Rust HeatmapInfrared · players
IR live Players48,364 Servers11,659 Warm3,165 Fresh wipes · 3h117 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–30° · slots

Jack’s Lab | PVE | X10 | Chill | EU/FR

Online EU 90.51.141.213:28015 checked 10m ago

10x biweekly wipes moddedoxidepve
Sp1 · players now 0/ 30
0% full
Li1 · players, the last 48 hours · hourly average, UTCpeak 3°
Tue 10:00flare: a wipe in that hourThu 07:00
1
7-day average
peak 4
#3,954
rank
top 18% · #1449 in EU
13d ago
last wipe
biweekly schedule
7d 9h
next wipe
Thu 5 Nov, 19:00 UTC FW
UTC checked 10m ago

Li2Players

AveragePeak
0123410:0019:0004:0012:0022:0007:00

Hourly average and peak, UTC.

Li3Server performance

05010015020010:0019:0004:0012:0022:0007:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 18% of all ranked servers, top 50% in EU. Ranked on player hours over the last seven days.

Bx1Wipe schedule

fixed weekdays

Next wipe Thursday 5 November, 19:00 UTC, in 7d 9h. The force wipe · high confidence

28 days
usual gap
between real wipes
100%
on rhythm
of its recent wipes
4
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 5

Coming wipes

7d 9h
Thu 5 Nov, 19:00 UTC
FW
14d 10h
Thu 12 Nov, 19:13 UTC
35d 9h
Thu 3 Dec, 19:00 UTC
FW
42d 10h
Thu 10 Dec, 19:13 UTC

The first 48 hours of its last wipes

Thu 15 OctThu 1 OctThu 17 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 5, 3 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 19:13 UTC13d ago 5 – running 1
Thu 1 Oct, 18:50 UTC FW27d ago 5 halved by day 5 14 days 0
Thu 17 Sep, 19:25 UTC41d ago 3 halved by day 5 14 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
[EU] RustValley 10x PVE+ |Legendary Weapons| Raidable Bases|
EU · groups of 15+ · 10x · biweekly · 54 on average
28 / 100
[EU] RustValley 10x PVE |#2| Legendary Weapons|RaidableBases
EU · groups of 15+ · 10x · biweekly · 19 on average
8 / 100
[EU] RustValley 10x PVE |#3| Legendary Weapons|RaidableBases
EU · groups of 15+ · 10x · biweekly · 9 on average
4 / 100
[TR/EU] Atak 10x Pve|Zombie|Raidbase|Skill|Epic|Events|Boss
EU · groups of 8+ · 10x · biweekly · 8 on average
8 / 100
[EU] MASTERS | 10X PVE++ | LEGENDARY WEAPONS | EPIC TOOLS
EU · groups of 8+ · 10x · biweekly · 4 on average
4 / 100
[EU] Enchanted.gg PvE 10x | SkillTree | Zombies | Biweekly
EU · groups of 30+ · 10x · biweekly · 2 on average
0 / 75

LogQuick answers

from the figures on this page

Wipe schedule

What does wipe day look like on Jack’s Lab | PVE | X10 | Chill | EU/FR?

The average peak across its recent wipes is 4 players. 3 hours after the latest wipe, the crowd peaked. Above half the peak until the next wipe: that held in 0% of its recent wipes. By day 5 it was below half in the wipes that did not hold.

What is the wipe schedule on Jack’s Lab | PVE | X10 | Chill | EU/FR?

The wipe rhythm on Jack’s Lab | PVE | X10 | Chill | EU/FR is every 4 weeks on Thursday at 19:13 UTC. On Thursday 5 November at 19:00 UTC the force wipe comes, and that is its next wipe, as for every Rust server. The world in play now was made 13 days 13 hours ago. The tags declare one wipe every two weeks.

Player counts

How busy is Jack’s Lab | PVE | X10 | Chill | EU/FR?

The current population of Jack’s Lab | PVE | X10 | Chill | EU/FR is 0, against 30 slots. The average across the last seven days is 1 players; the peak reached 4. Look at 20:00 UTC for the last 48 hours: that hour averaged 2 players.

How does Jack’s Lab | PVE | X10 | Chill | EU/FR rank against other Rust servers?

Top 18% of ranked servers and #1,449 in Europe: that is Jack’s Lab | PVE | X10 | Chill | EU/FR at #3,954 for player hours over seven days.

Settings and rules

Which map does Jack’s Lab | PVE | X10 | Chill | EU/FR run?

A procedural map of size 4,500 with seed 360625327, generated by the game, runs on Jack’s Lab | PVE | X10 | Chill | EU/FR. The map is the same for a given size and seed, so RustMaps can show it from this page.

What are the rules and settings on Jack’s Lab | PVE | X10 | Chill | EU/FR?

10x gather is what Jack’s Lab | PVE | X10 | Chill | EU/FR advertises in its name. The group limit is 8 players, which is the game's default. pve is the game mode, player combat is disabled. The server browser lists it as Modded: plugins or settings change the game. Oxide plugins are in use. Anti-cheat: Valve's VAC is on.

Location and uptime

Which version of Rust does Jack’s Lab | PVE | X10 | Chill | EU/FR run?

Rust network protocol 2635 and build 168909 on Linux is what Jack’s Lab | PVE | X10 | Chill | EU/FR runs. To join, your game must match the protocol; Steam handles the update.

Is Jack’s Lab | PVE | X10 | Chill | EU/FR online, and how reliable is it?

Online now: Jack’s Lab | PVE | X10 | Chill | EU/FR. About 1 hours ago is when it last restarted, by its own uptime figure. It was up 165 of 168 hours across the last 7 full days, or 98% of the time. It first appears in Rust Heatmap records on 13 September 2026.

Where is Jack’s Lab | PVE | X10 | Chill | EU/FR located?

With its EU tag, Jack’s Lab | PVE | X10 | Chill | EU/FR lists itself in Europe. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. 90.51.141.213:28015 is its address.

Does Jack’s Lab | PVE | X10 | Chill | EU/FR run smoothly?

Average server fps over the last 48 hours was 107; it never dropped below 78. The world held as many as 141,784 entities, buildings and deployables included. The highest memory use was 4,680 MB. Players feel lag when fps falls and the entity count climbs.

Tags

Which Rust Heatmap lists and filters include Jack’s Lab | PVE | X10 | Chill | EU/FR?

The Rust Heatmap lists that Jack’s Lab | PVE | X10 | Chill | EU/FR fits are: 10x Rust servers, EU Rust servers, busiest first, Modded Rust servers, by live population and Best Rust PvE servers. You will find it under these filters on the server list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks; Gather rate: 10x.

What do the server tags on Jack’s Lab | PVE | X10 | Chill | EU/FR mean?

The game's server browser reads the tags Jack’s Lab | PVE | X10 | Chill | EU/FR publishes: gmrust (Game mode): Rust survival, standard rules; mp30 (Max players): Slot count: 30; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): Your game must match protocol 2635 to get in; cs168909 (Build): Build 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): A region code is not set; ^b (Biweekly): Every two weeks the server wipes; ^p (PvE): No player fighting here: the world is the danger; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by settings or plugins, so it sits under Modded; EU (Europe): In the server browser it sits under Europe. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.

How to join

How do I join Jack’s Lab | PVE | X10 | Chill | EU/FR?

To join by console, open it with F1 in Rust and enter client.connect 90.51.141.213:28015. Or press Launch Rust on this page, which connects you through Steam. The server's site sits at https://discord.com/invite/DqyatC79cC.

KeyServer tags

what each one means

Published as mp30,ptrak,$r?,v2635,^b,EU,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Rust survival, standard rules.
mp30
Max players Slot count: 30.
ts8
Group limit Teams cap at 8, which is the game default.
v2635
Protocol Your game must match protocol 2635 to get in.
cs168909
Build Build 168909.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code A region code is not set.

Wipe schedule

^b
Biweekly Every two weeks the server wipes.

Gameplay

^p
PvE No player fighting here: the world is the danger.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded The game is changed by settings or plugins, so it sits under Modded.

Region

EU
Europe In the server browser it sits under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.