17:00 UTC for the last 48 hours: that hour averaged 228 players.
How does Magic Rust #7 — Modded 2x (Solo/Duo/Trio) | Pyccкий rank against other Rust servers?
The top 0.3% of ranked servers includes Magic Rust #7 — Modded 2x (Solo/Duo/Trio) | Pyccкий, at #70 for player hours over the last seven days. The trio group puts it at #7.
Rules and settings
Which map does Magic Rust #7 — Modded 2x (Solo/Duo/Trio) | Pyccкий run?
Magic Rust #7 — Modded 2x (Solo/Duo/Trio) | Pyccкий runs a procedural map of size 4,000 with seed 1337, generated by the game. From this page you can view the map on RustMaps, since the same size and seed give the same map. The name of the map is: BAЙП ЧEPEЗ 18 Ч..
What are the rules and settings on Magic Rust #7 — Modded 2x (Solo/Duo/Trio) | Pyccкий?
2x gather is what Magic Rust #7 — Modded 2x (Solo/Duo/Trio) | Pyccкий advertises in its name. 3 players is the maximum group size (trio). The server runs survival, standard play: gathering, building and raiding. Players can fight each other, and raids are allowed. In the server browser it is Modded, meaning plugins or settings modify the game. Oxide plugins run on this server. Anti-cheat: Valve's VAC is on.
Server details
Which version of Rust does Magic Rust #7 — Modded 2x (Solo/Duo/Trio) | Pyccкий run?
The build on Magic Rust #7 — Modded 2x (Solo/Duo/Trio) | Pyccкий is Rust network protocol 2635 and build 168909, running on Windows. Steam updates your game for you, and the protocol has to match for you to join.
Is Magic Rust #7 — Modded 2x (Solo/Duo/Trio) | Pyccкий online, and how reliable is it?
Online now: Magic Rust #7 — Modded 2x (Solo/Duo/Trio) | Pyccкий. About 9 hours ago is when it last restarted, by its own uptime figure. It was up 167 of 168 hours across the last 7 full days, or 99% of the time. It first appears in Rust Heatmap records on 13 September 2026.
Where is Magic Rust #7 — Modded 2x (Solo/Duo/Trio) | Pyccкий located?
By its name, Magic Rust #7 — Modded 2x (Solo/Duo/Trio) | Pyccкий points to Europe, and it publishes no region tag. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. 185.207.214.22:10000 is its address.
Does Magic Rust #7 — Modded 2x (Solo/Duo/Trio) | Pyccкий run smoothly?
Average server fps over the last 48 hours was 47; it never dropped below 19. Buildings, deployables and the rest of the world came to as much as 304,769 entities. Memory use reached 9,152 MB at most. What players call lag is low fps together with a growing entity count.
Tags
Which Rust Heatmap lists and filters include Magic Rust #7 — Modded 2x (Solo/Duo/Trio) | Pyccкий?
Trio Rust servers, 2x Rust servers, EU Rust servers, busiest first and Modded Rust servers, by live population are the Rust Heatmap lists that Magic Rust #7 — Modded 2x (Solo/Duo/Trio) | Pyccкий fits. Filtering the list by Region: Europe; Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: Trio; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: 2x; Players now: At least 50; Average players: 100+ on average brings it up.
What do the server tags on Magic Rust #7 — Modded 2x (Solo/Duo/Trio) | Pyccкий mean?
These are the tags Magic Rust #7 — Modded 2x (Solo/Duo/Trio) | Pyccкий publishes for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust form; mp160 (Max players): This server has 160 slots; ts3 (Group limit): A team holds no more than 3; v2635 (Protocol): To join, run the same version: game protocol 2635; cs168909 (Build): The game build here is 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): A region code is not set; ^w (Weekly): It wipes once a week; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Settings or plugins alter the game, which puts it under Modded; jp2 (Custom tag): This is not a standard Rust tag: a plugin or the owner set it. The top of this page also shows the tags for players now, the queue and when the world was made.
Who runs Magic Rust #7 — Modded 2x (Solo/Duo/Trio) | Pyccкий?
One operator most likely runs Magic Rust #7 — Modded 2x (Solo/Duo/Trio) | Pyccкий and the 35 other servers we track that publish a magicrust.gg hostname.
How to join
How do I join Magic Rust #7 — Modded 2x (Solo/Duo/Trio) | Pyccкий?
To join by console, open it with F1 in Rust and enter client.connect 185.207.214.22:10000. Or press Launch Rust on this page, which connects you through Steam. You can find it online at https://magicrust.gg/serv7.
