[DE] SteppenWolf*s PVE-Insel
Offline 91.17.110.155:28025 checked 13d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 8d 2h. The force wipe
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What is the wipe schedule on [DE] SteppenWolf*s PVE-Insel?
Drawn from the force wipe, the next wipe on [DE] SteppenWolf*s PVE-Insel is an estimate. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe, when all Rust servers wipe. The world in play now was made 24 days 4 hours ago. Its tags state a wipe each month.
Population
How busy is [DE] SteppenWolf*s PVE-Insel?
[DE] SteppenWolf*s PVE-Insel went quiet 13 days 22 hours ago and is offline right now.
How does [DE] SteppenWolf*s PVE-Insel rank against other Rust servers?
Ranked #15,226 on seven-day player hours, [DE] SteppenWolf*s PVE-Insel is in the top 70% of all ranked servers.
Map and rules
Which map does [DE] SteppenWolf*s PVE-Insel run?
The game generates the procedural map on [DE] SteppenWolf*s PVE-Insel.
What are the rules and settings on [DE] SteppenWolf*s PVE-Insel?
No gather rate appears in the name [DE] SteppenWolf*s PVE-Insel. 8 players is the default group size, and that is the limit here. The server runs pve, no combat against other players. Plugins or settings change the game, and it is listed under Modded in the server browser. Oxide plugins run on this server. VAC is on, which is Valve's anti-cheat.
Server details
Which version of Rust does [DE] SteppenWolf*s PVE-Insel run?
The build on [DE] SteppenWolf*s PVE-Insel is Rust network protocol 2634 and build 167781, running on Windows. Your game must run the same protocol to join, and Steam takes care of updating it.
Is [DE] SteppenWolf*s PVE-Insel online, and how reliable is it?
Offline at the moment: [DE] SteppenWolf*s PVE-Insel was last seen 13 days 22 hours ago. 0 of 168 hours up over the last 7 full days, which is 0%. The first record of it on Rust Heatmap is 7 October 2026.
Where is [DE] SteppenWolf*s PVE-Insel located?
No region is published by [DE] SteppenWolf*s PVE-Insel. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. To connect, use 91.17.110.155:28025.
Lists and filters
Which Rust Heatmap lists and filters include [DE] SteppenWolf*s PVE-Insel?
Modded Rust servers, by live population and Best Rust PvE servers are the Rust Heatmap lists that [DE] SteppenWolf*s PVE-Insel fits. Filtering the list by Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly brings it up.
What do the server tags on [DE] SteppenWolf*s PVE-Insel mean?
These are the tags [DE] SteppenWolf*s PVE-Insel publishes for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust form; mp10 (Max players): The slot count is 10; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): Your game must match protocol 2634 to get in; cs167781 (Build): This build is 167781; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code is blank; ^m (Monthly): The wipe cycle is monthly and follows Facepunch's force wipe; ^p (PvE): The world provides the danger, since players do not fight each other; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Settings or plugins alter the game, which puts it under Modded. The top of this page also shows the tags for players now, the queue and when the world was made.
Connect
How do I join [DE] SteppenWolf*s PVE-Insel?
Enter client.connect 91.17.110.155:28025 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.