Rust HeatmapInfrared · players
IR live Players78,222 Servers11,801 Warm3,772 Fresh wipes · 3h109 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–100° · slots

RGN 500x PvE [Events|Purge|Zombies|SkillTree]

Online NA · us5 91.229.114.68:28023 checked 14m ago

500x weekly wipes moddedoxidepve
Sp1 · players now 0/ 100
0% full
Li1 · players, the last 48 hours · hourly average, UTCpeak 3°
Mon 21:00flare: a wipe in that hourWed 19:00
1
7-day average
peak 6
#3,277
rank
top 15% · #542 in NA
6d ago
last wipe
weekly schedule
20h
next wipe
Thu 29 Oct, 17:09 UTC
UTC checked 14m ago

Li2Players

AveragePeak
0123421:0006:0015:0000:0009:0019:00

Hourly average and peak, UTC.

Li3Server performance

01020304021:0006:0015:0000:0009:0019:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 15% of all ranked servers, top 29% in NA. Ranked on player hours over the last seven days.

Bx1Wipe schedule

fixed weekdays

Next wipe Thursday 29 October, 17:09 UTC, in 20h. Every Thursday at 17:09 UTC · high confidence

7 days
usual gap
between real wipes
100%
on rhythm
of its recent wipes
5
wipe-day peak
players, last three wipes
60%
crowd held
else halves by day 4

Coming wipes

20h
Thu 29 Oct, 17:09 UTC
7d 22h
Thu 5 Nov, 19:00 UTC
FW
14d 20h
Thu 12 Nov, 17:09 UTC
21d 20h
Thu 19 Nov, 17:09 UTC
28d 20h
Thu 26 Nov, 17:09 UTC
35d 22h
Thu 3 Dec, 19:00 UTC
FW
42d 20h
Thu 10 Dec, 17:09 UTC

The first 48 hours of its last wipes

Thu 22 OctThu 15 OctThu 8 Oct
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 6, 29 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Thu 22 Oct, 17:09 UTC6d ago 6 – running 2
Thu 15 Oct, 17:10 UTC13d ago 3 held half 7 days 0
Thu 8 Oct, 17:10 UTC20d ago 5 held half 7 days 0
Thu 1 Oct, 17:09 UTC FW27d ago 8 halved by day 6 7 days 0
Thu 24 Sep, 17:10 UTC34d ago 7 halved by day 2 7 days 1
Thu 17 Sep, 17:11 UTC41d ago 3 held half 7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
CREED PVE | 1000000X | NO BP | KITS | SHOP | THURSDAYS
NA · groups of 8+ · 1e+06x · weekly · 4 on average
3 / 100
RGN 100000x PvE [Events|Purge|Zombies|SkillTree]
NA · groups of 8+ · 100000x · weekly · 3 on average
2 / 100
CREED PVE | 1000X | NO BP | KITS | SHOP | THURSDAYS
NA · groups of 8+ · 1000x · weekly · 2 on average
1 / 100
RGN 1000x PvE [Events|Purge|Zombies|SkillTree]
NA · groups of 8+ · 1000x · weekly · 1 on average
2 / 100
RGN 1000x HAPIS PvE [Events|Purge|Zombies|SkillTree]
NA · groups of 8+ · 1000x · weekly · 1 on average
0 / 100
[US] RustValley 10x PVE+ |Legendary Weapons| Raidable Bases| Lo
NA · groups of 15+ · 10x · biweekly · 46 on average
43 / 100

LogQuick answers

from the figures on this page

Wipe schedule

What does wipe day look like on RGN 500x PvE [Events|Purge|Zombies|SkillTree]?

Its recent wipes drew an average peak of 5 players. 29 hours after the latest wipe, the crowd peaked. The crowd stayed above half that peak until the next wipe in 60% of its recent wipes. It fell below half by day 4 when it did not hold.

What is the wipe schedule on RGN 500x PvE [Events|Purge|Zombies|SkillTree]?

Wipes on RGN 500x PvE [Events|Purge|Zombies|SkillTree] follow this rhythm: every Thursday at 17:09 UTC. Thursday 29 October at 17:09 UTC is when its next wipe is due. The world it runs now dates from 6 days 3 hours ago. Its tags carry a weekly wipe schedule.

Player counts

How busy is RGN 500x PvE [Events|Purge|Zombies|SkillTree]?

Of 100 slots on RGN 500x PvE [Events|Purge|Zombies|SkillTree], 0 are in use right now. The average across the last seven days is 1 players; the peak reached 6. Look at 21:00 UTC for the last 48 hours: that hour averaged 2 players.

How does RGN 500x PvE [Events|Purge|Zombies|SkillTree] rank against other Rust servers?

Seven-day player hours place RGN 500x PvE [Events|Purge|Zombies|SkillTree] at #3,277, in the top 15% of ranked servers; within North America it is #542.

Rules and settings

Which map does RGN 500x PvE [Events|Purge|Zombies|SkillTree] run?

RGN 500x PvE [Events|Purge|Zombies|SkillTree] runs a procedural map of size 3,000 with seed 1919363505, generated by the game. You can look at the map on RustMaps from this page: the same size and seed give the same map. The name of the map is: RustGamingNation Procedural.

What are the rules and settings on RGN 500x PvE [Events|Purge|Zombies|SkillTree]?

500x gather is what RGN 500x PvE [Events|Purge|Zombies|SkillTree] advertises in its name. 8 players is the default group size, and that is the limit here. pve is the game mode, no combat against other players. In the server browser it is Modded, meaning plugins or settings modify the game. Oxide plugins run on this server. Anti-cheat: Valve's VAC is off.

Server details

Which version of Rust does RGN 500x PvE [Events|Purge|Zombies|SkillTree] run?

The build on RGN 500x PvE [Events|Purge|Zombies|SkillTree] is Rust network protocol 2635 and build 168909, running on Linux. Your game must run the same protocol to join, and Steam takes care of updating it.

Is RGN 500x PvE [Events|Purge|Zombies|SkillTree] online, and how reliable is it?

The server is up at the moment: RGN 500x PvE [Events|Purge|Zombies|SkillTree] is online. Its reported uptime dates the last restart to about 3 hours ago. It was up 162 of 168 hours across the last 7 full days, or 96% of the time. Rust Heatmap has had it on record since 13 September 2026.

Where is RGN 500x PvE [Events|Purge|Zombies|SkillTree] located?

Its region code is us5, and RGN 500x PvE [Events|Purge|Zombies|SkillTree] lists itself in North America with the NA tag. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. You can reach it at 91.229.114.68:28023.

Does RGN 500x PvE [Events|Purge|Zombies|SkillTree] run smoothly?

It averaged 28 server fps over the last 48 hours, with a low of 10. Entities peaked at 68,630, counting buildings, deployables and all the rest of the world. At its peak it held 3,285 MB of memory. Lag, as players experience it, comes from low fps and a rising entity count.

Lists and filters

Which Rust Heatmap lists and filters include RGN 500x PvE [Events|Purge|Zombies|SkillTree]?

The Rust Heatmap lists that RGN 500x PvE [Events|Purge|Zombies|SkillTree] fits are: Rust servers with zombies in the name, Rust servers above 10x, Modded Rust servers, by live population, Best Rust PvE servers and North America server heatmap. You will find it under these filters on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Weekly ^w, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: More than 10x.

What do the server tags on RGN 500x PvE [Events|Purge|Zombies|SkillTree] mean?

These are the tags RGN 500x PvE [Events|Purge|Zombies|SkillTree] publishes for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust form; mp100 (Max players): The slot count is 100; ts8 (Group limit): At most 8 per team: the default the game ships with; v2635 (Protocol): To join, run the same version: game protocol 2635; cs168909 (Build): Build 168909; ptrak (Networking): Standard game networking here, which is RakNet; $rus5 (Region code): The region code for this server is us5; ^w (Weekly): Wipes run weekly; ^p (PvE): PvE: the danger is the world, not other players; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The game is changed by settings or plugins, so it sits under Modded; NA (North America): North America is where the server browser puts it. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.

Connect

How do I join RGN 500x PvE [Events|Purge|Zombies|SkillTree]?

Enter client.connect 91.229.114.68:28023 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you. The server's site sits at https://rustgamingnation.com/.

KeyServer tags

what each one means

Published as mp100,ptrak,$rus5,v2635,^w,NA,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust form.
mp100
Max players The slot count is 100.
ts8
Group limit At most 8 per team: the default the game ships with.
v2635
Protocol To join, run the same version: game protocol 2635.
cs168909
Build Build 168909.
ptrak
Networking Standard game networking here, which is RakNet.
$rus5
Region code The region code for this server is us5.

Wipe schedule

^w
Weekly Wipes run weekly.

Gameplay

^p
PvE PvE: the danger is the world, not other players.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded The game is changed by settings or plugins, so it sits under Modded.

Region

NA
North America North America is where the server browser puts it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.