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REC Thermal scan · 48 h Sp1 0° now Linear · 0–150° · slots

» ProjectGaming.gg | 2X Vanilla | Solo/Duo/Trio/Quad | 10/21

Online 91.229.114.185:28015 checked 10m ago

2x quad biweekly wipes vanillamoddedoxide
Sp1 · players now 0/ 150
0% full
Li1 · players, the last 48 hours · hourly average, UTC
Sun 18:00flare: a wipe in that hourTue 16:00
0
7-day average
peak 1
#15,156
rank
top 69%
5d ago
last wipe
biweekly schedule
1d 0h
next wipe
Wed 28 Oct, 18:01 UTC
UTC checked 10m ago

Li2Players

AveragePeak
0123418:0003:0012:0022:0007:0016:00

Hourly average and peak, UTC.

Li3Server performance

01020304018:0003:0012:0022:0007:0016:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 69% of all ranked servers, and #616 of the quad servers (top 75%). Ranked on player hours over the last seven days.

Bx1Wipe schedule

fixed weekdays

Next wipe Wednesday 28 October, 18:01 UTC, in 1d 0h. Every Wednesday at 18:01 UTC · high confidence

7 days
usual gap
between real wipes
100%
on rhythm
of its recent wipes
1
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 2

Coming wipes

1d 0h
Wed 28 Oct, 18:01 UTC
8d 0h
Wed 4 Nov, 18:01 UTC
9d 1h
Thu 5 Nov, 19:00 UTC
FW
15d 0h
Wed 11 Nov, 18:01 UTC
22d 0h
Wed 18 Nov, 18:01 UTC
29d 0h
Wed 25 Nov, 18:01 UTC
36d 0h
Wed 2 Dec, 18:01 UTC
37d 1h
Thu 3 Dec, 19:00 UTC
FW

The first 48 hours of its last wipes

Wed 21 OctWed 14 OctWed 7 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Wed 21 Oct, 18:01 UTC5d ago 1 – running 0
Wed 14 Oct, 18:02 UTC12d ago 1 halved by day 3 7 days 0
Wed 7 Oct, 18:20 UTC19d ago 0 – 7 days 0
Thu 1 Oct, 18:20 UTC FW25d ago 1 halved by day 1 6 days 0
Wed 30 Sep, 18:01 UTC26d ago 1 – 1 days 0
Wed 23 Sep, 18:01 UTC33d ago 0 – 7 days 0
Wed 16 Sep, 18:03 UTC40d ago 1 halved by day 1 7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
SURVIVORS.GG #1 [ 2x Solo/Duo/Trio/Quad ] WIPED 26.10
quad · 2x · biweekly · 158 on average
318 / 350
AceRust.com 2x Solo/Duo | 50% Upkeep | Shared BPs
NA · quad · 2x · biweekly · 2 on average
2 / 150
DadCore US Bi-Weekly-ish Main | 2x | Quad | 50% Upkeep
NA · quad · 2x · biweekly · 1 on average
3 / 200
[RU] MAALVI RUST | X2
EU · quad · 2x · biweekly · 1 on average
3 / 100
Free Fields 2x | Noob Friendly
EU · quad · 2x · biweekly · 1 on average
1 / 100
The Green 2.0 | 2x, 1/4 Upkeep | Free Minis | Weather | No BP W
NA · quad · 2x · biweekly · 3 on average
6 / 50

LogQuick answers

from the figures on this page

Wipe day

What does wipe day look like on » ProjectGaming.gg | 2X Vanilla | Solo/Duo/Trio/Quad | 10/21?

The average peak across its recent wipes is 1 players. 1 hours after the latest wipe, the crowd peaked. Above half the peak until the next wipe: that held in 0% of its recent wipes. It fell below half by day 2 when it did not hold.

What is the wipe schedule on » ProjectGaming.gg | 2X Vanilla | Solo/Duo/Trio/Quad | 10/21?

» ProjectGaming.gg | 2X Vanilla | Solo/Duo/Trio/Quad | 10/21 runs a wipe schedule of every Wednesday at 18:01 UTC. Wednesday 28 October at 18:01 UTC is when its next wipe is due. 5 days 23 hours ago the server made the world it is on now. A fortnightly wipe is listed in the tags.

Population

How busy is » ProjectGaming.gg | 2X Vanilla | Solo/Duo/Trio/Quad | 10/21?

Of 150 slots on » ProjectGaming.gg | 2X Vanilla | Solo/Duo/Trio/Quad | 10/21, 0 are in use right now. Averaged over the past week: 0 players, peaking at 1.

How does » ProjectGaming.gg | 2X Vanilla | Solo/Duo/Trio/Quad | 10/21 rank against other Rust servers?

The top 69% of ranked servers includes » ProjectGaming.gg | 2X Vanilla | Solo/Duo/Trio/Quad | 10/21, at #15,156 for player hours over the last seven days. The quad group puts it at #616.

Rules and settings

Which map does » ProjectGaming.gg | 2X Vanilla | Solo/Duo/Trio/Quad | 10/21 run?

The custom map on » ProjectGaming.gg | 2X Vanilla | Solo/Duo/Trio/Quad | 10/21 has size 3,500, and its file is published for download from this page.

What are the rules and settings on » ProjectGaming.gg | 2X Vanilla | Solo/Duo/Trio/Quad | 10/21?

2x gather is what » ProjectGaming.gg | 2X Vanilla | Solo/Duo/Trio/Quad | 10/21 advertises in its name. A group can have at most 4 players (quad). The server runs survival, gather, build and raid in the standard game. Players can fight each other, and raids are allowed. The server browser lists it as Modded: plugins or settings change the game. Plugin count: Oxide. Vanilla is the server's own description: no changed rates, kits or rules: this is the game as Facepunch ships it. The server has VAC, Valve's anti-cheat, turned on.

Location and uptime

Which version of Rust does » ProjectGaming.gg | 2X Vanilla | Solo/Duo/Trio/Quad | 10/21 run?

The build on » ProjectGaming.gg | 2X Vanilla | Solo/Duo/Trio/Quad | 10/21 is Rust network protocol 2635 and build 168909, running on Linux. Steam updates your game for you, and the protocol has to match for you to join.

Is » ProjectGaming.gg | 2X Vanilla | Solo/Duo/Trio/Quad | 10/21 online, and how reliable is it?

The server is up at the moment: » ProjectGaming.gg | 2X Vanilla | Solo/Duo/Trio/Quad | 10/21 is online. About 9 hours ago is when it last restarted, by its own uptime figure. It was up 168 of 168 hours across the last 7 full days, or 100% of the time. Rust Heatmap has had it on record since 13 September 2026.

Where is » ProjectGaming.gg | 2X Vanilla | Solo/Duo/Trio/Quad | 10/21 located?

A region is not published for » ProjectGaming.gg | 2X Vanilla | Solo/Duo/Trio/Quad | 10/21. Rust Heatmap shows the location a server states. It does not look up the machine's location. 91.229.114.185:28015 is its address.

Does » ProjectGaming.gg | 2X Vanilla | Solo/Duo/Trio/Quad | 10/21 run smoothly?

It averaged 30 server fps over the last 48 hours, with a low of 28. Entities peaked at 59,007, counting buildings, deployables and all the rest of the world. At its peak it held 2,679 MB of memory. Players feel lag when fps falls and the entity count climbs.

Lists and filters

Which Rust Heatmap lists and filters include » ProjectGaming.gg | 2X Vanilla | Solo/Duo/Trio/Quad | 10/21?

These Rust Heatmap lists include » ProjectGaming.gg | 2X Vanilla | Solo/Duo/Trio/Quad | 10/21: 2x Rust servers and Modded Rust servers, by live population. These are the filters that return it on the list: Type: Vanilla and Modded; Server tag: Biweekly ^b, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Every two weeks; Last wipe: In the last week; Gather rate: 2x.

What do the server tags on » ProjectGaming.gg | 2X Vanilla | Solo/Duo/Trio/Quad | 10/21 mean?

These are the tags » ProjectGaming.gg | 2X Vanilla | Solo/Duo/Trio/Quad | 10/21 publishes for the game's server browser to read: gmrust (Game mode): Rust survival, standard rules; mp150 (Max players): Slot count: 150; ts4 (Group limit): Teams cap at 4; v2635 (Protocol): To join, run the same version: game protocol 2635; cs168909 (Build): This build is 168909; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): A region code is not set; ^b (Biweekly): Every two weeks the server wipes; ^v (Vanilla): No changed rates, kits or rules: this is the game as Facepunch ships it; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Listed as Modded, since settings or plugins change the game; rustmaps (Custom tag): The owner or a plugin set this, which is not a standard Rust tag. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.

Who runs » ProjectGaming.gg | 2X Vanilla | Solo/Duo/Trio/Quad | 10/21?

One operator most likely runs » ProjectGaming.gg | 2X Vanilla | Solo/Duo/Trio/Quad | 10/21 and the 7 other servers we track that publish a projectgaming.gg hostname.

How to join

How do I join » ProjectGaming.gg | 2X Vanilla | Solo/Duo/Trio/Quad | 10/21?

Press F1 in Rust to open the console, then enter client.connect 91.229.114.185:28015. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you. https://discord.com/invite/aQyFjvnPXx is where its website is.

KeyServer tags

what each one means

Published as mp150,ptrak,$r?,v2635,^b,^v,gmrust,cs168909,ts4,^o^z,rustmaps

Game

gmrust
Game mode Rust survival, standard rules.
mp150
Max players Slot count: 150.
ts4
Group limit Teams cap at 4.
v2635
Protocol To join, run the same version: game protocol 2635.
cs168909
Build This build is 168909.
ptrak
Networking Standard game networking here, which is RakNet.
$r?
Region code A region code is not set.

Wipe schedule

^b
Biweekly Every two weeks the server wipes.

Difficulty

^v
Vanilla No changed rates, kits or rules: this is the game as Facepunch ships it.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Listed as Modded, since settings or plugins change the game.

Other

rustmaps
Custom tag The owner or a plugin set this, which is not a standard Rust tag.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.