SUFFERING|MONTHLY[TEST]
Offline 91.214.140.157:28015 checked 18d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 65% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 8 Oct, 18:19 UTC21d ago | 1° | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What does wipe day look like on SUFFERING|MONTHLY[TEST]?
At their busiest, its recent wipes averaged 1 players. 0 hours into the latest wipe, player numbers topped out.
What is the wipe schedule on SUFFERING|MONTHLY[TEST]?
SUFFERING|MONTHLY[TEST] has too few wipes on record yet for its rhythm to show. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. 21 days 9 hours ago the server made the world it is on now.
Population
How busy is SUFFERING|MONTHLY[TEST]?
The last time SUFFERING|MONTHLY[TEST] was seen was 18 days ago, and it is offline now.
How does SUFFERING|MONTHLY[TEST] rank against other Rust servers?
Ranked #14,312 on seven-day player hours, SUFFERING|MONTHLY[TEST] is in the top 65% of all ranked servers.
Settings and rules
Which map does SUFFERING|MONTHLY[TEST] run?
SUFFERING|MONTHLY[TEST] runs a procedural map, which the game generates.
What are the rules and settings on SUFFERING|MONTHLY[TEST]?
The name SUFFERING|MONTHLY[TEST] does not specify a gather rate. Groups can contain up to 8 players, the default in the game. The server runs survival, gather, build and raid in the standard game. Players can fight each other, and raids are allowed. Plugins or settings change the game, and it is listed under Modded in the server browser. Oxide plugins run on this server. The server has VAC, Valve's anti-cheat, turned off.
Location and uptime
Which version of Rust does SUFFERING|MONTHLY[TEST] run?
The build on SUFFERING|MONTHLY[TEST] is Rust network protocol 2634 and build 167398, running on Windows. To join, your game must match the protocol; Steam handles the update.
Is SUFFERING|MONTHLY[TEST] online, and how reliable is it?
Offline at the moment: SUFFERING|MONTHLY[TEST] was last seen 18 days ago. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. The first record of it on Rust Heatmap is 2 October 2026.
Where is SUFFERING|MONTHLY[TEST] located?
No region is published by SUFFERING|MONTHLY[TEST]. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. 91.214.140.157:28015 is its address.
Tags
Which Rust Heatmap lists and filters include SUFFERING|MONTHLY[TEST]?
These Rust Heatmap lists include SUFFERING|MONTHLY[TEST]: Modded Rust servers, by live population. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on SUFFERING|MONTHLY[TEST] mean?
The game's server browser reads the tags SUFFERING|MONTHLY[TEST] publishes: gmrust (Game mode): Survival in the standard Rust form; mp200 (Max players): The slot count is 200; ts8 (Group limit): At most 8 per team: the default the game ships with; v2634 (Protocol): Your game must match protocol 2634 to get in; cs167398 (Build): This build is 167398; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): A region code is not set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The game is changed by settings or plugins, so it sits under Modded. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.
Connect
How do I join SUFFERING|MONTHLY[TEST]?
Press F1 in Rust to open the console, then enter client.connect 91.214.140.157:28015. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.