RustStyle - Pelican
Offline 91.211.27.226:28026 checked 3d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What is the wipe schedule on RustStyle - Pelican?
The record of RustStyle - Pelican's wipes is not yet long enough to show a rhythm. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world in play now was made 8 days 7 hours ago.
Population
How busy is RustStyle - Pelican?
Last seen 3 days 6 hours ago, RustStyle - Pelican is offline at the moment. The average across the last seven days is 0 players.
How does RustStyle - Pelican rank against other Rust servers?
Player hours over seven days put RustStyle - Pelican at #15,323, in the top 69% of ranked servers.
Map and rules
Which map does RustStyle - Pelican run?
The game generates the procedural map on RustStyle - Pelican.
What are the rules and settings on RustStyle - Pelican?
A gather rate is not given in the name RustStyle - Pelican. The group limit is 8 players, which is the game's default. survival is the game mode, gather, build and raid in the standard game. Players can fight each other, and raids are allowed. In the server browser it is Modded, meaning plugins or settings modify the game. Oxide plugins run on this server. The server has VAC, Valve's anti-cheat, turned on.
About the server
Which version of Rust does RustStyle - Pelican run?
The build on RustStyle - Pelican is Rust network protocol 2635 and build 168909, running on Linux. Your game must run the same protocol to join, and Steam takes care of updating it.
Is RustStyle - Pelican online, and how reliable is it?
RustStyle - Pelican is down just now; the last sighting was 3 days 6 hours ago. It was up 0 of 48 hours across the last 2 full days, or 0% of the time. Rust Heatmap has had it on record since 25 October 2026.
Where is RustStyle - Pelican located?
A region is not published for RustStyle - Pelican. Rust Heatmap shows the location a server states. It does not look up the machine's location. 91.211.27.226:28026 is its address.
Lists and filters
Which Rust Heatmap lists and filters include RustStyle - Pelican?
Modded Rust servers, by live population are the Rust Heatmap lists that RustStyle - Pelican fits. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the server tags on RustStyle - Pelican mean?
The game's server browser reads the tags RustStyle - Pelican publishes: gmvanilla (Game mode): The vanilla survival game; mp40 (Max players): The slot count is 40; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): To join, run the same version: game protocol 2635; cs168909 (Build): Build 168909; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): No region code is set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Listed as Modded, since settings or plugins change the game. The top of this page also shows the tags for players now, the queue and when the world was made.
How to join
How do I join RustStyle - Pelican?
To join by console, open it with F1 in Rust and enter client.connect 91.211.27.226:28026. Or press Launch Rust on this page, which connects you through Steam.