RGN 500x PvE [Events|Purge|Zombies|SkillTree]
Online NA · us5 91.229.114.68:28023 checked 14m ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 15% of all ranked servers, top 29% in NA. Ranked on player hours over the last seven days.
Bx1Wipe schedule
fixed weekdaysNext wipe Thursday 29 October, 17:09 UTC, in 20h. Every Thursday at 17:09 UTC · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 6, 29 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 22 Oct, 17:09 UTC6d ago | 6° | – | running | 2 |
| Thu 15 Oct, 17:10 UTC13d ago | 3° | held half | 7 days | 0 |
| Thu 8 Oct, 17:10 UTC20d ago | 5° | held half | 7 days | 0 |
| Thu 1 Oct, 17:09 UTC FW27d ago | 8° | halved by day 6 | 7 days | 0 |
| Thu 24 Sep, 17:10 UTC34d ago | 7° | halved by day 2 | 7 days | 1 |
| Thu 17 Sep, 17:11 UTC41d ago | 3° | held half | 7 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What does wipe day look like on RGN 500x PvE [Events|Purge|Zombies|SkillTree]?
Its recent wipes drew an average peak of 5 players. 29 hours after the latest wipe, the crowd peaked. The crowd stayed above half that peak until the next wipe in 60% of its recent wipes. It fell below half by day 4 when it did not hold.
What is the wipe schedule on RGN 500x PvE [Events|Purge|Zombies|SkillTree]?
Wipes on RGN 500x PvE [Events|Purge|Zombies|SkillTree] follow this rhythm: every Thursday at 17:09 UTC. Thursday 29 October at 17:09 UTC is when its next wipe is due. The world it runs now dates from 6 days 3 hours ago. Its tags carry a weekly wipe schedule.
Player counts
How busy is RGN 500x PvE [Events|Purge|Zombies|SkillTree]?
Of 100 slots on RGN 500x PvE [Events|Purge|Zombies|SkillTree], 0 are in use right now. The average across the last seven days is 1 players; the peak reached 6. Look at 21:00 UTC for the last 48 hours: that hour averaged 2 players.
How does RGN 500x PvE [Events|Purge|Zombies|SkillTree] rank against other Rust servers?
Seven-day player hours place RGN 500x PvE [Events|Purge|Zombies|SkillTree] at #3,277, in the top 15% of ranked servers; within North America it is #542.
Rules and settings
Which map does RGN 500x PvE [Events|Purge|Zombies|SkillTree] run?
RGN 500x PvE [Events|Purge|Zombies|SkillTree] runs a procedural map of size 3,000 with seed 1919363505, generated by the game. You can look at the map on RustMaps from this page: the same size and seed give the same map. The name of the map is: RustGamingNation Procedural.
What are the rules and settings on RGN 500x PvE [Events|Purge|Zombies|SkillTree]?
500x gather is what RGN 500x PvE [Events|Purge|Zombies|SkillTree] advertises in its name. 8 players is the default group size, and that is the limit here. pve is the game mode, no combat against other players. In the server browser it is Modded, meaning plugins or settings modify the game. Oxide plugins run on this server. Anti-cheat: Valve's VAC is off.
Server details
Which version of Rust does RGN 500x PvE [Events|Purge|Zombies|SkillTree] run?
The build on RGN 500x PvE [Events|Purge|Zombies|SkillTree] is Rust network protocol 2635 and build 168909, running on Linux. Your game must run the same protocol to join, and Steam takes care of updating it.
Is RGN 500x PvE [Events|Purge|Zombies|SkillTree] online, and how reliable is it?
The server is up at the moment: RGN 500x PvE [Events|Purge|Zombies|SkillTree] is online. Its reported uptime dates the last restart to about 3 hours ago. It was up 162 of 168 hours across the last 7 full days, or 96% of the time. Rust Heatmap has had it on record since 13 September 2026.
Where is RGN 500x PvE [Events|Purge|Zombies|SkillTree] located?
Its region code is us5, and RGN 500x PvE [Events|Purge|Zombies|SkillTree] lists itself in North America with the NA tag. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. You can reach it at 91.229.114.68:28023.
Does RGN 500x PvE [Events|Purge|Zombies|SkillTree] run smoothly?
It averaged 28 server fps over the last 48 hours, with a low of 10. Entities peaked at 68,630, counting buildings, deployables and all the rest of the world. At its peak it held 3,285 MB of memory. Lag, as players experience it, comes from low fps and a rising entity count.
Lists and filters
Which Rust Heatmap lists and filters include RGN 500x PvE [Events|Purge|Zombies|SkillTree]?
The Rust Heatmap lists that RGN 500x PvE [Events|Purge|Zombies|SkillTree] fits are: Rust servers with zombies in the name, Rust servers above 10x, Modded Rust servers, by live population, Best Rust PvE servers and North America server heatmap. You will find it under these filters on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Weekly ^w, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: More than 10x.
What do the server tags on RGN 500x PvE [Events|Purge|Zombies|SkillTree] mean?
These are the tags RGN 500x PvE [Events|Purge|Zombies|SkillTree] publishes for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust form; mp100 (Max players): The slot count is 100; ts8 (Group limit): At most 8 per team: the default the game ships with; v2635 (Protocol): To join, run the same version: game protocol 2635; cs168909 (Build): Build 168909; ptrak (Networking): Standard game networking here, which is RakNet; $rus5 (Region code): The region code for this server is us5; ^w (Weekly): Wipes run weekly; ^p (PvE): PvE: the danger is the world, not other players; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The game is changed by settings or plugins, so it sits under Modded; NA (North America): North America is where the server browser puts it. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.
Connect
How do I join RGN 500x PvE [Events|Purge|Zombies|SkillTree]?
Enter client.connect 91.229.114.68:28023 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you. The server's site sits at https://rustgamingnation.com/.
