Jack’s Lab | PVE | X10 | Chill | EU/FR
Online EU 90.51.141.213:28015 checked 10m ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 18% of all ranked servers, top 50% in EU. Ranked on player hours over the last seven days.
Bx1Wipe schedule
fixed weekdaysNext wipe Thursday 5 November, 19:00 UTC, in 7d 9h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 5, 3 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 15 Oct, 19:13 UTC13d ago | 5° | – | running | 1 |
| Thu 1 Oct, 18:50 UTC FW27d ago | 5° | halved by day 5 | 14 days | 0 |
| Thu 17 Sep, 19:25 UTC41d ago | 3° | halved by day 5 | 14 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What does wipe day look like on Jack’s Lab | PVE | X10 | Chill | EU/FR?
The average peak across its recent wipes is 4 players. 3 hours after the latest wipe, the crowd peaked. Above half the peak until the next wipe: that held in 0% of its recent wipes. By day 5 it was below half in the wipes that did not hold.
What is the wipe schedule on Jack’s Lab | PVE | X10 | Chill | EU/FR?
The wipe rhythm on Jack’s Lab | PVE | X10 | Chill | EU/FR is every 4 weeks on Thursday at 19:13 UTC. On Thursday 5 November at 19:00 UTC the force wipe comes, and that is its next wipe, as for every Rust server. The world in play now was made 13 days 13 hours ago. The tags declare one wipe every two weeks.
Player counts
How busy is Jack’s Lab | PVE | X10 | Chill | EU/FR?
The current population of Jack’s Lab | PVE | X10 | Chill | EU/FR is 0, against 30 slots. The average across the last seven days is 1 players; the peak reached 4. Look at 20:00 UTC for the last 48 hours: that hour averaged 2 players.
How does Jack’s Lab | PVE | X10 | Chill | EU/FR rank against other Rust servers?
Top 18% of ranked servers and #1,449 in Europe: that is Jack’s Lab | PVE | X10 | Chill | EU/FR at #3,954 for player hours over seven days.
Settings and rules
Which map does Jack’s Lab | PVE | X10 | Chill | EU/FR run?
A procedural map of size 4,500 with seed 360625327, generated by the game, runs on Jack’s Lab | PVE | X10 | Chill | EU/FR. The map is the same for a given size and seed, so RustMaps can show it from this page.
What are the rules and settings on Jack’s Lab | PVE | X10 | Chill | EU/FR?
10x gather is what Jack’s Lab | PVE | X10 | Chill | EU/FR advertises in its name. The group limit is 8 players, which is the game's default. pve is the game mode, player combat is disabled. The server browser lists it as Modded: plugins or settings change the game. Oxide plugins are in use. Anti-cheat: Valve's VAC is on.
Location and uptime
Which version of Rust does Jack’s Lab | PVE | X10 | Chill | EU/FR run?
Rust network protocol 2635 and build 168909 on Linux is what Jack’s Lab | PVE | X10 | Chill | EU/FR runs. To join, your game must match the protocol; Steam handles the update.
Is Jack’s Lab | PVE | X10 | Chill | EU/FR online, and how reliable is it?
Online now: Jack’s Lab | PVE | X10 | Chill | EU/FR. About 1 hours ago is when it last restarted, by its own uptime figure. It was up 165 of 168 hours across the last 7 full days, or 98% of the time. It first appears in Rust Heatmap records on 13 September 2026.
Where is Jack’s Lab | PVE | X10 | Chill | EU/FR located?
With its EU tag, Jack’s Lab | PVE | X10 | Chill | EU/FR lists itself in Europe. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. 90.51.141.213:28015 is its address.
Does Jack’s Lab | PVE | X10 | Chill | EU/FR run smoothly?
Average server fps over the last 48 hours was 107; it never dropped below 78. The world held as many as 141,784 entities, buildings and deployables included. The highest memory use was 4,680 MB. Players feel lag when fps falls and the entity count climbs.
Tags
Which Rust Heatmap lists and filters include Jack’s Lab | PVE | X10 | Chill | EU/FR?
The Rust Heatmap lists that Jack’s Lab | PVE | X10 | Chill | EU/FR fits are: 10x Rust servers, EU Rust servers, busiest first, Modded Rust servers, by live population and Best Rust PvE servers. You will find it under these filters on the server list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks; Gather rate: 10x.
What do the server tags on Jack’s Lab | PVE | X10 | Chill | EU/FR mean?
The game's server browser reads the tags Jack’s Lab | PVE | X10 | Chill | EU/FR publishes: gmrust (Game mode): Rust survival, standard rules; mp30 (Max players): Slot count: 30; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): Your game must match protocol 2635 to get in; cs168909 (Build): Build 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): A region code is not set; ^b (Biweekly): Every two weeks the server wipes; ^p (PvE): No player fighting here: the world is the danger; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by settings or plugins, so it sits under Modded; EU (Europe): In the server browser it sits under Europe. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.
How to join
How do I join Jack’s Lab | PVE | X10 | Chill | EU/FR?
To join by console, open it with F1 in Rust and enter client.connect 90.51.141.213:28015. Or press Launch Rust on this page, which connects you through Steam. The server's site sits at https://discord.com/invite/DqyatC79cC.
