Rust HeatmapInfrared · players
IR live Players88,657 Servers11,874 Warm4,001 Fresh wipes · 3h162 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–100° · slots

Mauri's Test Server

Online 91.229.114.2:28031 checked 14m ago

moddedoxide
Sp1 · players now 0/ 100
0% full
Li1 · players, the last 48 hours · hourly average, UTCpeak 1°
Sun 21:00flare: a wipe in that hourTue 18:00
0
7-day average
peak 1
#12,764
rank
top 58%
resets
no wipes
7 new worlds this week: a reset every few hours, not a wipe schedule
–
next wipe
resets, no wipes
UTC checked 14m ago

Li2Players

AveragePeak
00.250.50.75121:0006:0015:0000:0009:0018:00

Hourly average and peak, UTC.

Li3Server performance

02040608021:0006:0015:0000:0009:0018:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 58% of all ranked servers. Ranked on player hours over the last seven days.

Bx2World resets

a new world every few hours; none of these counts as a wipe
WipedPeakCrowdLastedPlayers before
Tue 27 Oct, 02:50 UTC17h ago – – – 0
Sat 24 Oct, 05:41 UTC3d ago – – – 0
Sat 24 Oct, 04:29 UTC3d ago – – – 0
Sat 24 Oct, 01:07 UTC3d ago – – – 0
Fri 23 Oct, 23:53 UTC3d ago – – – 0
Fri 23 Oct, 00:17 UTC4d ago – – – 0
Thu 22 Oct, 22:18 UTC4d ago – – – 0
Wed 14 Oct, 22:41 UTC12d ago 0 – 8 days 0
Sat 3 Oct, 16:39 UTC24d ago 2 halved by day 2 11.3 days 0
Thu 1 Oct, 02:43 UTC26d ago 1 halved by day 1 2.6 days 0

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
РОССИЙСКИЙ ДЛЯ НОВИЧКОВ | WIPE 26.10
EU · groups of 8+ · weekly · 131 on average
88 / 300
EU Hub 01
EU · groups of 1000+ · 22 on average
14 / 3300
Pizdaboling
groups of 8+ · 3 on average
0 / 15
A Shockbyte Rust Server
groups of 8+ · 3 on average
3 / 40
[IR][1X] Mz RUST | No KIT | SkinBox | Vanilla+
groups of 8+ · 1x · 3 on average
3 / 50
404 RUST / ДЛЯ НОВИЧКОВ / МОСКОВСКИЙ 28.10
EU · groups of 8+ · monthly · 2 on average
1 / 300

LogQuick answers

from the figures on this page

Wipe day

What is the wipe schedule on Mauri's Test Server?

No schedule is kept because Mauri's Test Server replaces its world every few hours, and none of those resets counts as a wipe.

Population

How busy is Mauri's Test Server?

The current population of Mauri's Test Server is 0, against 100 slots. Averaged over the past week: 0 players, peaking at 1. Look at 03:00 UTC for the last 48 hours: that hour averaged 0 players.

How does Mauri's Test Server rank against other Rust servers?

Player hours over seven days put Mauri's Test Server at #12,764, in the top 58% of ranked servers.

Map and rules

Which map does Mauri's Test Server run?

The map on Mauri's Test Server is procedural, size 4,000, generated by the game. You play on a map named Custom Map.

What are the rules and settings on Mauri's Test Server?

No gather rate appears in the name Mauri's Test Server. The group limit is 8 players, which is the game's default. The server runs survival, standard play: gathering, building and raiding. Combat between players and raiding are both possible. Plugins or settings change the game, and it is listed under Modded in the server browser. Oxide plugins run on this server. VAC is on, which is Valve's anti-cheat.

About the server

Which version of Rust does Mauri's Test Server run?

Rust network protocol 2635 and build 168909 is the build Mauri's Test Server runs, on Linux. Steam updates your game for you, and the protocol has to match for you to join.

Is Mauri's Test Server online, and how reliable is it?

The server is up at the moment: Mauri's Test Server is online. Its reported uptime dates the last restart to about 15 hours ago. 168 of 168 hours up over the last 7 full days, which is 100%. Rust Heatmap has had it on record since 17 September 2026.

Where is Mauri's Test Server located?

No region is published by Mauri's Test Server. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. To connect, use 91.229.114.2:28031.

Does Mauri's Test Server run smoothly?

It averaged 60 server fps over the last 48 hours, with a low of 60. Entities peaked at 28,026, counting buildings, deployables and all the rest of the world. At its peak it held 1,840 MB of memory. Lag, as players experience it, comes from low fps and a rising entity count.

Lists and filters

Which Rust Heatmap lists and filters include Mauri's Test Server?

Modded Rust servers, by live population are the Rust Heatmap lists that Mauri's Test Server fits. Filtering the list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours brings it up.

What do the server tags on Mauri's Test Server mean?

These are the tags Mauri's Test Server publishes for the game's server browser to read: gmrust (Game mode): Rust survival, standard rules; mp100 (Max players): The slot count is 100; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): To join, run the same version: game protocol 2635; cs168909 (Build): The game build here is 168909; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): The region code is blank; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): The game is changed by settings or plugins, so it sits under Modded. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.

How to join

How do I join Mauri's Test Server?

Enter client.connect 91.229.114.2:28031 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you. https://thelastofrust.com is where its website is.

KeyServer tags

what each one means

Published as mp100,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Rust survival, standard rules.
mp100
Max players The slot count is 100.
ts8
Group limit The game default applies: 8 per team at most.
v2635
Protocol To join, run the same version: game protocol 2635.
cs168909
Build The game build here is 168909.
ptrak
Networking Standard game networking here, which is RakNet.
$r?
Region code The region code is blank.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded The game is changed by settings or plugins, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.