Rust HeatmapInfrared · players
IR live Players52,840 Servers11,737 Warm3,354 Fresh wipes · 3h124 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 1° now Linear · 0–40° · slots

A Rust Server

Online 91.208.92.38:28015 checked 11m ago

moddedoxide
Sp1 · players now 1/ 40
2% full
Li1 · players, the last 48 hours · hourly average, UTCpeak 3°
Tue 11:00flare: a wipe in that hourWed 22:00
0
7-day average
peak 3
#9,737
rank
top 44%
1d ago
last wipe
no schedule published
–
next wipe
no wipe seen yet
UTC checked 11m ago

Li2Players

AveragePeakWipe
0123411:0018:0001:0007:0014:0022:00Wiped Tue 27 Oct, 11:22 UTCWIPE

Hourly average and peak, UTC.

Li3Server performance

Server fpsWipe
010020030040011:0018:0001:0007:0014:0022:00Wiped Tue 27 Oct, 11:22 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k27 Oct28 Oct

Top 44% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 157 on average
53 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
125 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 117 on average
44 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 92 on average
54 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 88 on average
8 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 84 on average
8 / 1000

LogQuick answers

from the figures on this page

Wipe schedule

What is the wipe schedule on A Rust Server?

Its rhythm cannot yet be told: too few of A Rust Server's wipes are on record. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. The world in play now was made 36 hours ago.

Population

How busy is A Rust Server?

A Rust Server currently has 1 of its 40 slots filled. A seven-day average of 0 players, with a peak of 3. Look at 16:00 UTC for the last 48 hours: that hour averaged 2 players.

How does A Rust Server rank against other Rust servers?

Player hours over seven days put A Rust Server at #9,737, in the top 44% of ranked servers.

Map and rules

Which map does A Rust Server run?

A procedural map of size 3,000 with seed 1, generated by the game, runs on A Rust Server. The map is the same for a given size and seed, so RustMaps can show it from this page.

What are the rules and settings on A Rust Server?

The name A Rust Server does not specify a gather rate. Groups can contain up to 8 players, the default in the game. survival is the game mode, standard play: gathering, building and raiding. Combat between players and raiding are both possible. In the server browser it is Modded, meaning plugins or settings modify the game. Oxide plugins run on this server. The server has VAC, Valve's anti-cheat, turned on.

About the server

Which version of Rust does A Rust Server run?

The build on A Rust Server is Rust network protocol 2635 and build 168909, running on Linux. Steam updates your game for you, and the protocol has to match for you to join.

Is A Rust Server online, and how reliable is it?

Online now: A Rust Server. Its reported uptime dates the last restart to about 33 hours ago. It first appears in Rust Heatmap records on 27 October 2026.

Where is A Rust Server located?

No region is published by A Rust Server. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. 91.208.92.38:28015 is its address.

Does A Rust Server run smoothly?

It averaged 238 server fps over the last 48 hours, with a low of 231. Buildings, deployables and the rest of the world came to as much as 48,136 entities. The highest memory use was 2,472 MB. What players call lag is low fps together with a growing entity count.

Lists and filters

Which Rust Heatmap lists and filters include A Rust Server?

The Rust Heatmap lists that A Rust Server fits are: Modded Rust servers, by live population. Filtering the list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days brings it up.

What do the server tags on A Rust Server mean?

The game's server browser reads the tags A Rust Server publishes: gmrust (Game mode): Survival in the standard Rust form; mp40 (Max players): Slot count: 40; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): Your game must match protocol 2635 to get in; cs168909 (Build): The game build here is 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code is blank; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Listed as Modded, since settings or plugins change the game. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.

Connect

How do I join A Rust Server?

Enter client.connect 91.208.92.38:28015 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.

KeyServer tags

what each one means

Published as mp40,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust form.
mp40
Max players Slot count: 40.
ts8
Group limit The game default applies: 8 per team at most.
v2635
Protocol Your game must match protocol 2635 to get in.
cs168909
Build The game build here is 168909.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code The region code is blank.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded Listed as Modded, since settings or plugins change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.