RGN 10x PvE [Events|Purge|Zombies|SkillTree]
Online NA · us5 91.229.114.137:28119 checked 11m ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 11% of all ranked servers, top 21% in NA. Ranked on player hours over the last seven days.
Bx1Wipe schedule
fixed weekdaysNext wipe Thursday 29 October, 17:09 UTC, in 1h. Every Thursday at 17:09 UTC · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 7, 21 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 22 Oct, 17:09 UTC6d ago | 7° | – | running | 1 |
| Thu 15 Oct, 17:09 UTC13d ago | 6° | held half | 7 days | 1 |
| Thu 8 Oct, 17:09 UTC20d ago | 5° | halved by day 6 | 7 days | 0 |
| Thu 1 Oct, 17:08 UTC FW27d ago | 8° | halved by day 4 | 7 days | 0 |
| Thu 24 Sep, 17:10 UTC34d ago | 5° | halved by day 6 | 7 days | 0 |
| Thu 17 Sep, 17:09 UTC41d ago | 6° | held half | 7 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What does wipe day look like on RGN 10x PvE [Events|Purge|Zombies|SkillTree]?
Its recent wipes drew an average peak of 6 players. The crowd on the latest wipe reached its peak 21 hours in. Above half the peak until the next wipe: that held in 40% of its recent wipes. It fell below half by day 6 when it did not hold.
What is the wipe schedule on RGN 10x PvE [Events|Purge|Zombies|SkillTree]?
RGN 10x PvE [Events|Purge|Zombies|SkillTree] runs a wipe schedule of every Thursday at 17:09 UTC. Thursday 29 October at 17:09 UTC is when its next wipe is due. The world in play now was made 6 days 22 hours ago. A fortnightly wipe is listed in the tags.
Population
How busy is RGN 10x PvE [Events|Purge|Zombies|SkillTree]?
Of 100 slots on RGN 10x PvE [Events|Purge|Zombies|SkillTree], 0 are in use right now. Averaged over the past week: 2 players, peaking at 11. Look at 02:00 UTC for the last 48 hours: that hour averaged 4 players.
How does RGN 10x PvE [Events|Purge|Zombies|SkillTree] rank against other Rust servers?
Top 11% of ranked servers and #391 in North America: that is RGN 10x PvE [Events|Purge|Zombies|SkillTree] at #2,440 for player hours over seven days.
Rules and settings
Which map does RGN 10x PvE [Events|Purge|Zombies|SkillTree] run?
RGN 10x PvE [Events|Purge|Zombies|SkillTree] runs a procedural map of size 3,000 with seed 995727019, generated by the game. The map is the same for a given size and seed, so RustMaps can show it from this page. You play on a map named RustGamingNation Procedural.
What are the rules and settings on RGN 10x PvE [Events|Purge|Zombies|SkillTree]?
RGN 10x PvE [Events|Purge|Zombies|SkillTree]'s name indicates a gather rate of 10x. 8 players is the default group size, and that is the limit here. pve is the game mode, player combat is disabled. Plugins or settings change the game, and it is listed under Modded in the server browser. Oxide plugins are in use. VAC is on, which is Valve's anti-cheat.
Location and uptime
Which version of Rust does RGN 10x PvE [Events|Purge|Zombies|SkillTree] run?
Rust network protocol 2635 and build 168909 is the build RGN 10x PvE [Events|Purge|Zombies|SkillTree] runs, on Linux. To join, your game must match the protocol; Steam handles the update.
Is RGN 10x PvE [Events|Purge|Zombies|SkillTree] online, and how reliable is it?
Right now RGN 10x PvE [Events|Purge|Zombies|SkillTree] shows as online. Its reported uptime dates the last restart to about 1 hours ago. It was up 167 of 168 hours across the last 7 full days, or 99% of the time. The first record of it on Rust Heatmap is 13 September 2026.
Where is RGN 10x PvE [Events|Purge|Zombies|SkillTree] located?
The NA tag places RGN 10x PvE [Events|Purge|Zombies|SkillTree] in North America, and us5 is its region code. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. To connect, use 91.229.114.137:28119.
Does RGN 10x PvE [Events|Purge|Zombies|SkillTree] run smoothly?
The last 48 hours brought an average of 57 server fps and a floor of 15. The world held as many as 68,829 entities, buildings and deployables included. At its peak it held 3,537 MB of memory. Players feel lag when fps falls and the entity count climbs.
Tags
Which Rust Heatmap lists and filters include RGN 10x PvE [Events|Purge|Zombies|SkillTree]?
These Rust Heatmap lists include RGN 10x PvE [Events|Purge|Zombies|SkillTree]: Rust servers with zombies in the name, 10x Rust servers, Modded Rust servers, by live population, Best Rust PvE servers and North America server heatmap. These are the filters that return it on the list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last week; Gather rate: 10x.
What do the server tags on RGN 10x PvE [Events|Purge|Zombies|SkillTree] mean?
gmrust (Game mode): Rust survival, standard rules; mp100 (Max players): The slot count is 100; ts8 (Group limit): At most 8 per team: the default the game ships with; v2635 (Protocol): Your game must match protocol 2635 to get in; cs168909 (Build): The game build here is 168909; ptrak (Networking): Standard game networking here, which is RakNet; $rus5 (Region code): Region code: us5; ^b (Biweekly): The wipe interval is two weeks; ^p (PvE): No player fighting here: the world is the danger; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The game is changed by settings or plugins, so it sits under Modded; NA (North America): In the server browser it sits under North America are the tags RGN 10x PvE [Events|Purge|Zombies|SkillTree] publishes, and the server browser reads them. The top of this page also shows the tags for players now, the queue and when the world was made.
Connect
How do I join RGN 10x PvE [Events|Purge|Zombies|SkillTree]?
To join by console, open it with F1 in Rust and enter client.connect 91.229.114.137:28119. Or press Launch Rust on this page, which connects you through Steam. You can find it online at https://rustgamingnation.com/.
