xdlsd - sandbox
Offline 91.152.95.82:28015 checked 34d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 15 Sep, 23:15 UTC42d ago | 0° | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What does wipe day look like on xdlsd - sandbox?
The average peak across its recent wipes is 0 players. The crowd on the latest wipe reached its peak 0 hours in.
What is the wipe schedule on xdlsd - sandbox?
xdlsd - sandbox has too few wipes on record yet for its rhythm to show. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world in play now was made 44 days 13 hours ago.
Player counts
How busy is xdlsd - sandbox?
Last seen 34 days 16 hours ago, xdlsd - sandbox is offline at the moment.
How does xdlsd - sandbox rank against other Rust servers?
Ranked #15,552 on seven-day player hours, xdlsd - sandbox is in the top 71% of all ranked servers.
Rules and settings
Which map does xdlsd - sandbox run?
xdlsd - sandbox runs a procedural map, which the game generates.
What are the rules and settings on xdlsd - sandbox?
A gather rate is not given in the name xdlsd - sandbox. 8 players is the default group size, and that is the limit here. The server runs survival, standard play: gathering, building and raiding. You can fight other players and raid their bases. Plugins or settings change the game, and it is listed under Modded in the server browser. Carbon plugins are in use. The server has VAC, Valve's anti-cheat, turned off.
Location and uptime
Which version of Rust does xdlsd - sandbox run?
The build on xdlsd - sandbox is Rust network protocol 2633 and build 163794, running on Linux. Steam updates your game for you, and the protocol has to match for you to join.
Is xdlsd - sandbox online, and how reliable is it?
xdlsd - sandbox is down just now; the last sighting was 34 days 16 hours ago. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. It first appears in Rust Heatmap records on 13 September 2026.
Where is xdlsd - sandbox located?
Nothing about a region comes from xdlsd - sandbox. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. You can reach it at 91.152.95.82:28015.
Tags
Which Rust Heatmap lists and filters include xdlsd - sandbox?
Rust build servers and Modded Rust servers, by live population are the Rust Heatmap lists that xdlsd - sandbox fits. These are the filters that return it on the list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
What do the server tags on xdlsd - sandbox mean?
gmrust (Game mode): Rust survival, standard rules; mp10 (Max players): The slot count is 10; ts8 (Group limit): The game default applies: 8 per team at most; v2633 (Protocol): The server runs game protocol 2633, so your game has to match it; cs163794 (Build): Build 163794; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code is blank; ^z (Modded): The game is changed by settings or plugins, so it sits under Modded; ^y (Carbon): Plugins run through Carbon are the tags xdlsd - sandbox publishes, and the server browser reads them. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.
How to join
How do I join xdlsd - sandbox?
Enter client.connect 91.152.95.82:28015 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.