TheLastOfRust Doomsday | 2x | Solo/Duo/Trio | Zombies
Online NA 91.229.114.2:28027 checked 12m ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 5 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 15% of all ranked servers, top 30% in NA. Ranked on player hours over the last seven days.
Bx1Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 4, 2 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 22 Oct, 19:05 UTC5d ago | 4° | – | running | 0 |
| Sun 18 Oct, 03:24 UTC10d ago | 1° | held half | 4.7 days | 1 |
| Mon 5 Oct, 01:29 UTC23d ago | 2° | halved by day 1 | 13.1 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What does wipe day look like on TheLastOfRust Doomsday | 2x | Solo/Duo/Trio | Zombies?
Its recent wipes drew an average peak of 2 players. The crowd on the latest wipe reached its peak 2 hours in. Above half the peak until the next wipe: that held in 50% of its recent wipes. In the wipes that did not hold, numbers dropped below half by day 1.
What is the wipe schedule on TheLastOfRust Doomsday | 2x | Solo/Duo/Trio | Zombies?
Wipes come at irregular times on TheLastOfRust Doomsday | 2x | Solo/Duo/Trio | Zombies, so no next wipe can be predicted. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. The world in play now was made 5 days 14 hours ago.
Player counts
How busy is TheLastOfRust Doomsday | 2x | Solo/Duo/Trio | Zombies?
The current population of TheLastOfRust Doomsday | 2x | Solo/Duo/Trio | Zombies is 0, against 100 slots. A seven-day average of 1 players, with a peak of 5. Look at 05:00 UTC for the last 48 hours: that hour averaged 2 players.
How does TheLastOfRust Doomsday | 2x | Solo/Duo/Trio | Zombies rank against other Rust servers?
On player hours over the last seven days, TheLastOfRust Doomsday | 2x | Solo/Duo/Trio | Zombies is #3,370 globally (top 15%) and #555 in North America.
Settings and rules
Which map does TheLastOfRust Doomsday | 2x | Solo/Duo/Trio | Zombies run?
The map on TheLastOfRust Doomsday | 2x | Solo/Duo/Trio | Zombies is procedural, size 3,000 with seed 987654, generated by the game. You can look at the map on RustMaps from this page: the same size and seed give the same map.
What are the rules and settings on TheLastOfRust Doomsday | 2x | Solo/Duo/Trio | Zombies?
2x gather is what TheLastOfRust Doomsday | 2x | Solo/Duo/Trio | Zombies advertises in its name. Groups can contain up to 8 players, the default in the game. survival is the game mode, standard play: gathering, building and raiding. Combat between players and raiding are both possible. The server browser lists it as Modded: plugins or settings change the game. Carbon plugins are in use. The server calls itself vanilla, which means: no changed rates, kits or rules: this is the game as Facepunch ships it. VAC is on, which is Valve's anti-cheat.
Location and uptime
Which version of Rust does TheLastOfRust Doomsday | 2x | Solo/Duo/Trio | Zombies run?
Rust network protocol 2635 and build 168909 is the build TheLastOfRust Doomsday | 2x | Solo/Duo/Trio | Zombies runs, on Linux. Steam updates your game for you, and the protocol has to match for you to join.
Is TheLastOfRust Doomsday | 2x | Solo/Duo/Trio | Zombies online, and how reliable is it?
Online now: TheLastOfRust Doomsday | 2x | Solo/Duo/Trio | Zombies. About 2 minutes ago is when it last restarted, by its own uptime figure. 168 of 168 hours up over the last 7 full days, which is 100%. It first appears in Rust Heatmap records on 5 October 2026.
Where is TheLastOfRust Doomsday | 2x | Solo/Duo/Trio | Zombies located?
In North America, TheLastOfRust Doomsday | 2x | Solo/Duo/Trio | Zombies lists itself with the NA tag. Rust Heatmap shows the location a server states. It does not look up the machine's location. 91.229.114.2:28027 is its address.
Does TheLastOfRust Doomsday | 2x | Solo/Duo/Trio | Zombies run smoothly?
It averaged 249 server fps over the last 48 hours, with a low of 18. Entities peaked at 50,928, counting buildings, deployables and all the rest of the world. The highest memory use was 2,404 MB. What players call lag is low fps together with a growing entity count.
Tags
Which Rust Heatmap lists and filters include TheLastOfRust Doomsday | 2x | Solo/Duo/Trio | Zombies?
These Rust Heatmap lists include TheLastOfRust Doomsday | 2x | Solo/Duo/Trio | Zombies: Rust servers with zombies in the name, 2x Rust servers, Modded Rust servers, by live population and North America server heatmap. These are the filters that return it on the list: Region: North America; Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week; Gather rate: 2x.
What do the server tags on TheLastOfRust Doomsday | 2x | Solo/Duo/Trio | Zombies mean?
gmrust (Game mode): Survival in the standard Rust form; mp100 (Max players): Slot count: 100; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): Your game must match protocol 2635 to get in; cs168909 (Build): The game build here is 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set; ^v (Vanilla): No changed rates, kits or rules: this is the game as Facepunch ships it; ^z (Modded): The game is changed by settings or plugins, so it sits under Modded; ^y (Carbon): Plugins run through Carbon; NA (North America): In the server browser it sits under North America are the tags TheLastOfRust Doomsday | 2x | Solo/Duo/Trio | Zombies publishes, and the server browser reads them. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.
How to join
How do I join TheLastOfRust Doomsday | 2x | Solo/Duo/Trio | Zombies?
Enter client.connect 91.229.114.2:28027 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you. You can find it online at https://thelastofrust.com.