Cocsiland
Offline 91.226.138.57:28015 checked 1d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 40% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 31 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 26 Oct, 12:25 UTC2d ago | 2° | – | running | 0 |
| Wed 30 Sep, 10:17 UTC28d ago | 3° | halved by day 1 | 26.1 days | 2 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What does wipe day look like on Cocsiland?
At their busiest, its recent wipes averaged 2 players. 31 hours after the latest wipe, the crowd peaked. Above half the peak until the next wipe: that held in 0% of its recent wipes. By day 1 it was below half in the wipes that did not hold.
What is the wipe schedule on Cocsiland?
The record of Cocsiland's wipes is not yet long enough to show a rhythm. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. 2 days 16 hours ago the server made the world it is on now.
Population
How busy is Cocsiland?
Last seen 29 hours ago, Cocsiland is offline at the moment. A seven-day average of 0 players, with a peak of 2. Its busiest point in the last 48 hours was 19:00 UTC, averaging 1 players.
How does Cocsiland rank against other Rust servers?
Player hours over seven days put Cocsiland at #8,962, in the top 40% of ranked servers.
Settings and rules
Which map does Cocsiland run?
A procedural map, generated by the game, runs on Cocsiland.
What are the rules and settings on Cocsiland?
A gather rate is not given in the name Cocsiland. Groups can contain up to 8 players, the default in the game. The server runs survival, gather, build and raid in the standard game. Players can fight each other, and raids are allowed. Plugins or settings change the game, and it is listed under Modded in the server browser. Plugin count: Oxide. VAC is on, which is Valve's anti-cheat.
Server details
Which version of Rust does Cocsiland run?
Rust network protocol 2635 and build 168909 on Windows is what Cocsiland runs. To join, your game must match the protocol; Steam handles the update.
Is Cocsiland online, and how reliable is it?
Last seen 29 hours ago, Cocsiland is offline right now. 52 of 168 hours up over the last 7 full days, which is 31%. It first appears in Rust Heatmap records on 27 September 2026.
Where is Cocsiland located?
Nothing about a region comes from Cocsiland. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. To connect, use 91.226.138.57:28015.
Tags
Which Rust Heatmap lists and filters include Cocsiland?
These Rust Heatmap lists include Cocsiland: Modded Rust servers, by live population. These are the filters that return it on the list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
What do the server tags on Cocsiland mean?
The game's server browser reads the tags Cocsiland publishes: gmvanilla (Game mode): The vanilla survival game; mp15 (Max players): Slot count: 15; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): To join, run the same version: game protocol 2635; cs168909 (Build): This build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Settings or plugins alter the game, which puts it under Modded. The top of this page also shows the tags for players now, the queue and when the world was made.
Connect
How do I join Cocsiland?
Press F1 in Rust to open the console, then enter client.connect 91.226.138.57:28015. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.