Rust HeatmapInfrared · players
IR live Players93,434 Servers11,844 Warm4,014 Fresh wipes · 3h173 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 8° now Linear · 0–145° · peak

[US] Upsurge Main | 3x Vanilla | 10/23

Online NA · us1 194.46.57.40:28010 checked 10m ago

3x weekly wipes vanillamoddedcarbon
Sp1 · players now 8/ 100
8% full
Li1 · players, the last 48 hours · hourly average, UTCpeak 145°
Sun 17:00flare: a wipe in that hourTue 15:00
99
7-day average
peak 441
#170
rank
top 0.8% · #38 in NA
3d ago
last wipe
weekly schedule
4h
next wipe
Tue 27 Oct, 20:57 UTC
UTC checked 10m ago

Li2Players

AveragePeak
05010015020017:0002:0011:0021:0006:0015:00

Hourly average and peak, UTC.

Li3Server performance

01020304017:0002:0011:0021:0006:0015:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
110020030040020 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 0.8% of all ranked servers, top 2% in NA. Ranked on player hours over the last seven days.

Bx1Wipe schedule

fixed weekdays

Next wipe Tuesday 27 October, 20:57 UTC, in 4h. Every Tuesday at 20:57 and every Friday at 20:58 UTC · high confidence

3.5 days
usual gap
between real wipes
100%
on rhythm
of its recent wipes
399
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 1

Coming wipes

4h
Tue 27 Oct, 20:57 UTC
3d 4h
Fri 30 Oct, 20:58 UTC
7d 4h
Tue 3 Nov, 20:57 UTC
9d 2h
Thu 5 Nov, 19:00 UTC
FW
10d 4h
Fri 6 Nov, 20:58 UTC
14d 4h
Tue 10 Nov, 20:57 UTC
17d 4h
Fri 13 Nov, 20:58 UTC
21d 4h
Tue 17 Nov, 20:57 UTC

The first 48 hours of its last wipes

Fri 23 OctTue 20 OctFri 16 Oct
0200400600800+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 394, 4 hours in, with 33 in the queue.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Fri 23 Oct, 20:58 UTC3d ago 394+33 queue – running 67
Tue 20 Oct, 20:57 UTC6d ago 441+39 queue halved by day 1 3 days 43
Fri 16 Oct, 20:57 UTC10d ago 362+51 queue halved by day 2 4 days 43
Tue 13 Oct, 20:58 UTC13d ago 442+37 queue halved by day 1 3 days 56
Fri 9 Oct, 20:58 UTC17d ago 446+39 queue halved by day 2 4 days 24
Tue 6 Oct, 20:57 UTC20d ago 464+11 queue halved by day 1 3 days 31
Fri 2 Oct, 20:57 UTC24d ago 345+8 queue halved by day 2 4 days 25
Tue 29 Sep, 20:59 UTC27d ago 483+58 queue halved by day 1 3 days 82
Fri 25 Sep, 20:59 UTC31d ago 401+11 queue halved by day 2 4 days 41
Tue 22 Sep, 20:59 UTC34d ago 475+45 queue halved by day 1 3 days 53

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
[NA] Willjum's 3x Fridays
NA · groups of 8+ · 3x · weekly · 9 on average
3 / 175
isRusty.net [Solo Only] - 3X | Events | Offline Raid Protection
NA · groups of 8+ · 3x · weekly · 2 on average
0 / 100
HollowServers.co 3x Solo/Duo |LootX3|JUST FULLWIPED
NA · groups of 8+ · 3x · biweekly · 123 on average
38 / 100
HollowServers.co 3x Solo/Duo/Trio |LootX3|JUST FULLWIPED
NA · groups of 8+ · 3x · biweekly · 118 on average
130 / 115
AceRust.com 3x Solo/Duo|LootX3|JUST FULLWIPED
NA · groups of 8+ · 3x · biweekly · 104 on average
60 / 100
[US] Stevious 2x Mondays | Vanilla | 10/26
NA · groups of 12+ · 2x · weekly · 101 on average
227 / 210

LogQuick answers

from the figures on this page

Wipe schedule

What does wipe day look like on [US] Upsurge Main | 3x Vanilla | 10/23?

The average peak across its recent wipes is 399 players. 33 were in the queue when the latest wipe's crowd peaked, 4 hours after the wipe. Above half the peak until the next wipe: that held in 0% of its recent wipes. By day 1 it was below half in the wipes that did not hold.

What is the wipe schedule on [US] Upsurge Main | 3x Vanilla | 10/23?

[US] Upsurge Main | 3x Vanilla | 10/23 runs a wipe schedule of every Tuesday at 20:57 and every Friday at 20:58 UTC. Tuesday 27 October at 20:57 UTC is when its next wipe is due. 3 days 19 hours ago the server made the world it is on now. Its tags carry a weekly wipe schedule.

Player counts

How busy is [US] Upsurge Main | 3x Vanilla | 10/23?

The current population of [US] Upsurge Main | 3x Vanilla | 10/23 is 8, against 100 slots. A seven-day average of 99 players, with a peak of 441. Look at 22:00 UTC for the last 48 hours: that hour averaged 139 players.

How does [US] Upsurge Main | 3x Vanilla | 10/23 rank against other Rust servers?

Seven-day player hours place [US] Upsurge Main | 3x Vanilla | 10/23 at #170, in the top 0.8% of ranked servers; within North America it is #38.

Map and rules

Which map does [US] Upsurge Main | 3x Vanilla | 10/23 run?

The map on [US] Upsurge Main | 3x Vanilla | 10/23 is procedural, size 3,950 with seed 128347167, generated by the game. You can look at the map on RustMaps from this page: the same size and seed give the same map. The map is called Custom Map.

What are the rules and settings on [US] Upsurge Main | 3x Vanilla | 10/23?

[US] Upsurge Main | 3x Vanilla | 10/23's name indicates a gather rate of 3x. A maximum of 12 players is allowed per group. survival is the game mode, standard play: gathering, building and raiding. Players can fight each other, and raids are allowed. Plugins or settings change the game, and it is listed under Modded in the server browser. Carbon plugins run on this server. The server calls itself vanilla, which means: no changed rates, kits or rules: this is the game as Facepunch ships it. VAC is on, which is Valve's anti-cheat.

About the server

Which version of Rust does [US] Upsurge Main | 3x Vanilla | 10/23 run?

The build on [US] Upsurge Main | 3x Vanilla | 10/23 is Rust network protocol 2635 and build 168909, running on Linux. Steam updates your game for you, and the protocol has to match for you to join.

Is [US] Upsurge Main | 3x Vanilla | 10/23 online, and how reliable is it?

Right now [US] Upsurge Main | 3x Vanilla | 10/23 shows as online. Its reported uptime dates the last restart to about 4 hours ago. It was up 168 of 168 hours across the last 7 full days, or 100% of the time. The first record of it on Rust Heatmap is 13 September 2026.

Where is [US] Upsurge Main | 3x Vanilla | 10/23 located?

The NA tag places [US] Upsurge Main | 3x Vanilla | 10/23 in North America, and us1 is its region code. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. You can reach it at 194.46.57.40:28010.

Does [US] Upsurge Main | 3x Vanilla | 10/23 run smoothly?

The last 48 hours brought an average of 30 server fps and a floor of 30. Buildings, deployables and the rest of the world came to as much as 312,727 entities. The highest memory use was 9,309 MB. What players call lag is low fps together with a growing entity count.

Tags

Which Rust Heatmap lists and filters include [US] Upsurge Main | 3x Vanilla | 10/23?

3x Rust servers, Modded Rust servers, by live population and North America server heatmap are the Rust Heatmap lists that [US] Upsurge Main | 3x Vanilla | 10/23 fits. Filtering the list by Region: North America; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: 3x; Average players: 50+ on average brings it up.

What do the server tags on [US] Upsurge Main | 3x Vanilla | 10/23 mean?

The game's server browser reads the tags [US] Upsurge Main | 3x Vanilla | 10/23 publishes: gmrust (Game mode): Survival in the standard Rust form; mp100 (Max players): The slot count is 100; ts12 (Group limit): The team limit is 12; v2635 (Protocol): To join, run the same version: game protocol 2635; cs168909 (Build): This build is 168909; ptrak (Networking): Standard game networking here, which is RakNet; $rus1 (Region code): This one carries the region code us1; ^w (Weekly): A wipe every week; ^v (Vanilla): No changed rates, kits or rules: this is the game as Facepunch ships it; ^z (Modded): The game is changed by settings or plugins, so it sits under Modded; ^y (Carbon): Carbon provides the plugin framework here; NA (North America): In the server browser it sits under North America. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.

Who runs [US] Upsurge Main | 3x Vanilla | 10/23?

A upsurgerust.com hostname is published by [US] Upsurge Main | 3x Vanilla | 10/23, as it is by 1 other server we track, which points to the same operator.

Connect

How do I join [US] Upsurge Main | 3x Vanilla | 10/23?

Enter client.connect 194.46.57.40:28010 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you. https://upsurgerust.com/store is where its website is.

KeyServer tags

what each one means

Published as mp100,ptrak,$rus1,v2635,^z,^y,^w,^v,NA,gmrust,cs168909,ts12

Game

gmrust
Game mode Survival in the standard Rust form.
mp100
Max players The slot count is 100.
ts12
Group limit The team limit is 12.
v2635
Protocol To join, run the same version: game protocol 2635.
cs168909
Build This build is 168909.
ptrak
Networking Standard game networking here, which is RakNet.
$rus1
Region code This one carries the region code us1.

Wipe schedule

^w
Weekly A wipe every week.

Difficulty

^v
Vanilla No changed rates, kits or rules: this is the game as Facepunch ships it.

Mods and access

^z
Modded The game is changed by settings or plugins, so it sits under Modded.
^y
Carbon Carbon provides the plugin framework here.

Region

NA
North America In the server browser it sits under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.