Summers' loop
Offline EU 91.210.191.183:28015 checked 31d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 72% of all ranked servers, top 87% in EU, and #206 of the solo servers (top 92%). Ranked on player hours over the last seven days.
Bx1Wipe schedule
from its schedule tagNext wipe Thursday 29 October, 11:30 UTC, in 14h. Its biweekly schedule tag · low confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 8 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 17 Sep, 11:30 UTC41d ago | 1° | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What does wipe day look like on Summers' loop?
The average peak across its recent wipes is 1 players. The crowd on the latest wipe reached its peak 8 hours in.
What is the wipe schedule on Summers' loop?
Its tag guides the prediction because Summers' loop's wipe record is too thin to confirm the schedule. Thursday 29 October at 11:30 UTC is when its next wipe is due. The world in play now was made 41 days 9 hours ago. The tags declare one wipe every two weeks.
Player counts
How busy is Summers' loop?
Last seen 31 days 16 hours ago, Summers' loop is offline at the moment.
How does Summers' loop rank against other Rust servers?
Seven-day player hours place Summers' loop at #16,915, in the top 72% of ranked servers; within Europe it is #2,586. The solo group puts it at #206.
Map and rules
Which map does Summers' loop run?
Summers' loop runs a procedural map of size 4,000 with seed 1047376214, generated by the game. You can look at the map on RustMaps from this page: the same size and seed give the same map.
What are the rules and settings on Summers' loop?
No gather rate appears in the name Summers' loop. Solo play only: teams are not permitted. softcore is the game mode, The lighter mode from Facepunch, where part of your loot is kept. Combat between players and raiding are both possible. The server browser lists it under Community. The server has VAC, Valve's anti-cheat, turned on.
Location and uptime
Which version of Rust does Summers' loop run?
Rust network protocol 2633 and build 165217 on Linux is what Summers' loop runs. Steam updates your game for you, and the protocol has to match for you to join.
Is Summers' loop online, and how reliable is it?
Last seen 31 days 16 hours ago, Summers' loop is offline right now. 0 of 168 hours up over the last 7 full days, which is 0%. Rust Heatmap has had it on record since 13 September 2026.
Where is Summers' loop located?
The EU tag is how Summers' loop lists itself in Europe. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. 91.210.191.183:28015 is its address.
Lists and filters
Which Rust Heatmap lists and filters include Summers' loop?
The Rust Heatmap lists that Summers' loop fits are: Best Rust community servers, Solo Rust servers and EU Rust servers, busiest first. Filtering the list by Region: Europe; Type: Community (not modded, not official) and No plugins at all; Game mode: Softcore; Server tag: Biweekly ^b and Softcore ^s; Group limit: Solo; Wipe schedule: Every two weeks brings it up.
What do the server tags on Summers' loop mean?
The game's server browser reads the tags Summers' loop publishes: gmsoftcore (Game mode): An easier ruleset, softcore; mp30 (Max players): Slot count: 30; ts1 (Group limit): Teams cap at 1; v2633 (Protocol): The server runs game protocol 2633, so your game has to match it; cs165217 (Build): This build is 165217; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): The region code is blank; ^b (Biweekly): Every two weeks the server wipes; ^s (Softcore): Softcore mode from Facepunch: on death you keep part of your inventory; EU (Europe): The server browser lists it under Europe. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.
Connect
How do I join Summers' loop?
To join by console, open it with F1 in Rust and enter client.connect 91.210.191.183:28015. Or press Launch Rust on this page, which connects you through Steam.