[EU] Enchanted.gg PvE 10x | SkillTree | Zombies | Biweekly
Online EU 168.100.161.21:28315 checked 8m ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 9% of all ranked servers, top 27% in EU. Ranked on player hours over the last seven days.
Bx1Wipe schedule
from its schedule tagNext wipe Sunday 1 November, 09:59 UTC, in 4d 17h. Its biweekly schedule tag · low confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 10, 0 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 18 Oct, 09:59 UTC9d ago | 10° | – | running | 4 |
| Thu 1 Oct, 18:43 UTC FW25d ago | 9° | halved by day 9 | 16.6 days | 4 |
| Thu 17 Sep, 18:45 UTC39d ago | 8° | halved by day 3 | 14 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What does wipe day look like on [EU] Enchanted.gg PvE 10x | SkillTree | Zombies | Biweekly?
Its recent wipes drew an average peak of 9 players. 0 hours after the latest wipe, the crowd peaked. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. In the wipes that did not hold, numbers dropped below half by day 6.
What is the wipe schedule on [EU] Enchanted.gg PvE 10x | SkillTree | Zombies | Biweekly?
Its tag guides the prediction because [EU] Enchanted.gg PvE 10x | SkillTree | Zombies | Biweekly's wipe record is too thin to confirm the schedule. Sunday 1 November at 09:59 UTC is when its next wipe is due. The world it runs now dates from 9 days 6 hours ago. Its tags state a wipe every two weeks.
Population
How busy is [EU] Enchanted.gg PvE 10x | SkillTree | Zombies | Biweekly?
[EU] Enchanted.gg PvE 10x | SkillTree | Zombies | Biweekly currently has 1 of its 50 slots filled. Averaged over the past week: 2 players, peaking at 9. Look at 21:00 UTC for the last 48 hours: that hour averaged 5 players.
How does [EU] Enchanted.gg PvE 10x | SkillTree | Zombies | Biweekly rank against other Rust servers?
Seven-day player hours place [EU] Enchanted.gg PvE 10x | SkillTree | Zombies | Biweekly at #2,036, in the top 9% of ranked servers; within Europe it is #787.
Settings and rules
Which map does [EU] Enchanted.gg PvE 10x | SkillTree | Zombies | Biweekly run?
The map on [EU] Enchanted.gg PvE 10x | SkillTree | Zombies | Biweekly is procedural, size 4,500 with seed 1654399960, generated by the game. You can look at the map on RustMaps from this page: the same size and seed give the same map.
What are the rules and settings on [EU] Enchanted.gg PvE 10x | SkillTree | Zombies | Biweekly?
According to its name, [EU] Enchanted.gg PvE 10x | SkillTree | Zombies | Biweekly has a 10x gather rate. 30 players is the cap for groups. roleplay is the game mode, jobs, towns and rules for roleplay. Plugins or settings change the game, and it is listed under Modded in the server browser. Plugin count: Carbon. Anti-cheat: Valve's VAC is on.
About the server
Which version of Rust does [EU] Enchanted.gg PvE 10x | SkillTree | Zombies | Biweekly run?
The build on [EU] Enchanted.gg PvE 10x | SkillTree | Zombies | Biweekly is Rust network protocol 2635 and build 168909, running on Linux. To join, your game must match the protocol; Steam handles the update.
Is [EU] Enchanted.gg PvE 10x | SkillTree | Zombies | Biweekly online, and how reliable is it?
Online now: [EU] Enchanted.gg PvE 10x | SkillTree | Zombies | Biweekly. Its reported uptime dates the last restart to about 7 hours ago. It was up 161 of 168 hours across the last 7 full days, or 96% of the time. The first record of it on Rust Heatmap is 13 September 2026.
Where is [EU] Enchanted.gg PvE 10x | SkillTree | Zombies | Biweekly located?
The EU tag is how [EU] Enchanted.gg PvE 10x | SkillTree | Zombies | Biweekly lists itself in Europe. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. To connect, use 168.100.161.21:28315.
Does [EU] Enchanted.gg PvE 10x | SkillTree | Zombies | Biweekly run smoothly?
It averaged 43 server fps over the last 48 hours, with a low of 26. The world held as many as 153,847 entities, buildings and deployables included. At its peak it held 5,810 MB of memory. Lag, as players experience it, comes from low fps and a rising entity count.
Tags
Which Rust Heatmap lists and filters include [EU] Enchanted.gg PvE 10x | SkillTree | Zombies | Biweekly?
The Rust Heatmap lists that [EU] Enchanted.gg PvE 10x | SkillTree | Zombies | Biweekly fits are: Rust roleplay servers, Rust servers with zombies in the name, 10x Rust servers, EU Rust servers, busiest first, Modded Rust servers, by live population and Best Rust PvE servers. You will find it under these filters on the server list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Roleplay ^r, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks; Gather rate: 10x.
What do the server tags on [EU] Enchanted.gg PvE 10x | SkillTree | Zombies | Biweekly mean?
gmrust (Game mode): Rust survival, standard rules; mp50 (Max players): The slot count is 50; ts30 (Group limit): Teams cap at 30; v2635 (Protocol): To join, run the same version: game protocol 2635; cs168909 (Build): This build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set; ^b (Biweekly): The wipe interval is two weeks; ^r (Roleplay): A server for roleplay; ^p (PvE): PvE: the danger is the world, not other players; ^z (Modded): Settings or plugins alter the game, which puts it under Modded; ^y (Carbon): Carbon provides the plugin framework here; modded (Modded): Settings or plugins alter the game, which puts it under Modded; EU (Europe): Europe is where the server browser puts it; oxidation (Custom tag): The owner or a plugin set this, which is not a standard Rust tag are the tags [EU] Enchanted.gg PvE 10x | SkillTree | Zombies | Biweekly publishes, and the server browser reads them. The top of this page also shows the tags for players now, the queue and when the world was made.
Connect
How do I join [EU] Enchanted.gg PvE 10x | SkillTree | Zombies | Biweekly?
To join by console, open it with F1 in Rust and enter client.connect 168.100.161.21:28315. Or press Launch Rust on this page, which connects you through Steam. https://enchantedservers.com is where its website is.
