[US] Rusty Stache | 3x | Quads | PvPvE | Raidable Bases
Online NA · us5 91.229.114.90:28056 checked 2h ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 59% of all ranked servers, top 76% in NA. Ranked on player hours over the last seven days.
Bx1Wipe schedule
from its schedule tagNext wipe Friday 30 October, 06:12 UTC, in 1d 10h. Its biweekly schedule tag · low confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 06:12 UTC26d ago | 0° | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What does wipe day look like on [US] Rusty Stache | 3x | Quads | PvPvE | Raidable Bases?
The average peak across its recent wipes is 0 players. 0 hours after the latest wipe, the crowd peaked.
What is the wipe schedule on [US] Rusty Stache | 3x | Quads | PvPvE | Raidable Bases?
The prediction follows its tag, as too few of [US] Rusty Stache | 3x | Quads | PvPvE | Raidable Bases's wipes are on record to confirm the schedule. Friday 30 October at 06:12 UTC is when its next wipe is due. The world in play now was made 26 days 13 hours ago. A fortnightly wipe is listed in the tags.
Player counts
How busy is [US] Rusty Stache | 3x | Quads | PvPvE | Raidable Bases?
The current population of [US] Rusty Stache | 3x | Quads | PvPvE | Raidable Bases is 0, against 100 slots. The average across the last seven days is 0 players; the peak reached 1. Look at 22:00 UTC for the last 48 hours: that hour averaged 0 players.
How does [US] Rusty Stache | 3x | Quads | PvPvE | Raidable Bases rank against other Rust servers?
Top 59% of ranked servers and #1,410 in North America: that is [US] Rusty Stache | 3x | Quads | PvPvE | Raidable Bases at #13,042 for player hours over seven days.
Settings and rules
Which map does [US] Rusty Stache | 3x | Quads | PvPvE | Raidable Bases run?
A procedural map of size 3,500 with seed 1075607710, generated by the game, runs on [US] Rusty Stache | 3x | Quads | PvPvE | Raidable Bases. You can look at the map on RustMaps from this page: the same size and seed give the same map.
What are the rules and settings on [US] Rusty Stache | 3x | Quads | PvPvE | Raidable Bases?
[US] Rusty Stache | 3x | Quads | PvPvE | Raidable Bases's name indicates a gather rate of 3x. Groups can contain up to 8 players, the default in the game. The server runs survival, standard play: gathering, building and raiding. Combat between players and raiding are both possible. The server browser lists it as Modded: plugins or settings change the game. Oxide plugins run on this server. The server has VAC, Valve's anti-cheat, turned on.
Server details
Which version of Rust does [US] Rusty Stache | 3x | Quads | PvPvE | Raidable Bases run?
The build on [US] Rusty Stache | 3x | Quads | PvPvE | Raidable Bases is Rust network protocol 2635 and build 168909, running on Linux. To join, your game must match the protocol; Steam handles the update.
Is [US] Rusty Stache | 3x | Quads | PvPvE | Raidable Bases online, and how reliable is it?
Online now: [US] Rusty Stache | 3x | Quads | PvPvE | Raidable Bases. About 9 hours ago is when it last restarted, by its own uptime figure. 168 of 168 hours up over the last 7 full days, which is 100%. Rust Heatmap has had it on record since 13 September 2026.
Where is [US] Rusty Stache | 3x | Quads | PvPvE | Raidable Bases located?
The NA tag places [US] Rusty Stache | 3x | Quads | PvPvE | Raidable Bases in North America, and us5 is its region code. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. 91.229.114.90:28056 is its address.
Does [US] Rusty Stache | 3x | Quads | PvPvE | Raidable Bases run smoothly?
Average server fps over the last 48 hours was 60; it never dropped below 60. The world held as many as 75,210 entities, buildings and deployables included. Memory use reached 2,395 MB at most. Players feel lag when fps falls and the entity count climbs.
Tags
Which Rust Heatmap lists and filters include [US] Rusty Stache | 3x | Quads | PvPvE | Raidable Bases?
These Rust Heatmap lists include [US] Rusty Stache | 3x | Quads | PvPvE | Raidable Bases: 3x Rust servers, Modded Rust servers, by live population and North America server heatmap. You will find it under these filters on the server list: Region: North America; Type: Modded; Server tag: Biweekly ^b, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Gather rate: 3x.
What do the server tags on [US] Rusty Stache | 3x | Quads | PvPvE | Raidable Bases mean?
The game's server browser reads the tags [US] Rusty Stache | 3x | Quads | PvPvE | Raidable Bases publishes: gmrust (Game mode): Survival in the standard Rust form; mp100 (Max players): This server has 100 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): Your game must match protocol 2635 to get in; cs168909 (Build): This build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $rus5 (Region code): This one carries the region code us5; ^b (Biweekly): The wipe interval is two weeks; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Listed as Modded, since settings or plugins change the game; NA (North America): North America is where the server browser puts it; sc1 (Custom tag): The owner or a plugin set this, which is not a standard Rust tag. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.
Connect
How do I join [US] Rusty Stache | 3x | Quads | PvPvE | Raidable Bases?
Enter client.connect 91.229.114.90:28056 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.