Rust HeatmapInfrared · players
IR live Players37,139 Servers11,636 Warm2,912 Fresh wipes · 3h65 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–5° · slots

serveur de Cloche_Art

Online 91.197.6.80:25141 checked 8m ago

moddedoxide
Sp1 · players now 0/ 5
0% full
Li1 · players, the last 48 hours · hourly average, UTC
Mon 04:00flare: a wipe in that hourWed 02:00
0
7-day average
peak –
#15,420
rank
top 69%
14d ago
last wipe
no schedule published
8d 15h
next wipe
Thu 5 Nov, 19:00 UTC FW
UTC checked 8m ago

Li2Players

AveragePeak
0123404:0013:0022:0008:0017:0002:00

Hourly average and peak, UTC.

Li3Server performance

02040608004:0013:0022:0008:0017:0002:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

fixed weekdays

Next wipe Thursday 5 November, 19:00 UTC, in 8d 15h. The force wipe · high confidence

28 days
usual gap
between real wipes
1
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 3

Coming wipes

8d 15h
Thu 5 Nov, 19:00 UTC
FW
13d 10h
Tue 10 Nov, 13:51 UTC
36d 15h
Thu 3 Dec, 19:00 UTC
FW
41d 10h
Tue 8 Dec, 13:51 UTC

The first 48 hours of its last wipes

Tue 13 OctTue 15 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Tue 13 Oct, 13:51 UTC14d ago 0 – running 0
Tue 15 Sep, 14:16 UTC42d ago 2 halved by day 3 28 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 160 on average
39 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10
EU · groups of 8+ · weekly · 128 on average
124 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 114 on average
47 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 88 on average
18 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 87 on average
6 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 83 on average
7 / 1000

LogQuick answers

from the figures on this page

Wipe day

What does wipe day look like on serveur de Cloche_Art?

The average peak across its recent wipes is 1 players. 0 hours into the latest wipe, player numbers topped out. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. It fell below half by day 3 when it did not hold.

What is the wipe schedule on serveur de Cloche_Art?

The wipe rhythm on serveur de Cloche_Art is every 4 weeks on Tuesday at 13:51 UTC. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe, when all Rust servers wipe. 14 days 13 hours ago the server made the world it is on now.

Population

How busy is serveur de Cloche_Art?

The current population of serveur de Cloche_Art is 0, against 5 slots. The average across the last seven days is 0 players.

How does serveur de Cloche_Art rank against other Rust servers?

The top 69% of ranked servers includes serveur de Cloche_Art, at #15,420 for player hours over the last seven days.

Rules and settings

Which map does serveur de Cloche_Art run?

serveur de Cloche_Art runs a procedural map of size 3,000 with seed 271934, generated by the game. From this page you can view the map on RustMaps, since the same size and seed give the same map.

What are the rules and settings on serveur de Cloche_Art?

A gather rate is not given in the name serveur de Cloche_Art. Groups can contain up to 8 players, the default in the game. The server runs survival, standard play: gathering, building and raiding. Players can fight each other, and raids are allowed. Plugins or settings change the game, and it is listed under Modded in the server browser. Oxide plugins are in use. VAC is on, which is Valve's anti-cheat.

Server details

Which version of Rust does serveur de Cloche_Art run?

The build on serveur de Cloche_Art is Rust network protocol 2634 and build 167781, running on Linux. To join, your game must match the protocol; Steam handles the update.

Is serveur de Cloche_Art online, and how reliable is it?

Right now serveur de Cloche_Art shows as online. Its reported uptime dates the last restart to about 14 days 12 hours ago. 168 of 168 hours up over the last 7 full days, which is 100%. Rust Heatmap has had it on record since 13 September 2026.

Where is serveur de Cloche_Art located?

Nothing about a region comes from serveur de Cloche_Art. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. 91.197.6.80:25141 is its address.

Does serveur de Cloche_Art run smoothly?

It averaged 51 server fps over the last 48 hours, with a low of 10. Entities peaked at 46,747, counting buildings, deployables and all the rest of the world. The highest memory use was 3,460 MB. Lag, as players experience it, comes from low fps and a rising entity count.

Tags

Which Rust Heatmap lists and filters include serveur de Cloche_Art?

Modded Rust servers, by live population are the Rust Heatmap lists that serveur de Cloche_Art fits. Filtering the list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more brings it up.

What do the server tags on serveur de Cloche_Art mean?

These are the tags serveur de Cloche_Art publishes for the game's server browser to read: gmrust (Game mode): Rust survival, standard rules; mp5 (Max players): Slot count: 5; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): The server runs game protocol 2634, so your game has to match it; cs167781 (Build): Build 167781; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): The region code is blank; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Settings or plugins alter the game, which puts it under Modded. The top of this page also shows the tags for players now, the queue and when the world was made.

Connect

How do I join serveur de Cloche_Art?

To join by console, open it with F1 in Rust and enter client.connect 91.197.6.80:25141. Or press Launch Rust on this page, which connects you through Steam.

KeyServer tags

what each one means

Published as mp5,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Rust survival, standard rules.
mp5
Max players Slot count: 5.
ts8
Group limit Teams cap at 8, which is the game default.
v2634
Protocol The server runs game protocol 2634, so your game has to match it.
cs167781
Build Build 167781.
ptrak
Networking Standard game networking here, which is RakNet.
$r?
Region code The region code is blank.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Settings or plugins alter the game, which puts it under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.