[US] Upsurge Main | 3x Vanilla | 10/23
Online NA · us1 194.46.57.40:28010 checked 10m ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 0.8% of all ranked servers, top 2% in NA. Ranked on player hours over the last seven days.
Bx1Wipe schedule
fixed weekdaysNext wipe Tuesday 27 October, 20:57 UTC, in 4h. Every Tuesday at 20:57 and every Friday at 20:58 UTC · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 394, 4 hours in, with 33 in the queue.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 23 Oct, 20:58 UTC3d ago | 394°+33 queue | – | running | 67 |
| Tue 20 Oct, 20:57 UTC6d ago | 441°+39 queue | halved by day 1 | 3 days | 43 |
| Fri 16 Oct, 20:57 UTC10d ago | 362°+51 queue | halved by day 2 | 4 days | 43 |
| Tue 13 Oct, 20:58 UTC13d ago | 442°+37 queue | halved by day 1 | 3 days | 56 |
| Fri 9 Oct, 20:58 UTC17d ago | 446°+39 queue | halved by day 2 | 4 days | 24 |
| Tue 6 Oct, 20:57 UTC20d ago | 464°+11 queue | halved by day 1 | 3 days | 31 |
| Fri 2 Oct, 20:57 UTC24d ago | 345°+8 queue | halved by day 2 | 4 days | 25 |
| Tue 29 Sep, 20:59 UTC27d ago | 483°+58 queue | halved by day 1 | 3 days | 82 |
| Fri 25 Sep, 20:59 UTC31d ago | 401°+11 queue | halved by day 2 | 4 days | 41 |
| Tue 22 Sep, 20:59 UTC34d ago | 475°+45 queue | halved by day 1 | 3 days | 53 |
| Fri 18 Sep, 20:58 UTC38d ago | 474°+48 queue | halved by day 1 | 4 days | 2 |
| Tue 15 Sep, 20:59 UTC41d ago | 495°+112 queue | halved by day 1 | 3 days | 7 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What does wipe day look like on [US] Upsurge Main | 3x Vanilla | 10/23?
The average peak across its recent wipes is 399 players. 33 were in the queue when the latest wipe's crowd peaked, 4 hours after the wipe. Above half the peak until the next wipe: that held in 0% of its recent wipes. By day 1 it was below half in the wipes that did not hold.
What is the wipe schedule on [US] Upsurge Main | 3x Vanilla | 10/23?
[US] Upsurge Main | 3x Vanilla | 10/23 runs a wipe schedule of every Tuesday at 20:57 and every Friday at 20:58 UTC. Tuesday 27 October at 20:57 UTC is when its next wipe is due. 3 days 19 hours ago the server made the world it is on now. Its tags carry a weekly wipe schedule.
Player counts
How busy is [US] Upsurge Main | 3x Vanilla | 10/23?
The current population of [US] Upsurge Main | 3x Vanilla | 10/23 is 8, against 100 slots. A seven-day average of 99 players, with a peak of 441. Look at 22:00 UTC for the last 48 hours: that hour averaged 139 players.
How does [US] Upsurge Main | 3x Vanilla | 10/23 rank against other Rust servers?
Seven-day player hours place [US] Upsurge Main | 3x Vanilla | 10/23 at #170, in the top 0.8% of ranked servers; within North America it is #38.
Map and rules
Which map does [US] Upsurge Main | 3x Vanilla | 10/23 run?
The map on [US] Upsurge Main | 3x Vanilla | 10/23 is procedural, size 3,950 with seed 128347167, generated by the game. You can look at the map on RustMaps from this page: the same size and seed give the same map. The map is called Custom Map.
What are the rules and settings on [US] Upsurge Main | 3x Vanilla | 10/23?
[US] Upsurge Main | 3x Vanilla | 10/23's name indicates a gather rate of 3x. A maximum of 12 players is allowed per group. survival is the game mode, standard play: gathering, building and raiding. Players can fight each other, and raids are allowed. Plugins or settings change the game, and it is listed under Modded in the server browser. Carbon plugins run on this server. The server calls itself vanilla, which means: no changed rates, kits or rules: this is the game as Facepunch ships it. VAC is on, which is Valve's anti-cheat.
About the server
Which version of Rust does [US] Upsurge Main | 3x Vanilla | 10/23 run?
The build on [US] Upsurge Main | 3x Vanilla | 10/23 is Rust network protocol 2635 and build 168909, running on Linux. Steam updates your game for you, and the protocol has to match for you to join.
Is [US] Upsurge Main | 3x Vanilla | 10/23 online, and how reliable is it?
Right now [US] Upsurge Main | 3x Vanilla | 10/23 shows as online. Its reported uptime dates the last restart to about 4 hours ago. It was up 168 of 168 hours across the last 7 full days, or 100% of the time. The first record of it on Rust Heatmap is 13 September 2026.
Where is [US] Upsurge Main | 3x Vanilla | 10/23 located?
The NA tag places [US] Upsurge Main | 3x Vanilla | 10/23 in North America, and us1 is its region code. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. You can reach it at 194.46.57.40:28010.
Does [US] Upsurge Main | 3x Vanilla | 10/23 run smoothly?
The last 48 hours brought an average of 30 server fps and a floor of 30. Buildings, deployables and the rest of the world came to as much as 312,727 entities. The highest memory use was 9,309 MB. What players call lag is low fps together with a growing entity count.
Tags
Which Rust Heatmap lists and filters include [US] Upsurge Main | 3x Vanilla | 10/23?
3x Rust servers, Modded Rust servers, by live population and North America server heatmap are the Rust Heatmap lists that [US] Upsurge Main | 3x Vanilla | 10/23 fits. Filtering the list by Region: North America; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: 3x; Average players: 50+ on average brings it up.
What do the server tags on [US] Upsurge Main | 3x Vanilla | 10/23 mean?
The game's server browser reads the tags [US] Upsurge Main | 3x Vanilla | 10/23 publishes: gmrust (Game mode): Survival in the standard Rust form; mp100 (Max players): The slot count is 100; ts12 (Group limit): The team limit is 12; v2635 (Protocol): To join, run the same version: game protocol 2635; cs168909 (Build): This build is 168909; ptrak (Networking): Standard game networking here, which is RakNet; $rus1 (Region code): This one carries the region code us1; ^w (Weekly): A wipe every week; ^v (Vanilla): No changed rates, kits or rules: this is the game as Facepunch ships it; ^z (Modded): The game is changed by settings or plugins, so it sits under Modded; ^y (Carbon): Carbon provides the plugin framework here; NA (North America): In the server browser it sits under North America. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.
Who runs [US] Upsurge Main | 3x Vanilla | 10/23?
A upsurgerust.com hostname is published by [US] Upsurge Main | 3x Vanilla | 10/23, as it is by 1 other server we track, which points to the same operator.
Connect
How do I join [US] Upsurge Main | 3x Vanilla | 10/23?
Enter client.connect 194.46.57.40:28010 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you. https://upsurgerust.com/store is where its website is.
