RTP 2.1.0 - disposable server tests
Offline 91.197.6.152:26384 checked 9d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What is the wipe schedule on RTP 2.1.0 - disposable server tests?
The record of RTP 2.1.0 - disposable server tests's wipes is not yet long enough to show a rhythm. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world in play now was made 9 days 21 hours ago.
Player counts
How busy is RTP 2.1.0 - disposable server tests?
Last seen 9 days 10 hours ago, RTP 2.1.0 - disposable server tests is offline at the moment.
How does RTP 2.1.0 - disposable server tests rank against other Rust servers?
The top 69% of ranked servers includes RTP 2.1.0 - disposable server tests, at #15,285 for player hours over the last seven days.
Map and rules
Which map does RTP 2.1.0 - disposable server tests run?
RTP 2.1.0 - disposable server tests runs a procedural map of size 1,000 with seed 424242, generated by the game. You can look at the map on RustMaps from this page: the same size and seed give the same map.
What are the rules and settings on RTP 2.1.0 - disposable server tests?
No gather rate appears in the name RTP 2.1.0 - disposable server tests. 8 players is the default group size, and that is the limit here. The server runs survival, gather, build and raid in the standard game. Players can fight each other, and raids are allowed. In the server browser it is Modded, meaning plugins or settings modify the game. Plugin count: Carbon. The server has VAC, Valve's anti-cheat, turned on.
About the server
Which version of Rust does RTP 2.1.0 - disposable server tests run?
Rust network protocol 2634 and build 167781 on Linux is what RTP 2.1.0 - disposable server tests runs. Steam updates your game for you, and the protocol has to match for you to join.
Is RTP 2.1.0 - disposable server tests online, and how reliable is it?
Last seen 9 days 10 hours ago, RTP 2.1.0 - disposable server tests is offline right now. 0 of 168 hours up over the last 7 full days, which is 0%. It first appears in Rust Heatmap records on 18 October 2026.
Where is RTP 2.1.0 - disposable server tests located?
Nothing about a region comes from RTP 2.1.0 - disposable server tests. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. To connect, use 91.197.6.152:26384.
Tags
Which Rust Heatmap lists and filters include RTP 2.1.0 - disposable server tests?
The Rust Heatmap lists that RTP 2.1.0 - disposable server tests fits are: Modded Rust servers, by live population. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the server tags on RTP 2.1.0 - disposable server tests mean?
These are the tags RTP 2.1.0 - disposable server tests publishes for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust form; mp1 (Max players): This server has 1 slots; ts8 (Group limit): At most 8 per team: the default the game ships with; v2634 (Protocol): To join, run the same version: game protocol 2634; cs167781 (Build): Build 167781; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code is blank; ^z (Modded): Settings or plugins alter the game, which puts it under Modded; ^y (Carbon): Plugins run through Carbon. The top of this page also shows the tags for players now, the queue and when the world was made.
How to join
How do I join RTP 2.1.0 - disposable server tests?
Enter client.connect 91.197.6.152:26384 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.
