Rust HeatmapInfrared · players
IR live Players65,296 Servers11,698 Warm3,536 Fresh wipes · 3h117 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 1° now Linear · 0–50° · slots

ASHFALL | PvE Weekly | Hardcore Base Defense | BETA

Online 91.229.114.221:28083 checked 10m ago

weekly wipes moddedoxidepve
Sp1 · players now 1/ 50
2% full
Li1 · players, the last 48 hours · hourly average, UTCpeak 4°
Mon 12:00flare: a wipe in that hourWed 10:00
2
7-day average
peak 6
#2,521
rank
top 11%
6d ago
last wipe
weekly schedule
17h
next wipe
Thu 29 Oct, 05:10 UTC
UTC checked 10m ago

Li2Players

AveragePeak
0123412:0021:0006:0016:0001:0010:00

Hourly average and peak, UTC.

Li3Server performance

02040608012:0021:0006:0016:0001:0010:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep8 Oct15 Oct21 Oct28 Oct

Top 11% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

from its schedule tag

Next wipe Thursday 29 October, 05:10 UTC, in 17h. Its weekly schedule tag · low confidence

3.9 days
usual gap
between real wipes
50%
on rhythm
of its recent wipes
3
wipe-day peak
players, last three wipes
100%
crowd held
of its cycles kept half the crowd

Coming wipes

17h
Thu 29 Oct, 05:10 UTC
8d 7h
Thu 5 Nov, 19:00 UTC
FW
14d 17h
Thu 12 Nov, 05:10 UTC
21d 17h
Thu 19 Nov, 05:10 UTC
28d 17h
Thu 26 Nov, 05:10 UTC
36d 7h
Thu 3 Dec, 19:00 UTC
FW
42d 17h
Thu 10 Dec, 05:10 UTC

The first 48 hours of its last wipes

Thu 22 OctSun 18 OctSun 11 Oct
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 6, 14 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Thu 22 Oct, 05:10 UTC6d ago 6 – running 1
Sun 18 Oct, 12:07 UTC9d ago 2 held half 3.7 days 0
Sun 11 Oct, 19:57 UTC16d ago 2 held half 6.7 days 0
Wed 7 Oct, 16:36 UTC20d ago 1 – 4.1 days 0
Tue 6 Oct, 14:29 UTC21d ago 1 – 1.1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
[PvE] TruePvE [x1-x5|Loot+|NPC|RB|Quests|NoRaid/NoKill]
groups of 200+ · 1x · weekly · 14 on average
9 / 100
#3 Wasilisc PvE х5
EU · groups of 8+ · weekly · 9 on average
12 / 200
[SEA]Singapore PVEx20 10/23/26 SkillTree Events
EA · groups of 8+ · weekly · 6 on average
7 / 50
Moradon - PVE - [AU] [Raidable Bases] [Skill Tree]
OC · groups of 8+ · weekly · 4 on average
0 / 30
TRINUM.RU PVE NoKill NoRaid Skills Artifacts Boss Zombie
EU · groups of 8+ · weekly · 4 on average
5 / 250
[US] Northnet 1x PVE | Events | Raids | No Tech Tree | Custom W
NA · groups of 8+ · 1x · weekly · 2 on average
0 / 75

LogQuick answers

from the figures on this page

Wipe day

What does wipe day look like on ASHFALL | PvE Weekly | Hardcore Base Defense | BETA?

Its recent wipes drew an average peak of 3 players. 14 hours after the latest wipe, the crowd peaked. Half the peak was held until the next wipe in 100% of its recent wipes.

What is the wipe schedule on ASHFALL | PvE Weekly | Hardcore Base Defense | BETA?

Its tag guides the prediction because ASHFALL | PvE Weekly | Hardcore Base Defense | BETA's wipe record is too thin to confirm the schedule. Thursday 29 October at 05:10 UTC is when its next wipe is due. The world it runs now dates from 6 days 6 hours ago. Its tags carry a weekly wipe schedule.

Player counts

How busy is ASHFALL | PvE Weekly | Hardcore Base Defense | BETA?

The current population of ASHFALL | PvE Weekly | Hardcore Base Defense | BETA is 1, against 50 slots. The average across the last seven days is 2 players; the peak reached 6. Its busiest point in the last 48 hours was 20:00 UTC, averaging 4 players.

How does ASHFALL | PvE Weekly | Hardcore Base Defense | BETA rank against other Rust servers?

Ranked #2,521 on seven-day player hours, ASHFALL | PvE Weekly | Hardcore Base Defense | BETA is in the top 11% of all ranked servers.

Rules and settings

Which map does ASHFALL | PvE Weekly | Hardcore Base Defense | BETA run?

A procedural map of size 3,500, generated by the game, runs on ASHFALL | PvE Weekly | Hardcore Base Defense | BETA.

What are the rules and settings on ASHFALL | PvE Weekly | Hardcore Base Defense | BETA?

No gather rate appears in the name ASHFALL | PvE Weekly | Hardcore Base Defense | BETA. 8 players is the default group size, and that is the limit here. pve is the game mode, no combat against other players. Plugins or settings change the game, and it is listed under Modded in the server browser. Oxide plugins are in use. VAC is on, which is Valve's anti-cheat.

About the server

Which version of Rust does ASHFALL | PvE Weekly | Hardcore Base Defense | BETA run?

The build on ASHFALL | PvE Weekly | Hardcore Base Defense | BETA is Rust network protocol 2635 and build 168909, running on Linux. To join, your game must match the protocol; Steam handles the update.

Is ASHFALL | PvE Weekly | Hardcore Base Defense | BETA online, and how reliable is it?

Online now: ASHFALL | PvE Weekly | Hardcore Base Defense | BETA. About 5 days 15 hours ago is when it last restarted, by its own uptime figure. It was up 168 of 168 hours across the last 7 full days, or 100% of the time. The first record of it on Rust Heatmap is 13 September 2026.

Where is ASHFALL | PvE Weekly | Hardcore Base Defense | BETA located?

Region code us5, with no region published by ASHFALL | PvE Weekly | Hardcore Base Defense | BETA. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. To connect, use 91.229.114.221:28083.

Does ASHFALL | PvE Weekly | Hardcore Base Defense | BETA run smoothly?

The last 48 hours brought an average of 54 server fps and a floor of 37. The world held as many as 68,116 entities, buildings and deployables included. Memory use reached 3,131 MB at most. Players feel lag when fps falls and the entity count climbs.

Lists and filters

Which Rust Heatmap lists and filters include ASHFALL | PvE Weekly | Hardcore Base Defense | BETA?

The Rust Heatmap lists that ASHFALL | PvE Weekly | Hardcore Base Defense | BETA fits are: Modded Rust servers, by live population and Best Rust PvE servers. These are the filters that return it on the list: Type: Modded; Game mode: PvE; Server tag: Weekly ^w, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week.

What do the server tags on ASHFALL | PvE Weekly | Hardcore Base Defense | BETA mean?

gmrust (Game mode): Rust survival, standard rules; mp50 (Max players): The slot count is 50; ts8 (Group limit): At most 8 per team: the default the game ships with; v2635 (Protocol): To join, run the same version: game protocol 2635; cs168909 (Build): Build 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $rus5 (Region code): The region code for this server is us5; ^w (Weekly): Wipes run weekly; ^p (PvE): PvE: the danger is the world, not other players; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Settings or plugins alter the game, which puts it under Modded are the tags ASHFALL | PvE Weekly | Hardcore Base Defense | BETA publishes, and the server browser reads them. The top of this page also shows the tags for players now, the queue and when the world was made.

Connect

How do I join ASHFALL | PvE Weekly | Hardcore Base Defense | BETA?

Enter client.connect 91.229.114.221:28083 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you. You can find it online at https://discord.com/invite/qr6JXaVQTq.

KeyServer tags

what each one means

Published as mp50,ptrak,$rus5,v2635,^w,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Rust survival, standard rules.
mp50
Max players The slot count is 50.
ts8
Group limit At most 8 per team: the default the game ships with.
v2635
Protocol To join, run the same version: game protocol 2635.
cs168909
Build Build 168909.
ptrak
Networking The network layer is RakNet, the game's standard one.
$rus5
Region code The region code for this server is us5.

Wipe schedule

^w
Weekly Wipes run weekly.

Gameplay

^p
PvE PvE: the danger is the world, not other players.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Settings or plugins alter the game, which puts it under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.