GALO | PT/EU | SOLO | Vanilla | Biweekly
Online EU 168.100.161.130:28015 checked 14m ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 11% of all ranked servers, top 32% in EU, and #110 of the solo servers (top 50%). Ranked on player hours over the last seven days.
Bx1Wipe schedule
from its schedule tagNext wipe Thursday 5 November, 19:00 UTC, in 7d 10h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 9, 1 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 24 Oct, 16:36 UTC4d ago | 9° | – | running | 1 |
| Thu 15 Oct, 16:52 UTC13d ago | 7° | halved by day 1 | 9 days | 2 |
| Wed 7 Oct, 15:57 UTC21d ago | 24° | halved by day 2 | 8 days | 1 |
| Thu 1 Oct, 17:59 UTC FW27d ago | 45° | halved by day 4 | 5.9 days | 2 |
| Thu 24 Sep, 18:01 UTC34d ago | 60° | halved by day 5 | 7 days | 4 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What does wipe day look like on GALO | PT/EU | SOLO | Vanilla | Biweekly?
At their busiest, its recent wipes averaged 13 players. 1 hours after the latest wipe, the crowd peaked. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. It fell below half by day 3 when it did not hold.
What is the wipe schedule on GALO | PT/EU | SOLO | Vanilla | Biweekly?
Its tag guides the prediction because GALO | PT/EU | SOLO | Vanilla | Biweekly's wipe record is too thin to confirm the schedule. On Thursday 5 November at 19:00 UTC the force wipe comes, and that is its next wipe, as for every Rust server. The world it runs now dates from 4 days 16 hours ago. Its tags state a wipe every two weeks.
Player counts
How busy is GALO | PT/EU | SOLO | Vanilla | Biweekly?
The current population of GALO | PT/EU | SOLO | Vanilla | Biweekly is 1, against 100 slots. A seven-day average of 2 players, with a peak of 9. Look at 14:00 UTC for the last 48 hours: that hour averaged 5 players.
How does GALO | PT/EU | SOLO | Vanilla | Biweekly rank against other Rust servers?
Seven-day player hours place GALO | PT/EU | SOLO | Vanilla | Biweekly at #2,388, in the top 11% of ranked servers; within Europe it is #919. Ranked against other solo servers, it comes in at #110.
Map and rules
Which map does GALO | PT/EU | SOLO | Vanilla | Biweekly run?
GALO | PT/EU | SOLO | Vanilla | Biweekly runs a procedural map of size 3,000 with seed 1627336182, generated by the game. The map is the same for a given size and seed, so RustMaps can show it from this page.
What are the rules and settings on GALO | PT/EU | SOLO | Vanilla | Biweekly?
No gather rate appears in the name GALO | PT/EU | SOLO | Vanilla | Biweekly. Solo play only: teams are not permitted. The server runs survival, standard play: gathering, building and raiding. You can fight other players and raid their bases. You will find it under Community in the server browser; it is a community server. Plugin count: Carbon. Vanilla is the server's own description: no changed rates, kits or rules: this is the game as Facepunch ships it. VAC is on, which is Valve's anti-cheat.
Location and uptime
Which version of Rust does GALO | PT/EU | SOLO | Vanilla | Biweekly run?
The build on GALO | PT/EU | SOLO | Vanilla | Biweekly is Rust network protocol 2635 and build 168909, running on Linux. Your game must run the same protocol to join, and Steam takes care of updating it.
Is GALO | PT/EU | SOLO | Vanilla | Biweekly online, and how reliable is it?
Right now GALO | PT/EU | SOLO | Vanilla | Biweekly shows as online. About 1 hours ago is when it last restarted, by its own uptime figure. 167 of 168 hours up over the last 7 full days, which is 99%. It first appears in Rust Heatmap records on 14 September 2026.
Where is GALO | PT/EU | SOLO | Vanilla | Biweekly located?
The EU tag is how GALO | PT/EU | SOLO | Vanilla | Biweekly lists itself in Europe. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. 168.100.161.130:28015 is its address.
Does GALO | PT/EU | SOLO | Vanilla | Biweekly run smoothly?
Average server fps over the last 48 hours was 24; it never dropped below 5. Entities peaked at 51,223, counting buildings, deployables and all the rest of the world. Memory use reached 2,632 MB at most. What players call lag is low fps together with a growing entity count.
Tags
Which Rust Heatmap lists and filters include GALO | PT/EU | SOLO | Vanilla | Biweekly?
Best Rust community servers, Solo Rust servers, EU Rust servers, busiest first and Vanilla Rust servers, busiest first are the Rust Heatmap lists that GALO | PT/EU | SOLO | Vanilla | Biweekly fits. These are the filters that return it on the list: Region: Europe; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Biweekly ^b, Vanilla ^v and Carbon ^y; Group limit: Solo; Wipe schedule: Every two weeks; Last wipe: In the last week.
What do the server tags on GALO | PT/EU | SOLO | Vanilla | Biweekly mean?
These are the tags GALO | PT/EU | SOLO | Vanilla | Biweekly publishes for the game's server browser to read: gmrust (Game mode): Rust survival, standard rules; mp100 (Max players): The slot count is 100; ts1 (Group limit): The team limit is 1; v2635 (Protocol): Your game must match protocol 2635 to get in; cs168909 (Build): Build 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): A region code is not set; ^b (Biweekly): It wipes on a two-week cycle; ^v (Vanilla): No changed rates, kits or rules: this is the game as Facepunch ships it; ^y (Carbon): The plugin framework in use is Carbon; EU (Europe): Europe is where the server browser puts it. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.
How to join
How do I join GALO | PT/EU | SOLO | Vanilla | Biweekly?
Enter client.connect 168.100.161.130:28015 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you. https://galo.lol/ is where its website is.
