Rust HeatmapInfrared · players
IR live Players82,372 Servers11,805 Warm3,637 Fresh wipes · 3h283 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–50° · slots

[US] Nightshade [PvPvE | Events | QoL Mods]

Online 91.229.114.24:28079 checked 13m ago

monthly wipes moddedcarbonpve
Sp1 · players now 0/ 50
0% full
Li1 · players, the last 48 hours · hourly average, UTCpeak 2°
Tue 23:00flare: a wipe in that hourThu 20:00
0
7-day average
peak 3
#5,942
rank
top 27%
28d ago
last wipe
monthly schedule
6d 20h
next wipe
Thu 5 Nov, 19:00 UTC FW
UTC checked 13m ago

Li2Players

AveragePeak
00.511.5223:0008:0017:0002:0011:0020:00

Hourly average and peak, UTC.

Li3Server performance

02040608023:0008:0017:0002:0011:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 27% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 6d 20h. The force wipe · high confidence

3
wipe-day peak
players, last three wipes

Coming wipes

6d 20h
Thu 5 Nov, 19:00 UTC
FW
34d 20h
Thu 3 Dec, 19:00 UTC
FW

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 3 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:03 UTC FW28d ago 3 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
[US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing
NA · groups of 8+ · monthly · 48 on average
44 / 200
[US] RustEZ Survival PvE | No Decay | No Raiding | No Killing
NA · groups of 8+ · monthly · 37 on average
38 / 200
Hex US PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | Jet
NA · no group limit · 1x · monthly · 37 on average
96 / 125
Zombie Land PVE Monthly | Raids | Skills | Custom Maps
NA · groups of 14+ · monthly · 33 on average
26 / 100
[US] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack |
NA · groups of 20+ · monthly · 24 on average
38 / 150
US | For all Mankind PVE | No Raiding/Killing/Stealing
NA · groups of 8+ · monthly · 12 on average
9 / 200

LogQuick answers

from the figures on this page

Wipe schedule

What does wipe day look like on [US] Nightshade [PvPvE | Events | QoL Mods]?

The average peak across its recent wipes is 3 players. The crowd on the latest wipe reached its peak 3 hours in.

What is the wipe schedule on [US] Nightshade [PvPvE | Events | QoL Mods]?

A single monthly wipe, the force wipe, is all [US] Nightshade [PvPvE | Events | QoL Mods] runs. On Thursday 5 November at 19:00 UTC the force wipe comes, and that is its next wipe, as for every Rust server. 28 days 4 hours ago the server made the world it is on now. A monthly wipe is what its tags declare.

Player counts

How busy is [US] Nightshade [PvPvE | Events | QoL Mods]?

The current population of [US] Nightshade [PvPvE | Events | QoL Mods] is 0, against 50 slots. A seven-day average of 0 players, with a peak of 3. Look at 01:00 UTC for the last 48 hours: that hour averaged 2 players.

How does [US] Nightshade [PvPvE | Events | QoL Mods] rank against other Rust servers?

The top 27% of ranked servers includes [US] Nightshade [PvPvE | Events | QoL Mods], at #5,942 for player hours over the last seven days.

Settings and rules

Which map does [US] Nightshade [PvPvE | Events | QoL Mods] run?

A procedural map of size 3,500 with seed 1337, generated by the game, runs on [US] Nightshade [PvPvE | Events | QoL Mods]. The map is the same for a given size and seed, so RustMaps can show it from this page. You play on a map named Custom Map.

What are the rules and settings on [US] Nightshade [PvPvE | Events | QoL Mods]?

No gather rate appears in the name [US] Nightshade [PvPvE | Events | QoL Mods]. Groups can contain up to 8 players, the default in the game. pve is the game mode, other players cannot be fought. Plugins or settings change the game, and it is listed under Modded in the server browser. Carbon plugins are in use. The server has VAC, Valve's anti-cheat, turned on.

Server details

Which version of Rust does [US] Nightshade [PvPvE | Events | QoL Mods] run?

The build on [US] Nightshade [PvPvE | Events | QoL Mods] is Rust network protocol 2635 and build 168909, running on Linux. To join, your game must match the protocol; Steam handles the update.

Is [US] Nightshade [PvPvE | Events | QoL Mods] online, and how reliable is it?

The server is up at the moment: [US] Nightshade [PvPvE | Events | QoL Mods] is online. The uptime it reports puts the last restart at about 10 hours ago. 167 of 168 hours up over the last 7 full days, which is 99%. The first record of it on Rust Heatmap is 13 September 2026.

Where is [US] Nightshade [PvPvE | Events | QoL Mods] located?

There is no region tag on [US] Nightshade [PvPvE | Events | QoL Mods], though the name points to North America; the region code is us5. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. You can reach it at 91.229.114.24:28079.

Does [US] Nightshade [PvPvE | Events | QoL Mods] run smoothly?

The last 48 hours brought an average of 60 server fps and a floor of 56. Buildings, deployables and the rest of the world came to as much as 61,666 entities. At its peak it held 3,296 MB of memory. Players feel lag when fps falls and the entity count climbs.

Lists and filters

Which Rust Heatmap lists and filters include [US] Nightshade [PvPvE | Events | QoL Mods]?

Modded Rust servers, by live population, Best Rust PvE servers and North America server heatmap are the Rust Heatmap lists that [US] Nightshade [PvPvE | Events | QoL Mods] fits. Filtering the list by Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly brings it up.

What do the server tags on [US] Nightshade [PvPvE | Events | QoL Mods] mean?

gmrust (Game mode): Rust survival, standard rules; mp50 (Max players): Slot count: 50; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): The server runs game protocol 2635, so your game has to match it; cs168909 (Build): The game build here is 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $rus5 (Region code): The region code for this server is us5; ^m (Monthly): The wipe cycle is monthly and follows Facepunch's force wipe; ^p (PvE): The world provides the danger, since players do not fight each other; ^z (Modded): Listed as Modded, since settings or plugins change the game; ^y (Carbon): The plugin framework in use is Carbon are the tags [US] Nightshade [PvPvE | Events | QoL Mods] publishes, and the server browser reads them. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.

How to join

How do I join [US] Nightshade [PvPvE | Events | QoL Mods]?

Press F1 in Rust to open the console, then enter client.connect 91.229.114.24:28079. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you. https://discord.com/invite/T5h3RDXjEX is where its website is.

KeyServer tags

what each one means

Published as mp50,ptrak,$rus5,v2635,^z,^y,^m,^p,gmrust,cs168909,ts8

Game

gmrust
Game mode Rust survival, standard rules.
mp50
Max players Slot count: 50.
ts8
Group limit Teams cap at 8, which is the game default.
v2635
Protocol The server runs game protocol 2635, so your game has to match it.
cs168909
Build The game build here is 168909.
ptrak
Networking The network layer is RakNet, the game's standard one.
$rus5
Region code The region code for this server is us5.

Wipe schedule

^m
Monthly The wipe cycle is monthly and follows Facepunch's force wipe.

Gameplay

^p
PvE The world provides the danger, since players do not fight each other.

Mods and access

^z
Modded Listed as Modded, since settings or plugins change the game.
^y
Carbon The plugin framework in use is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.