LionForge Modded #1
Online 91.122.45.39:28025 checked 14m ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 22 Oct, 15:07 UTC5d ago | 0° | – | running | 0 |
| Thu 15 Oct, 15:07 UTC12d ago | 0° | – | 7 days | 0 |
| Fri 2 Oct, 07:55 UTC25d ago | 0° | – | 13.3 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What does wipe day look like on LionForge Modded #1?
At their busiest, its recent wipes averaged 0 players. The crowd on the latest wipe reached its peak 0 hours in.
What is the wipe schedule on LionForge Modded #1?
There is no next wipe to predict on LionForge Modded #1, which wipes at irregular times. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world in play now was made 5 days 14 hours ago.
Population
How busy is LionForge Modded #1?
The current population of LionForge Modded #1 is 0, against 50 slots. Averaged over the past week: 0 players.
How does LionForge Modded #1 rank against other Rust servers?
Player hours over seven days put LionForge Modded #1 at #15,423, in the top 69% of ranked servers.
Rules and settings
Which map does LionForge Modded #1 run?
The map on LionForge Modded #1 is procedural, size 3,500 with seed 1695231028, generated by the game. The map is the same for a given size and seed, so RustMaps can show it from this page.
What are the rules and settings on LionForge Modded #1?
The name LionForge Modded #1 does not specify a gather rate. Groups can contain up to 8 players, the default in the game. survival is the game mode, gather, build and raid in the standard game. Combat between players and raiding are both possible. In the server browser it is Modded, meaning plugins or settings modify the game. Oxide plugins are in use. VAC is on, which is Valve's anti-cheat.
About the server
Which version of Rust does LionForge Modded #1 run?
The build on LionForge Modded #1 is Rust network protocol 2635 and build 168909, running on Linux. To join, your game must match the protocol; Steam handles the update.
Is LionForge Modded #1 online, and how reliable is it?
The server is up at the moment: LionForge Modded #1 is online. About 5 days 8 hours ago is when it last restarted, by its own uptime figure. It was up 168 of 168 hours across the last 7 full days, or 100% of the time. Rust Heatmap has had it on record since 24 September 2026.
Where is LionForge Modded #1 located?
Nothing about a region comes from LionForge Modded #1. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. You can reach it at 91.122.45.39:28025.
Does LionForge Modded #1 run smoothly?
The last 48 hours brought an average of 168 server fps and a floor of 130. Buildings, deployables and the rest of the world came to as much as 64,874 entities. Memory use reached 2,851 MB at most. Players feel lag when fps falls and the entity count climbs.
Tags
Which Rust Heatmap lists and filters include LionForge Modded #1?
The Rust Heatmap lists that LionForge Modded #1 fits are: Modded Rust servers, by live population. Filtering the list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week brings it up.
What do the server tags on LionForge Modded #1 mean?
These are the tags LionForge Modded #1 publishes for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust form; mp50 (Max players): Slot count: 50; ts8 (Group limit): At most 8 per team: the default the game ships with; v2635 (Protocol): To join, run the same version: game protocol 2635; cs168909 (Build): The game build here is 168909; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): The region code is blank; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): The game is changed by settings or plugins, so it sits under Modded. The top of this page also shows the tags for players now, the queue and when the world was made.
How to join
How do I join LionForge Modded #1?
To join by console, open it with F1 in Rust and enter client.connect 91.122.45.39:28025. Or press Launch Rust on this page, which connects you through Steam. You can find it online at https://rust.lionforge.dev/en/.
