mapgentest
Online 91.1.96.152:28015 checked 13m ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 45% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What is the wipe schedule on mapgentest?
Its rhythm cannot yet be told: too few of mapgentest's wipes are on record. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. 17 days 17 hours ago the server made the world it is on now.
Player counts
How busy is mapgentest?
mapgentest currently has 1 of its 2 slots filled. Averaged over the past week: 0 players, peaking at 1. Its busiest point in the last 48 hours was 16:00 UTC, averaging 1 players.
How does mapgentest rank against other Rust servers?
Ranked #9,904 on seven-day player hours, mapgentest is in the top 45% of all ranked servers.
Settings and rules
Which map does mapgentest run?
The map on mapgentest is procedural, size 6,000 with seed 1337, generated by the game. The map is the same for a given size and seed, so RustMaps can show it from this page. The name of the map is: Custom Map.
What are the rules and settings on mapgentest?
The name mapgentest does not specify a gather rate. 8 players is the default group size, and that is the limit here. The server runs survival, standard play: gathering, building and raiding. Combat between players and raiding are both possible. Plugins or settings change the game, and it is listed under Modded in the server browser. The server has VAC, Valve's anti-cheat, turned on.
Server details
Which version of Rust does mapgentest run?
The build on mapgentest is Rust network protocol 2634 and build 167303, running on Windows. To join, your game must match the protocol; Steam handles the update.
Is mapgentest online, and how reliable is it?
Online now: mapgentest. About 21 hours ago is when it last restarted, by its own uptime figure. 19 of 24 hours up in the last 1 full day, which is 79%. The first record of it on Rust Heatmap is 25 October 2026.
Where is mapgentest located?
A region is not published for mapgentest. Rust Heatmap shows the location a server states. It does not look up the machine's location. 91.1.96.152:28015 is its address.
Does mapgentest run smoothly?
The last 48 hours brought an average of 239 server fps and a floor of 220. Buildings, deployables and the rest of the world came to as much as 24 entities. At its peak it held 1,593 MB of memory. What players call lag is low fps together with a growing entity count.
Lists and filters
Which Rust Heatmap lists and filters include mapgentest?
Modded Rust servers, by live population are the Rust Heatmap lists that mapgentest fits. These are the filters that return it on the list: Type: Modded; Server tag: Modded ^z; Group limit: 5 or more.
What do the server tags on mapgentest mean?
These are the tags mapgentest publishes for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust form; mp2 (Max players): Slot count: 2; ts8 (Group limit): The game default applies: 8 per team at most; v2634 (Protocol): The server runs game protocol 2634, so your game has to match it; cs167303 (Build): Build 167303; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): No region code is set; ^z (Modded): Listed as Modded, since settings or plugins change the game. The top of this page also shows the tags for players now, the queue and when the world was made.
Connect
How do I join mapgentest?
To join by console, open it with F1 in Rust and enter client.connect 91.1.96.152:28015. Or press Launch Rust on this page, which connects you through Steam.