Rust HeatmapInfrared · players
IR live Players87,533 Servers11,823 Warm3,986 Fresh wipes · 3h174 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–10° · slots

[DE] SteppenWolf*s PVE-Insel

Offline 91.17.110.155:28025 checked 13d ago

monthly wipes moddedoxidepve
Sp1 · players now 0/ 10
0% full
Li1 · players, the last 48 hours · hourly average, UTC
No hourly readings in the last 48 hours
0
7-day average
peak –
#15,226
rank
top 70%
24d ago
last wipe
monthly schedule
8d 2h
next wipe
Thu 5 Nov, 19:00 UTC FW
UTC checked 13d ago

Li2Players

No hourly history yet.

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k7 Oct10 Oct13 Oct15 Oct18 Oct21 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

Next wipe Thursday 5 November, 19:00 UTC, in 8d 2h. The force wipe

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
[PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendl
groups of 30+ · monthly · 52 on average
45 / 300
[US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing
NA · groups of 8+ · monthly · 51 on average
34 / 200
[US] RustEZ Survival PvE | No Decay | No Raiding | No Killing
NA · groups of 8+ · monthly · 39 on average
26 / 200
1[PvE]Тульский|Русский|Classic+Ивенты
EU · groups of 8+ · monthly · 36 on average
35 / 200
[坚果PVE]宗门师徒/死亡不掉/技能强化/养殖钓鱼
EA · groups of 8+ · monthly · 35 on average
37 / 100
Zombie Land PVE Monthly | Raids | Skills | Custom Maps
NA · groups of 14+ · monthly · 34 on average
22 / 100

LogQuick answers

from the figures on this page

Wipe day

What is the wipe schedule on [DE] SteppenWolf*s PVE-Insel?

Drawn from the force wipe, the next wipe on [DE] SteppenWolf*s PVE-Insel is an estimate. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe, when all Rust servers wipe. The world in play now was made 24 days 4 hours ago. Its tags state a wipe each month.

Population

How busy is [DE] SteppenWolf*s PVE-Insel?

[DE] SteppenWolf*s PVE-Insel went quiet 13 days 22 hours ago and is offline right now.

How does [DE] SteppenWolf*s PVE-Insel rank against other Rust servers?

Ranked #15,226 on seven-day player hours, [DE] SteppenWolf*s PVE-Insel is in the top 70% of all ranked servers.

Map and rules

Which map does [DE] SteppenWolf*s PVE-Insel run?

The game generates the procedural map on [DE] SteppenWolf*s PVE-Insel.

What are the rules and settings on [DE] SteppenWolf*s PVE-Insel?

No gather rate appears in the name [DE] SteppenWolf*s PVE-Insel. 8 players is the default group size, and that is the limit here. The server runs pve, no combat against other players. Plugins or settings change the game, and it is listed under Modded in the server browser. Oxide plugins run on this server. VAC is on, which is Valve's anti-cheat.

Server details

Which version of Rust does [DE] SteppenWolf*s PVE-Insel run?

The build on [DE] SteppenWolf*s PVE-Insel is Rust network protocol 2634 and build 167781, running on Windows. Your game must run the same protocol to join, and Steam takes care of updating it.

Is [DE] SteppenWolf*s PVE-Insel online, and how reliable is it?

Offline at the moment: [DE] SteppenWolf*s PVE-Insel was last seen 13 days 22 hours ago. 0 of 168 hours up over the last 7 full days, which is 0%. The first record of it on Rust Heatmap is 7 October 2026.

Where is [DE] SteppenWolf*s PVE-Insel located?

No region is published by [DE] SteppenWolf*s PVE-Insel. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. To connect, use 91.17.110.155:28025.

Lists and filters

Which Rust Heatmap lists and filters include [DE] SteppenWolf*s PVE-Insel?

Modded Rust servers, by live population and Best Rust PvE servers are the Rust Heatmap lists that [DE] SteppenWolf*s PVE-Insel fits. Filtering the list by Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly brings it up.

What do the server tags on [DE] SteppenWolf*s PVE-Insel mean?

These are the tags [DE] SteppenWolf*s PVE-Insel publishes for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust form; mp10 (Max players): The slot count is 10; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): Your game must match protocol 2634 to get in; cs167781 (Build): This build is 167781; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code is blank; ^m (Monthly): The wipe cycle is monthly and follows Facepunch's force wipe; ^p (PvE): The world provides the danger, since players do not fight each other; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Settings or plugins alter the game, which puts it under Modded. The top of this page also shows the tags for players now, the queue and when the world was made.

Connect

How do I join [DE] SteppenWolf*s PVE-Insel?

Enter client.connect 91.17.110.155:28025 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.

KeyServer tags

what each one means

Published as mp10,ptrak,$r?,v2634,^m,^p,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust form.
mp10
Max players The slot count is 10.
ts8
Group limit Teams cap at 8, which is the game default.
v2634
Protocol Your game must match protocol 2634 to get in.
cs167781
Build This build is 167781.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code The region code is blank.

Wipe schedule

^m
Monthly The wipe cycle is monthly and follows Facepunch's force wipe.

Gameplay

^p
PvE The world provides the danger, since players do not fight each other.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Settings or plugins alter the game, which puts it under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.