[US] Stevious 2x Mondays | Vanilla | 10/26
Online NA · us1 64.40.8.14:28010 checked 12m ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 0.7% of all ranked servers, top 2% in NA. Ranked on player hours over the last seven days.
Bx1Wipe schedule
fixed weekdaysNext wipe Monday 2 November, 19:57 UTC, in 6d 4h. Every Monday at 19:57 UTC · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 690, 6 hours in, with 176 in the queue.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 26 Oct, 19:57 UTC19h ago | – | – | running | 138 |
| Mon 19 Oct, 19:57 UTC7d ago | 690°+176 queue | halved by day 2 | 7 days | 127 |
| Mon 12 Oct, 19:58 UTC14d ago | 689°+280 queue | halved by day 2 | 7 days | 142 |
| Mon 5 Oct, 19:57 UTC21d ago | 684°+128 queue | halved by day 2 | 7 days | 97 |
| Thu 1 Oct, 18:12 UTC FW25d ago | 20° | held half | 4.1 days | 10 |
| Mon 28 Sep, 19:58 UTC28d ago | 688°+114 queue | held half | 2.9 days | 68 |
| Mon 21 Sep, 19:58 UTC35d ago | 692°+211 queue | halved by day 2 | 7 days | 124 |
| Mon 14 Sep, 19:58 UTC42d ago | 684°+14 queue | halved by day 2 | 7 days | 8 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What does wipe day look like on [US] Stevious 2x Mondays | Vanilla | 10/26?
Its recent wipes drew an average peak of 688 players. 6 hours after the latest wipe the crowd peaked, and 176 more were queued. Above half the peak until the next wipe: that held in 40% of its recent wipes. In the wipes that did not hold, numbers dropped below half by day 2.
What is the wipe schedule on [US] Stevious 2x Mondays | Vanilla | 10/26?
The wipe rhythm on [US] Stevious 2x Mondays | Vanilla | 10/26 is every Monday at 19:57 UTC. Monday 2 November at 19:57 UTC is when its next wipe is due. 19 hours ago the server made the world it is on now. The tags list a weekly wipe.
Player counts
How busy is [US] Stevious 2x Mondays | Vanilla | 10/26?
204 players fill part of the 210 slots on [US] Stevious 2x Mondays | Vanilla | 10/26 at the moment; 9 more wait. Averaged over the past week: 101 players, peaking at 691. Look at 22:00 UTC for the last 48 hours: that hour averaged 684 players.
How does [US] Stevious 2x Mondays | Vanilla | 10/26 rank against other Rust servers?
Top 0.7% of ranked servers and #36 in North America: that is [US] Stevious 2x Mondays | Vanilla | 10/26 at #161 for player hours over seven days.
Settings and rules
Which map does [US] Stevious 2x Mondays | Vanilla | 10/26 run?
The map on [US] Stevious 2x Mondays | Vanilla | 10/26 is procedural, size 3,950 with seed 268830268, generated by the game. The map is the same for a given size and seed, so RustMaps can show it from this page. You play on a map named Wiped 19 hours ago.
What are the rules and settings on [US] Stevious 2x Mondays | Vanilla | 10/26?
According to its name, [US] Stevious 2x Mondays | Vanilla | 10/26 has a 2x gather rate. A maximum of 12 players is allowed per group. survival is the game mode, gather, build and raid in the standard game. Players can fight each other, and raids are allowed. In the server browser it is Modded, meaning plugins or settings modify the game. Carbon plugins are in use. The server calls itself vanilla, which means: no changed rates, kits or rules: this is the game as Facepunch ships it. The server has VAC, Valve's anti-cheat, turned on.
Server details
Which version of Rust does [US] Stevious 2x Mondays | Vanilla | 10/26 run?
The build on [US] Stevious 2x Mondays | Vanilla | 10/26 is Rust network protocol 2635 and build 168909, running on Linux. Your game must run the same protocol to join, and Steam takes care of updating it.
Is [US] Stevious 2x Mondays | Vanilla | 10/26 online, and how reliable is it?
Online now: [US] Stevious 2x Mondays | Vanilla | 10/26. The uptime it reports puts the last restart at about 3 hours ago. It was up 168 of 168 hours across the last 7 full days, or 100% of the time. It first appears in Rust Heatmap records on 13 September 2026.
Where is [US] Stevious 2x Mondays | Vanilla | 10/26 located?
Its region code is us1, and [US] Stevious 2x Mondays | Vanilla | 10/26 lists itself in North America with the NA tag. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. 64.40.8.14:28010 is its address.
Does [US] Stevious 2x Mondays | Vanilla | 10/26 run smoothly?
The last 48 hours brought an average of 30 server fps and a floor of 30. The world held as many as 249,253 entities, buildings and deployables included. Memory use reached 8,246 MB at most. Lag, as players experience it, comes from low fps and a rising entity count.
Lists and filters
Which Rust Heatmap lists and filters include [US] Stevious 2x Mondays | Vanilla | 10/26?
The Rust Heatmap lists that [US] Stevious 2x Mondays | Vanilla | 10/26 fits are: 2x Rust servers, Modded Rust servers, by live population and North America server heatmap. These are the filters that return it on the list: Region: North America; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 24 hours; Gather rate: 2x; Players now: At least 200; Average players: 100+ on average.
What do the server tags on [US] Stevious 2x Mondays | Vanilla | 10/26 mean?
gmrust (Game mode): Survival in the standard Rust form; mp210 (Max players): Slot count: 210; ts12 (Group limit): A team holds no more than 12; v2635 (Protocol): Your game must match protocol 2635 to get in; cs168909 (Build): Build 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $rus1 (Region code): Region code: us1; ^w (Weekly): A wipe every week; ^v (Vanilla): No changed rates, kits or rules: this is the game as Facepunch ships it; ^z (Modded): The game is changed by settings or plugins, so it sits under Modded; ^y (Carbon): Carbon provides the plugin framework here; NA (North America): In the server browser it sits under North America are the tags [US] Stevious 2x Mondays | Vanilla | 10/26 publishes, and the server browser reads them. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.
Who runs [US] Stevious 2x Mondays | Vanilla | 10/26?
5 other servers we track publish a stevious.io hostname too, so one operator most likely runs them all with [US] Stevious 2x Mondays | Vanilla | 10/26.
Connect
How do I join [US] Stevious 2x Mondays | Vanilla | 10/26?
Enter client.connect 64.40.8.14:28010 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you. https://stevious.io/ is where its website is.
