RustySilverServer
Online 91.135.84.66:28015 checked 11m ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 47% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 46 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 7 Oct, 16:52 UTC22d ago | 2° | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What does wipe day look like on RustySilverServer?
Its recent wipes drew an average peak of 2 players. 46 hours after the latest wipe, the crowd peaked.
What is the wipe schedule on RustySilverServer?
Its rhythm cannot yet be told: too few of RustySilverServer's wipes are on record. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. 22 days 9 hours ago the server made the world it is on now.
Player counts
How busy is RustySilverServer?
The current population of RustySilverServer is 0, against 10 slots. The average across the last seven days is 0 players; the peak reached 1. Its busiest point in the last 48 hours was 13:00 UTC, averaging 1 players.
How does RustySilverServer rank against other Rust servers?
Ranked #10,493 on seven-day player hours, RustySilverServer is in the top 47% of all ranked servers.
Map and rules
Which map does RustySilverServer run?
A procedural map of size 4,000 with seed 20870, generated by the game, runs on RustySilverServer. The map is the same for a given size and seed, so RustMaps can show it from this page.
What are the rules and settings on RustySilverServer?
The name RustySilverServer does not specify a gather rate. 8 players is the default group size, and that is the limit here. The server runs survival, standard play: gathering, building and raiding. Combat between players and raiding are both possible. In the server browser it is Modded, meaning plugins or settings modify the game. Plugin count: Oxide. Anti-cheat: Valve's VAC is on.
Location and uptime
Which version of Rust does RustySilverServer run?
The build on RustySilverServer is Rust network protocol 2635 and build 168909, running on Windows. To join, your game must match the protocol; Steam handles the update.
Is RustySilverServer online, and how reliable is it?
The server is up at the moment: RustySilverServer is online. The uptime it reports puts the last restart at about 8 hours ago. It was up 167 of 168 hours across the last 7 full days, or 99% of the time. Rust Heatmap has had it on record since 13 September 2026.
Where is RustySilverServer located?
A region is not published for RustySilverServer. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. You can reach it at 91.135.84.66:28015.
Does RustySilverServer run smoothly?
Average server fps over the last 48 hours was 93; it never dropped below 45. Entities peaked at 93,663, counting buildings, deployables and all the rest of the world. At its peak it held 2,722 MB of memory. What players call lag is low fps together with a growing entity count.
Lists and filters
Which Rust Heatmap lists and filters include RustySilverServer?
The Rust Heatmap lists that RustySilverServer fits are: Modded Rust servers, by live population. Filtering the list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more brings it up.
What do the server tags on RustySilverServer mean?
These are the tags RustySilverServer publishes for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust form; mp10 (Max players): This server has 10 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): To join, run the same version: game protocol 2635; cs168909 (Build): This build is 168909; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The game is changed by settings or plugins, so it sits under Modded. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.
Connect
How do I join RustySilverServer?
To join by console, open it with F1 in Rust and enter client.connect 91.135.84.66:28015. Or press Launch Rust on this page, which connects you through Steam.