Rust HeatmapInfrared · players
IR live Players32,585 Servers11,628 Warm2,817 Fresh wipes · 3h70 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–30° · slots

Moradon - PVE - [AU] [Raidable Bases] [Skill Tree]

Online OC 103.1.213.253:28035 checked 7m ago

weekly wipes moddedcarbonpve
Sp1 · players now 0/ 30
0% full
Li1 · players, the last 48 hours · hourly average, UTCpeak 5°
Tue 06:00flare: a wipe in that hourThu 04:00
4
7-day average
peak 18
#1,511
rank
top 7% · #36 in OC
6d ago
last wipe
weekly schedule
13h
next wipe
Thu 29 Oct, 19:43 UTC
UTC checked 7m ago

Li2Players

AveragePeak
0246806:0015:0000:0009:0019:0004:00

Hourly average and peak, UTC.

Li3Server performance

05010015020006:0015:0000:0009:0019:0004:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 7% of all ranked servers, top 18% in OC. Ranked on player hours over the last seven days.

Bx1Wipe schedule

fixed weekdays

Next wipe Thursday 29 October, 19:43 UTC, in 13h. Every Thursday at 19:43 UTC · high confidence

7 days
usual gap
between real wipes
80%
on rhythm
of its recent wipes
15
wipe-day peak
players, last three wipes
20%
crowd held
else halves by day 4

Coming wipes

13h
Thu 29 Oct, 19:43 UTC
7d 13h
Thu 5 Nov, 19:00 UTC
FW
14d 13h
Thu 12 Nov, 19:43 UTC
21d 13h
Thu 19 Nov, 19:43 UTC
28d 13h
Thu 26 Nov, 19:43 UTC
35d 13h
Thu 3 Dec, 19:00 UTC
FW
42d 13h
Thu 10 Dec, 19:43 UTC

The first 48 hours of its last wipes

Thu 22 OctThu 15 OctThu 8 Oct
05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 18, 13 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Thu 22 Oct, 19:43 UTC6d ago 18 – running 1
Thu 15 Oct, 19:43 UTC13d ago 12 halved by day 5 7 days 0
Thu 8 Oct, 14:07 UTC20d ago 14 held half 7.2 days 4
Thu 1 Oct, 19:12 UTC FW27d ago 13 halved by day 4 6.8 days 0
Thu 24 Sep, 20:43 UTC34d ago 13 halved by day 4 6.9 days 0
Thu 17 Sep, 20:43 UTC41d ago 9 halved by day 3 7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
[AU] Brits PvE Worlds | RUST MMORPG | Quests | Custom Weapons
OC · no group limit · biweekly · 35 on average
40 / 2000
[AU] RustEZ Scourge PvE | Zombies | No Raiding | No Killing
OC · groups of 8+ · monthly · 13 on average
19 / 200
[AU] RustEZ Survival PvE | No Decay | No Raiding | No Killing
OC · groups of 8+ · monthly · 10 on average
9 / 200
[AU] Salty Zombies PvE | Skills | Raid | Jetpack | Event
OC · groups of 8+ · monthly · 8 on average
9 / 100
BattleServer Zombies |AU|PVE|KITS|RAIDABLE BASES|
OC · groups of 8+ · monthly · 2 on average
1 / 50
[AU] OzRust.com PvE | Jetpacks | Kits | Events
OC · groups of 8+ · biweekly · 2 on average
0 / 150

LogQuick answers

from the figures on this page

Wipe schedule

What does wipe day look like on Moradon - PVE - [AU] [Raidable Bases] [Skill Tree]?

At their busiest, its recent wipes averaged 15 players. The crowd on the latest wipe reached its peak 13 hours in. Above half the peak until the next wipe: that held in 20% of its recent wipes. By day 4 it was below half in the wipes that did not hold.

What is the wipe schedule on Moradon - PVE - [AU] [Raidable Bases] [Skill Tree]?

Moradon - PVE - [AU] [Raidable Bases] [Skill Tree] runs a wipe schedule of every Thursday at 19:43 UTC. Due on Thursday 29 October at 19:43 UTC: the next wipe. The world it runs now dates from 6 days 10 hours ago. The tags list a weekly wipe.

Player counts

How busy is Moradon - PVE - [AU] [Raidable Bases] [Skill Tree]?

Of 30 slots on Moradon - PVE - [AU] [Raidable Bases] [Skill Tree], 0 are in use right now. The average across the last seven days is 4 players; the peak reached 18. Its busiest point in the last 48 hours was 12:00 UTC, averaging 4 players.

How does Moradon - PVE - [AU] [Raidable Bases] [Skill Tree] rank against other Rust servers?

Top 7% of ranked servers and #36 in Oceania: that is Moradon - PVE - [AU] [Raidable Bases] [Skill Tree] at #1,511 for player hours over seven days.

Rules and settings

Which map does Moradon - PVE - [AU] [Raidable Bases] [Skill Tree] run?

Moradon - PVE - [AU] [Raidable Bases] [Skill Tree] runs a procedural map of size 4,250 with seed 4654643, generated by the game. From this page you can view the map on RustMaps, since the same size and seed give the same map.

What are the rules and settings on Moradon - PVE - [AU] [Raidable Bases] [Skill Tree]?

No gather rate appears in the name Moradon - PVE - [AU] [Raidable Bases] [Skill Tree]. 8 players is the default group size, and that is the limit here. The server runs pve, player combat is disabled. In the server browser it is Modded, meaning plugins or settings modify the game. Carbon plugins are in use. VAC is on, which is Valve's anti-cheat.

Server details

Which version of Rust does Moradon - PVE - [AU] [Raidable Bases] [Skill Tree] run?

The build on Moradon - PVE - [AU] [Raidable Bases] [Skill Tree] is Rust network protocol 2635 and build 168909, running on Windows. Your game must run the same protocol to join, and Steam takes care of updating it.

Is Moradon - PVE - [AU] [Raidable Bases] [Skill Tree] online, and how reliable is it?

Online now: Moradon - PVE - [AU] [Raidable Bases] [Skill Tree]. About 9 hours ago is when it last restarted, by its own uptime figure. It was up 167 of 168 hours across the last 7 full days, or 99% of the time. The first record of it on Rust Heatmap is 13 September 2026.

Where is Moradon - PVE - [AU] [Raidable Bases] [Skill Tree] located?

In Oceania, Moradon - PVE - [AU] [Raidable Bases] [Skill Tree] lists itself with the OC tag. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. You can reach it at 103.1.213.253:28035.

Does Moradon - PVE - [AU] [Raidable Bases] [Skill Tree] run smoothly?

The last 48 hours brought an average of 99 server fps and a floor of 23. The world held as many as 129,206 entities, buildings and deployables included. The highest memory use was 4,667 MB. What players call lag is low fps together with a growing entity count.

Lists and filters

Which Rust Heatmap lists and filters include Moradon - PVE - [AU] [Raidable Bases] [Skill Tree]?

The Rust Heatmap lists that Moradon - PVE - [AU] [Raidable Bases] [Skill Tree] fits are: Oceania Rust servers, Modded Rust servers, by live population and Best Rust PvE servers. Filtering the list by Region: Oceania; Type: Modded; Game mode: PvE; Server tag: Weekly ^w, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week brings it up.

What do the server tags on Moradon - PVE - [AU] [Raidable Bases] [Skill Tree] mean?

gmrust (Game mode): Rust survival, standard rules; mp30 (Max players): This server has 30 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): To join, run the same version: game protocol 2635; cs168909 (Build): The game build here is 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code is blank; ^w (Weekly): A wipe every week; ^p (PvE): The world provides the danger, since players do not fight each other; ^z (Modded): The game is changed by settings or plugins, so it sits under Modded; ^y (Carbon): Plugins run through Carbon; OC (Oceania): Oceania is where the server browser puts it are the tags Moradon - PVE - [AU] [Raidable Bases] [Skill Tree] publishes, and the server browser reads them. The top of this page also shows the tags for players now, the queue and when the world was made.

Connect

How do I join Moradon - PVE - [AU] [Raidable Bases] [Skill Tree]?

To join by console, open it with F1 in Rust and enter client.connect 103.1.213.253:28035. Or press Launch Rust on this page, which connects you through Steam. You can find it online at https://www.facebook.com/login/?next=https%3A%2F%2Fwww.facebook.com%2Fgroups%2F1509522450872622.

KeyServer tags

what each one means

Published as mp30,ptrak,$r?,v2635,^z,^y,^w,OC,^p,gmrust,cs168909,ts8

Game

gmrust
Game mode Rust survival, standard rules.
mp30
Max players This server has 30 slots.
ts8
Group limit The game default applies: 8 per team at most.
v2635
Protocol To join, run the same version: game protocol 2635.
cs168909
Build The game build here is 168909.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code The region code is blank.

Wipe schedule

^w
Weekly A wipe every week.

Gameplay

^p
PvE The world provides the danger, since players do not fight each other.

Mods and access

^z
Modded The game is changed by settings or plugins, so it sits under Modded.
^y
Carbon Plugins run through Carbon.

Region

OC
Oceania Oceania is where the server browser puts it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.