Uzgameserver Rust
Offline 91.234.219.198:28015 checked 6d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 21 Oct, 10:21 UTC8d ago | 0° | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What does wipe day look like on Uzgameserver Rust?
Its recent wipes drew an average peak of 0 players. 0 hours into the latest wipe, player numbers topped out.
What is the wipe schedule on Uzgameserver Rust?
The record of Uzgameserver Rust's wipes is not yet long enough to show a rhythm. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world it runs now dates from 8 days 1 hours ago.
Population
How busy is Uzgameserver Rust?
The last time Uzgameserver Rust was seen was 6 days 21 hours ago, and it is offline now. Averaged over the past week: 0 players.
How does Uzgameserver Rust rank against other Rust servers?
The top 69% of ranked servers includes Uzgameserver Rust, at #15,318 for player hours over the last seven days.
Rules and settings
Which map does Uzgameserver Rust run?
Uzgameserver Rust runs a procedural map, which the game generates.
What are the rules and settings on Uzgameserver Rust?
No gather rate appears in the name Uzgameserver Rust. The group limit is 8 players, which is the game's default. survival is the game mode, gather, build and raid in the standard game. Combat between players and raiding are both possible. Plugins or settings change the game, and it is listed under Modded in the server browser. Plugin count: Oxide. VAC is on, which is Valve's anti-cheat.
Server details
Which version of Rust does Uzgameserver Rust run?
The build on Uzgameserver Rust is Rust network protocol 2634 and build 167781, running on Linux. To join, your game must match the protocol; Steam handles the update.
Is Uzgameserver Rust online, and how reliable is it?
Uzgameserver Rust is down just now; the last sighting was 6 days 21 hours ago. 3 of 168 hours up over the last 7 full days, which is 2%. The first record of it on Rust Heatmap is 21 October 2026.
Where is Uzgameserver Rust located?
Nothing about a region comes from Uzgameserver Rust. Rust Heatmap shows the location a server states. It does not look up the machine's location. You can reach it at 91.234.219.198:28015.
Tags
Which Rust Heatmap lists and filters include Uzgameserver Rust?
Modded Rust servers, by live population are the Rust Heatmap lists that Uzgameserver Rust fits. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the server tags on Uzgameserver Rust mean?
These are the tags Uzgameserver Rust publishes for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust form; mp50 (Max players): This server has 50 slots; ts8 (Group limit): At most 8 per team: the default the game ships with; v2634 (Protocol): The server runs game protocol 2634, so your game has to match it; cs167781 (Build): Build 167781; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): A region code is not set; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): The game is changed by settings or plugins, so it sits under Modded. The top of this page also shows the tags for players now, the queue and when the world was made.
Connect
How do I join Uzgameserver Rust?
To join by console, open it with F1 in Rust and enter client.connect 91.234.219.198:28015. Or press Launch Rust on this page, which connects you through Steam.