Mauri's Test Server
Online 91.229.114.2:28031 checked 14m ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 58% of all ranked servers. Ranked on player hours over the last seven days.
Bx2World resets
a new world every few hours; none of these counts as a wipe| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 27 Oct, 02:50 UTC17h ago | – | – | – | 0 |
| Sat 24 Oct, 05:41 UTC3d ago | – | – | – | 0 |
| Sat 24 Oct, 04:29 UTC3d ago | – | – | – | 0 |
| Sat 24 Oct, 01:07 UTC3d ago | – | – | – | 0 |
| Fri 23 Oct, 23:53 UTC3d ago | – | – | – | 0 |
| Fri 23 Oct, 00:17 UTC4d ago | – | – | – | 0 |
| Thu 22 Oct, 22:18 UTC4d ago | – | – | – | 0 |
| Wed 14 Oct, 22:41 UTC12d ago | 0° | – | 8 days | 0 |
| Sat 3 Oct, 16:39 UTC24d ago | 2° | halved by day 2 | 11.3 days | 0 |
| Thu 1 Oct, 02:43 UTC26d ago | 1° | halved by day 1 | 2.6 days | 0 |
| Tue 29 Sep, 00:08 UTC28d ago | 1° | halved by day 1 | 2.1 days | 0 |
| Mon 28 Sep, 03:37 UTC29d ago | 1° | – | 0.9 days | 0 |
| Sat 26 Sep, 10:26 UTC31d ago | 1° | – | 1.7 days | 0 |
| Wed 23 Sep, 02:05 UTC34d ago | 1° | halved by day 1 | 3.3 days | 0 |
| Tue 22 Sep, 03:06 UTC35d ago | 1° | – | 1 days | 0 |
| Sun 20 Sep, 00:01 UTC37d ago | 1° | halved by day 1 | 2.1 days | 0 |
| Sat 19 Sep, 04:43 UTC38d ago | 1° | – | 0.8 days | 0 |
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What is the wipe schedule on Mauri's Test Server?
No schedule is kept because Mauri's Test Server replaces its world every few hours, and none of those resets counts as a wipe.
Population
How busy is Mauri's Test Server?
The current population of Mauri's Test Server is 0, against 100 slots. Averaged over the past week: 0 players, peaking at 1. Look at 03:00 UTC for the last 48 hours: that hour averaged 0 players.
How does Mauri's Test Server rank against other Rust servers?
Player hours over seven days put Mauri's Test Server at #12,764, in the top 58% of ranked servers.
Map and rules
Which map does Mauri's Test Server run?
The map on Mauri's Test Server is procedural, size 4,000, generated by the game. You play on a map named Custom Map.
What are the rules and settings on Mauri's Test Server?
No gather rate appears in the name Mauri's Test Server. The group limit is 8 players, which is the game's default. The server runs survival, standard play: gathering, building and raiding. Combat between players and raiding are both possible. Plugins or settings change the game, and it is listed under Modded in the server browser. Oxide plugins run on this server. VAC is on, which is Valve's anti-cheat.
About the server
Which version of Rust does Mauri's Test Server run?
Rust network protocol 2635 and build 168909 is the build Mauri's Test Server runs, on Linux. Steam updates your game for you, and the protocol has to match for you to join.
Is Mauri's Test Server online, and how reliable is it?
The server is up at the moment: Mauri's Test Server is online. Its reported uptime dates the last restart to about 15 hours ago. 168 of 168 hours up over the last 7 full days, which is 100%. Rust Heatmap has had it on record since 17 September 2026.
Where is Mauri's Test Server located?
No region is published by Mauri's Test Server. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. To connect, use 91.229.114.2:28031.
Does Mauri's Test Server run smoothly?
It averaged 60 server fps over the last 48 hours, with a low of 60. Entities peaked at 28,026, counting buildings, deployables and all the rest of the world. At its peak it held 1,840 MB of memory. Lag, as players experience it, comes from low fps and a rising entity count.
Lists and filters
Which Rust Heatmap lists and filters include Mauri's Test Server?
Modded Rust servers, by live population are the Rust Heatmap lists that Mauri's Test Server fits. Filtering the list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours brings it up.
What do the server tags on Mauri's Test Server mean?
These are the tags Mauri's Test Server publishes for the game's server browser to read: gmrust (Game mode): Rust survival, standard rules; mp100 (Max players): The slot count is 100; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): To join, run the same version: game protocol 2635; cs168909 (Build): The game build here is 168909; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): The region code is blank; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): The game is changed by settings or plugins, so it sits under Modded. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.
How to join
How do I join Mauri's Test Server?
Enter client.connect 91.229.114.2:28031 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you. https://thelastofrust.com is where its website is.