TiePohjoiseen
Online 91.158.193.55:28015 checked 12m ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 23% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 1 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 14 Oct, 15:53 UTC13d ago | 3° | – | running | 0 |
| Thu 8 Oct, 11:23 UTC19d ago | 3° | halved by day 5 | 6.2 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What does wipe day look like on TiePohjoiseen?
The average peak across its recent wipes is 3 players. 1 hours into the latest wipe, player numbers topped out. Half the peak was held until the next wipe in 0% of its recent wipes. By day 5 it was below half in the wipes that did not hold.
What is the wipe schedule on TiePohjoiseen?
The record of TiePohjoiseen's wipes is not yet long enough to show a rhythm. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world in play now was made 13 days 7 hours ago.
Player counts
How busy is TiePohjoiseen?
Of 50 slots on TiePohjoiseen, 0 are in use right now. A seven-day average of 0 players, with a peak of 3. Look at 15:00 UTC for the last 48 hours: that hour averaged 2 players.
How does TiePohjoiseen rank against other Rust servers?
Player hours over seven days put TiePohjoiseen at #5,215, in the top 23% of ranked servers.
Map and rules
Which map does TiePohjoiseen run?
TiePohjoiseen runs a procedural map, which the game generates.
What are the rules and settings on TiePohjoiseen?
A gather rate is not given in the name TiePohjoiseen. The group limit is 8 players, which is the game's default. survival is the game mode, standard play: gathering, building and raiding. Combat between players and raiding are both possible. In the server browser it is Modded, meaning plugins or settings modify the game. Plugin count: Oxide. VAC is on, which is Valve's anti-cheat.
Server details
Which version of Rust does TiePohjoiseen run?
The build on TiePohjoiseen is Rust network protocol 2635 and build 168909, running on Windows. Steam updates your game for you, and the protocol has to match for you to join.
Is TiePohjoiseen online, and how reliable is it?
Right now TiePohjoiseen shows as online. 147 of 168 hours up over the last 7 full days, which is 88%. The first record of it on Rust Heatmap is 8 October 2026.
Where is TiePohjoiseen located?
No region is published by TiePohjoiseen. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. To connect, use 91.158.193.55:28015.
Lists and filters
Which Rust Heatmap lists and filters include TiePohjoiseen?
These Rust Heatmap lists include TiePohjoiseen: Modded Rust servers, by live population. These are the filters that return it on the list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the server tags on TiePohjoiseen mean?
gmrust (Game mode): Rust survival, standard rules; mp50 (Max players): Slot count: 50; ts8 (Group limit): At most 8 per team: the default the game ships with; v2635 (Protocol): To join, run the same version: game protocol 2635; cs168909 (Build): The game build here is 168909; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): A region code is not set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Listed as Modded, since settings or plugins change the game are the tags TiePohjoiseen publishes, and the server browser reads them. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.
Connect
How do I join TiePohjoiseen?
Enter client.connect 91.158.193.55:28015 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.