ClubHouse
Offline 91.214.125.125:28015 checked 1d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 33% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 6 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 23 Oct, 09:35 UTC6d ago | 1° | – | running | 0 |
| Sat 3 Oct, 16:01 UTC25d ago | 2° | halved by day 4 | 19.7 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What does wipe day look like on ClubHouse?
The average peak across its recent wipes is 2 players. 6 hours into the latest wipe, player numbers topped out. Above half the peak until the next wipe: that held in 0% of its recent wipes. In the wipes that did not hold, numbers dropped below half by day 4.
What is the wipe schedule on ClubHouse?
ClubHouse has too few wipes on record yet for its rhythm to show. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. The world it runs now dates from 6 days 2 hours ago.
Population
How busy is ClubHouse?
ClubHouse went quiet 27 hours ago and is offline right now. Averaged over the past week: 0 players, peaking at 1.
How does ClubHouse rank against other Rust servers?
The top 33% of ranked servers includes ClubHouse, at #7,270 for player hours over the last seven days.
Rules and settings
Which map does ClubHouse run?
The game generates the procedural map on ClubHouse.
What are the rules and settings on ClubHouse?
No gather rate appears in the name ClubHouse. The group limit is 8 players, which is the game's default. survival is the game mode, gather, build and raid in the standard game. Players can fight each other, and raids are allowed. Plugins or settings change the game, and it is listed under Modded in the server browser. Plugin count: Carbon. VAC is on, which is Valve's anti-cheat.
About the server
Which version of Rust does ClubHouse run?
The build on ClubHouse is Rust network protocol 2635 and build 168909, running on Windows. To join, your game must match the protocol; Steam handles the update.
Is ClubHouse online, and how reliable is it?
Last seen 27 hours ago, ClubHouse is offline right now. 151 of 168 hours up over the last 7 full days, which is 90%. It first appears in Rust Heatmap records on 3 October 2026.
Where is ClubHouse located?
Nothing about a region comes from ClubHouse. Rust Heatmap shows the location a server states. It does not look up the machine's location. To connect, use 91.214.125.125:28015.
Tags
Which Rust Heatmap lists and filters include ClubHouse?
Modded Rust servers, by live population are the Rust Heatmap lists that ClubHouse fits. Filtering the list by Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week brings it up.
What do the server tags on ClubHouse mean?
gmrust (Game mode): Rust survival, standard rules; mp4 (Max players): Slot count: 4; ts8 (Group limit): At most 8 per team: the default the game ships with; v2635 (Protocol): Your game must match protocol 2635 to get in; cs168909 (Build): The game build here is 168909; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): A region code is not set; ^z (Modded): The game is changed by settings or plugins, so it sits under Modded; ^y (Carbon): Carbon provides the plugin framework here are the tags ClubHouse publishes, and the server browser reads them. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.
How to join
How do I join ClubHouse?
Press F1 in Rust to open the console, then enter client.connect 91.214.125.125:28015. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.