RGN 50x PvE [Events|Purge|Zombies|SkillTree]
Online NA · us5 91.229.114.137:28127 checked 12m ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 69% of all ranked servers, top 81% in NA. Ranked on player hours over the last seven days.
Bx1Wipe schedule
from its schedule tagNext wipe Tuesday 3 November, 05:03 UTC, in 4d 16h. Its weekly schedule tag · low confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 27 Oct, 05:03 UTC2d ago | 0° | – | running | 0 |
| Thu 15 Oct, 17:08 UTC13d ago | 0° | – | 11.5 days | 0 |
| Thu 8 Oct, 17:09 UTC20d ago | 0° | – | 7 days | 0 |
| Mon 5 Oct, 13:05 UTC23d ago | 0° | – | 3.2 days | 0 |
| Fri 25 Sep, 19:48 UTC33d ago | 1° | halved by day 2 | 9.7 days | 0 |
| Thu 17 Sep, 17:09 UTC41d ago | 0° | – | 8.1 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What does wipe day look like on RGN 50x PvE [Events|Purge|Zombies|SkillTree]?
Its recent wipes drew an average peak of 0 players. 0 hours after the latest wipe, the crowd peaked. Above half the peak until the next wipe: that held in 0% of its recent wipes. It fell below half by day 2 when it did not hold.
What is the wipe schedule on RGN 50x PvE [Events|Purge|Zombies|SkillTree]?
Too few wipes are recorded on RGN 50x PvE [Events|Purge|Zombies|SkillTree] to confirm its schedule; the tag is what the prediction follows. Tuesday 3 November at 05:03 UTC is when its next wipe is due. The world in play now was made 2 days 7 hours ago. The tags list a weekly wipe.
Player counts
How busy is RGN 50x PvE [Events|Purge|Zombies|SkillTree]?
The current population of RGN 50x PvE [Events|Purge|Zombies|SkillTree] is 0, against 100 slots. The average across the last seven days is 0 players.
How does RGN 50x PvE [Events|Purge|Zombies|SkillTree] rank against other Rust servers?
Top 69% of ranked servers and #1,505 in North America: that is RGN 50x PvE [Events|Purge|Zombies|SkillTree] at #15,326 for player hours over seven days.
Map and rules
Which map does RGN 50x PvE [Events|Purge|Zombies|SkillTree] run?
The map on RGN 50x PvE [Events|Purge|Zombies|SkillTree] is procedural, size 3,000 with seed 225688914, generated by the game. From this page you can view the map on RustMaps, since the same size and seed give the same map. The map is called RustGamingNation Procedural.
What are the rules and settings on RGN 50x PvE [Events|Purge|Zombies|SkillTree]?
RGN 50x PvE [Events|Purge|Zombies|SkillTree]'s name indicates a gather rate of 50x. 8 players is the default group size, and that is the limit here. pve is the game mode, other players cannot be fought. In the server browser it is Modded, meaning plugins or settings modify the game. Oxide plugins run on this server. VAC is on, which is Valve's anti-cheat.
Location and uptime
Which version of Rust does RGN 50x PvE [Events|Purge|Zombies|SkillTree] run?
The build on RGN 50x PvE [Events|Purge|Zombies|SkillTree] is Rust network protocol 2635 and build 168909, running on Linux. Your game must run the same protocol to join, and Steam takes care of updating it.
Is RGN 50x PvE [Events|Purge|Zombies|SkillTree] online, and how reliable is it?
Right now RGN 50x PvE [Events|Purge|Zombies|SkillTree] shows as online. About 10 hours ago is when it last restarted, by its own uptime figure. 42 of 168 hours up over the last 7 full days, which is 25%. Rust Heatmap has had it on record since 13 September 2026.
Where is RGN 50x PvE [Events|Purge|Zombies|SkillTree] located?
Its region code is us5, and RGN 50x PvE [Events|Purge|Zombies|SkillTree] lists itself in North America with the NA tag. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. You can reach it at 91.229.114.137:28127.
Does RGN 50x PvE [Events|Purge|Zombies|SkillTree] run smoothly?
It averaged 49 server fps over the last 48 hours, with a low of 13. The world held as many as 48,793 entities, buildings and deployables included. Memory use reached 2,195 MB at most. Lag, as players experience it, comes from low fps and a rising entity count.
Tags
Which Rust Heatmap lists and filters include RGN 50x PvE [Events|Purge|Zombies|SkillTree]?
These Rust Heatmap lists include RGN 50x PvE [Events|Purge|Zombies|SkillTree]: Rust servers with zombies in the name, Rust servers above 10x, Modded Rust servers, by live population, Best Rust PvE servers and North America server heatmap. You will find it under these filters on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Weekly ^w, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 3 days; Gather rate: More than 10x.
What do the server tags on RGN 50x PvE [Events|Purge|Zombies|SkillTree] mean?
These are the tags RGN 50x PvE [Events|Purge|Zombies|SkillTree] publishes for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust form; mp100 (Max players): The slot count is 100; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): To join, run the same version: game protocol 2635; cs168909 (Build): This build is 168909; ptrak (Networking): Standard game networking here, which is RakNet; $rus5 (Region code): This one carries the region code us5; ^w (Weekly): It wipes once a week; ^p (PvE): PvE: the danger is the world, not other players; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): The game is changed by settings or plugins, so it sits under Modded; NA (North America): The server browser lists it under North America. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.
Connect
How do I join RGN 50x PvE [Events|Purge|Zombies|SkillTree]?
Enter client.connect 91.229.114.137:28127 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you. The server's site sits at https://rustgamingnation.com/.
