Rust HeatmapInfrared · players
IR live Players58,911 Servers11,711 Warm3,347 Fresh wipes · 3h176 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 2° now Linear · 0–100° · slots

MegaRust 10x PVE [ZOMBIES|SkyBases|SkillTree|NoStability]

Online NA 66.51.99.21:28015 checked 9m ago

10x biweekly wipes moddedoxidepve
Sp1 · players now 2/ 100
2% full
Li1 · players, the last 48 hours · hourly average, UTCpeak 5°
Tue 11:00flare: a wipe in that hourThu 09:00
3
7-day average
peak 9
#1,791
rank
top 8% · #275 in NA
6d ago
last wipe
biweekly schedule
7d 8h
next wipe
Thu 5 Nov, 19:00 UTC FW
UTC checked 9m ago

Li2Players

AveragePeak
0246811:0020:0005:0014:0000:0009:00

Hourly average and peak, UTC.

Li3Server performance

05010015020011:0020:0005:0014:0000:0009:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 8% of all ranked servers, top 15% in NA. Ranked on player hours over the last seven days.

Bx1Wipe schedule

from its schedule tag

Next wipe Thursday 5 November, 19:00 UTC, in 7d 8h. The force wipe · high confidence

13.9 days
usual gap
between real wipes
67%
on rhythm
of its recent wipes
8
wipe-day peak
players, last three wipes
67%
crowd held
else halves by day 6

Coming wipes

7d 8h
Thu 5 Nov, 19:00 UTC
FW
21d 6h
Thu 19 Nov, 17:06 UTC
35d 8h
Thu 3 Dec, 19:00 UTC
FW

The first 48 hours of its last wipes

Thu 22 OctThu 8 OctThu 1 Oct
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 9, 32 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Thu 22 Oct, 17:06 UTC6d ago 9 – running 3
Thu 8 Oct, 20:24 UTC20d ago 8 held half 13.9 days 5
Thu 1 Oct, 18:05 UTC FW27d ago 8 held half 7.1 days 2
Thu 17 Sep, 16:34 UTC41d ago 5 halved by day 6 14.1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
[US] RustValley 10x PVE+ |Legendary Weapons| Raidable Bases| Lo
NA · groups of 15+ · 10x · biweekly · 45 on average
25 / 100
[NA] Nomad PvE 10x - Skill Tree - Raids - Economy
NA · groups of 8+ · 10x · biweekly · 4 on average
2 / 40
[US] RustValley 10X |#2| PVE+|Legendary Weapons|RaidableBase|LO
NA · groups of 15+ · 10x · biweekly · 4 on average
3 / 100
GOM 10x PVE Grumpy Old Man |Kits|Skins|BackPack|Shop|RaidableBa
NA · groups of 15+ · 10x · biweekly · 4 on average
3 / 100
[US] RustValley 10X |#3| PVE+|Legendary Weapons|RaidableBase
NA · groups of 15+ · 10x · biweekly · 4 on average
2 / 100
Relaxing Rust | Linux Friendly | 10x | PVE
NA · groups of 8+ · 10x · biweekly · 3 on average
1 / 50

LogQuick answers

from the figures on this page

Wipe schedule

What does wipe day look like on MegaRust 10x PVE [ZOMBIES|SkyBases|SkillTree|NoStability]?

Its recent wipes drew an average peak of 8 players. 32 hours into the latest wipe, player numbers topped out. The crowd stayed above half that peak until the next wipe in 67% of its recent wipes. By day 6 it was below half in the wipes that did not hold.

What is the wipe schedule on MegaRust 10x PVE [ZOMBIES|SkyBases|SkillTree|NoStability]?

The prediction follows its tag, as too few of MegaRust 10x PVE [ZOMBIES|SkyBases|SkillTree|NoStability]'s wipes are on record to confirm the schedule. On Thursday 5 November at 19:00 UTC the force wipe comes, and that is its next wipe, as for every Rust server. The world in play now was made 6 days 17 hours ago. A fortnightly wipe is listed in the tags.

Population

How busy is MegaRust 10x PVE [ZOMBIES|SkyBases|SkillTree|NoStability]?

MegaRust 10x PVE [ZOMBIES|SkyBases|SkillTree|NoStability] currently has 2 of its 100 slots filled. The average across the last seven days is 3 players; the peak reached 9. Its busiest point in the last 48 hours was 16:00 UTC, averaging 5 players.

How does MegaRust 10x PVE [ZOMBIES|SkyBases|SkillTree|NoStability] rank against other Rust servers?

On player hours over the last seven days, MegaRust 10x PVE [ZOMBIES|SkyBases|SkillTree|NoStability] is #1,791 globally (top 8%) and #275 in North America.

Settings and rules

Which map does MegaRust 10x PVE [ZOMBIES|SkyBases|SkillTree|NoStability] run?

A procedural map of size 3,333 with seed 1337, generated by the game, runs on MegaRust 10x PVE [ZOMBIES|SkyBases|SkillTree|NoStability]. From this page you can view the map on RustMaps, since the same size and seed give the same map. The name of the map is: Custom Map.

What are the rules and settings on MegaRust 10x PVE [ZOMBIES|SkyBases|SkillTree|NoStability]?

10x gather is what MegaRust 10x PVE [ZOMBIES|SkyBases|SkillTree|NoStability] advertises in its name. 8 players is the default group size, and that is the limit here. The server runs pve, other players cannot be fought. Plugins or settings change the game, and it is listed under Modded in the server browser. Oxide plugins are in use. The server has VAC, Valve's anti-cheat, turned on.

Server details

Which version of Rust does MegaRust 10x PVE [ZOMBIES|SkyBases|SkillTree|NoStability] run?

The build on MegaRust 10x PVE [ZOMBIES|SkyBases|SkillTree|NoStability] is Rust network protocol 2635 and build 168909, running on Linux. To join, your game must match the protocol; Steam handles the update.

Is MegaRust 10x PVE [ZOMBIES|SkyBases|SkillTree|NoStability] online, and how reliable is it?

Right now MegaRust 10x PVE [ZOMBIES|SkyBases|SkillTree|NoStability] shows as online. The uptime it reports puts the last restart at about 41 hours ago. 167 of 168 hours up over the last 7 full days, which is 99%. Rust Heatmap has had it on record since 13 September 2026.

Where is MegaRust 10x PVE [ZOMBIES|SkyBases|SkillTree|NoStability] located?

With its NA tag, MegaRust 10x PVE [ZOMBIES|SkyBases|SkillTree|NoStability] lists itself in North America. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. You can reach it at 66.51.99.21:28015.

Does MegaRust 10x PVE [ZOMBIES|SkyBases|SkillTree|NoStability] run smoothly?

Average server fps over the last 48 hours was 84; it never dropped below 5. The world held as many as 116,413 entities, buildings and deployables included. The highest memory use was 5,413 MB. What players call lag is low fps together with a growing entity count.

Tags

Which Rust Heatmap lists and filters include MegaRust 10x PVE [ZOMBIES|SkyBases|SkillTree|NoStability]?

The Rust Heatmap lists that MegaRust 10x PVE [ZOMBIES|SkyBases|SkillTree|NoStability] fits are: Rust servers with zombies in the name, 10x Rust servers, Modded Rust servers, by live population, Best Rust PvE servers and North America server heatmap. Filtering the list by Region: North America; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last week; Gather rate: 10x brings it up.

What do the server tags on MegaRust 10x PVE [ZOMBIES|SkyBases|SkillTree|NoStability] mean?

These are the tags MegaRust 10x PVE [ZOMBIES|SkyBases|SkillTree|NoStability] publishes for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust form; mp100 (Max players): This server has 100 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): The server runs game protocol 2635, so your game has to match it; cs168909 (Build): This build is 168909; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): The region code is blank; ^b (Biweekly): The wipe interval is two weeks; ^p (PvE): No player fighting here: the world is the danger; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): The game is changed by settings or plugins, so it sits under Modded; NA (North America): The server browser lists it under North America. The top of this page also shows the tags for players now, the queue and when the world was made.

How to join

How do I join MegaRust 10x PVE [ZOMBIES|SkyBases|SkillTree|NoStability]?

Press F1 in Rust to open the console, then enter client.connect 66.51.99.21:28015. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.

KeyServer tags

what each one means

Published as mp100,ptrak,$r?,v2635,^b,NA,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust form.
mp100
Max players This server has 100 slots.
ts8
Group limit Teams cap at 8, which is the game default.
v2635
Protocol The server runs game protocol 2635, so your game has to match it.
cs168909
Build This build is 168909.
ptrak
Networking Standard game networking here, which is RakNet.
$r?
Region code The region code is blank.

Wipe schedule

^b
Biweekly The wipe interval is two weeks.

Gameplay

^p
PvE No player fighting here: the world is the danger.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded The game is changed by settings or plugins, so it sits under Modded.

Region

NA
North America The server browser lists it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.