Rust HeatmapInfrared · players
IR live Players90,377 Servers11,806 Warm3,968 Fresh wipes · 3h158 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 2° now Linear · 0–100° · slots

Celestial Rust PvE 2 x10 RAIDABLE BASES|TP|HOMES|KITS|+MORE

Online EU 78.46.106.155:28019 checked 11m ago

10x biweekly wipes moddedoxidepve
Sp1 · players now 2/ 100
2% full
Li1 · players, the last 48 hours · hourly average, UTCpeak 6°
Sun 16:00flare: a wipe in that hourTue 14:00
2
7-day average
peak 6
#2,113
rank
top 10% · #811 in EU
8d ago
last wipe
biweekly schedule
5d 3h
next wipe
Sun 1 Nov, 19:00 UTC
UTC checked 11m ago

Li2Players

AveragePeak
0246816:0001:0010:0020:0005:0014:00

Hourly average and peak, UTC.

Li3Server performance

02040608016:0001:0010:0020:0005:0014:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 10% of all ranked servers, top 28% in EU. Ranked on player hours over the last seven days.

Bx1Wipe schedule

from its schedule tag

Next wipe Sunday 1 November, 19:00 UTC, in 5d 3h. Its biweekly schedule tag · low confidence

15.5 days
usual gap
between real wipes
100%
on rhythm
of its recent wipes
7
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 3.5

Coming wipes

5d 3h
Sun 1 Nov, 19:00 UTC
9d 3h
Thu 5 Nov, 19:00 UTC
FW
19d 3h
Sun 15 Nov, 19:00 UTC
33d 3h
Sun 29 Nov, 19:00 UTC
37d 3h
Thu 3 Dec, 19:00 UTC
FW

The first 48 hours of its last wipes

Sun 18 OctThu 1 OctThu 17 Sep
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 5, 18 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Sun 18 Oct, 19:00 UTC8d ago 5 – running 1
Thu 1 Oct, 18:01 UTC FW25d ago 8 halved by day 3 17 days 0
Thu 17 Sep, 18:05 UTC39d ago 7 halved by day 4 14 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
[EU] RustValley 10x PVE+ |Legendary Weapons| Raidable Bases|
EU · groups of 15+ · 10x · biweekly · 53 on average
83 / 100
[EU] RustValley 10x PVE |#2| Legendary Weapons|RaidableBases
EU · groups of 15+ · 10x · biweekly · 20 on average
27 / 100
[EU] RustValley 10x PVE |#3| Legendary Weapons|RaidableBases
EU · groups of 15+ · 10x · biweekly · 9 on average
14 / 100
[TR/EU] Atak 10x Pve|Zombie|Raidbase|Skill|Epic|Events|Boss
EU · groups of 8+ · 10x · biweekly · 7 on average
7 / 100
[EU] MASTERS | 10X PVE++ | LEGENDARY WEAPONS | EPIC TOOLS
EU · groups of 8+ · 10x · biweekly · 4 on average
2 / 100
[EU] Enchanted.gg PvE 10x | SkillTree | Zombies | Biweekly
EU · groups of 30+ · 10x · biweekly · 2 on average
2 / 50

LogQuick answers

from the figures on this page

Wipe day

What does wipe day look like on Celestial Rust PvE 2 x10 RAIDABLE BASES|TP|HOMES|KITS|+MORE?

At their busiest, its recent wipes averaged 7 players. The crowd on the latest wipe reached its peak 18 hours in. Above half the peak until the next wipe: that held in 0% of its recent wipes. In the wipes that did not hold, numbers dropped below half by day 3.5.

What is the wipe schedule on Celestial Rust PvE 2 x10 RAIDABLE BASES|TP|HOMES|KITS|+MORE?

The prediction follows its tag, as too few of Celestial Rust PvE 2 x10 RAIDABLE BASES|TP|HOMES|KITS|+MORE's wipes are on record to confirm the schedule. Due on Sunday 1 November at 19:00 UTC: the next wipe. The world it runs now dates from 8 days 20 hours ago. A fortnightly wipe is listed in the tags.

Player counts

How busy is Celestial Rust PvE 2 x10 RAIDABLE BASES|TP|HOMES|KITS|+MORE?

The current population of Celestial Rust PvE 2 x10 RAIDABLE BASES|TP|HOMES|KITS|+MORE is 2, against 100 slots. Averaged over the past week: 2 players, peaking at 6. Look at 11:00 UTC for the last 48 hours: that hour averaged 5 players.

How does Celestial Rust PvE 2 x10 RAIDABLE BASES|TP|HOMES|KITS|+MORE rank against other Rust servers?

Top 10% of ranked servers and #811 in Europe: that is Celestial Rust PvE 2 x10 RAIDABLE BASES|TP|HOMES|KITS|+MORE at #2,113 for player hours over seven days.

Settings and rules

Which map does Celestial Rust PvE 2 x10 RAIDABLE BASES|TP|HOMES|KITS|+MORE run?

The map on Celestial Rust PvE 2 x10 RAIDABLE BASES|TP|HOMES|KITS|+MORE is procedural, size 5,000 with seed 1207910486, generated by the game. The map is the same for a given size and seed, so RustMaps can show it from this page. You play on a map named Custom Map.

What are the rules and settings on Celestial Rust PvE 2 x10 RAIDABLE BASES|TP|HOMES|KITS|+MORE?

10x gather is what Celestial Rust PvE 2 x10 RAIDABLE BASES|TP|HOMES|KITS|+MORE advertises in its name. 8 players is the default group size, and that is the limit here. The server runs pve, player combat is disabled. The server browser lists it as Modded: plugins or settings change the game. Oxide plugins run on this server. The server has VAC, Valve's anti-cheat, turned on.

Server details

Which version of Rust does Celestial Rust PvE 2 x10 RAIDABLE BASES|TP|HOMES|KITS|+MORE run?

Rust network protocol 2635 and build 168909 on Linux is what Celestial Rust PvE 2 x10 RAIDABLE BASES|TP|HOMES|KITS|+MORE runs. To join, your game must match the protocol; Steam handles the update.

Is Celestial Rust PvE 2 x10 RAIDABLE BASES|TP|HOMES|KITS|+MORE online, and how reliable is it?

Right now Celestial Rust PvE 2 x10 RAIDABLE BASES|TP|HOMES|KITS|+MORE shows as online. About 9 hours ago is when it last restarted, by its own uptime figure. 168 of 168 hours up over the last 7 full days, which is 100%. Rust Heatmap has had it on record since 13 September 2026.

Where is Celestial Rust PvE 2 x10 RAIDABLE BASES|TP|HOMES|KITS|+MORE located?

With its EU tag, Celestial Rust PvE 2 x10 RAIDABLE BASES|TP|HOMES|KITS|+MORE lists itself in Europe. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. To connect, use 78.46.106.155:28019.

Does Celestial Rust PvE 2 x10 RAIDABLE BASES|TP|HOMES|KITS|+MORE run smoothly?

Average server fps over the last 48 hours was 50; it never dropped below 45. The world held as many as 184,056 entities, buildings and deployables included. Memory use reached 6,129 MB at most. Lag, as players experience it, comes from low fps and a rising entity count.

Lists and filters

Which Rust Heatmap lists and filters include Celestial Rust PvE 2 x10 RAIDABLE BASES|TP|HOMES|KITS|+MORE?

The Rust Heatmap lists that Celestial Rust PvE 2 x10 RAIDABLE BASES|TP|HOMES|KITS|+MORE fits are: 10x Rust servers, EU Rust servers, busiest first, Modded Rust servers, by live population and Best Rust PvE servers. You will find it under these filters on the server list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks; Gather rate: 10x.

What do the server tags on Celestial Rust PvE 2 x10 RAIDABLE BASES|TP|HOMES|KITS|+MORE mean?

gmrust (Game mode): Survival in the standard Rust form; mp100 (Max players): The slot count is 100; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): To join, run the same version: game protocol 2635; cs168909 (Build): The game build here is 168909; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): A region code is not set; ^b (Biweekly): The wipe interval is two weeks; ^p (PvE): No player fighting here: the world is the danger; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The game is changed by settings or plugins, so it sits under Modded; EU (Europe): In the server browser it sits under Europe are the tags Celestial Rust PvE 2 x10 RAIDABLE BASES|TP|HOMES|KITS|+MORE publishes, and the server browser reads them. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.

Connect

How do I join Celestial Rust PvE 2 x10 RAIDABLE BASES|TP|HOMES|KITS|+MORE?

Enter client.connect 78.46.106.155:28019 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you. https://celestialrust.co.uk is where its website is.

KeyServer tags

what each one means

Published as mp100,ptrak,$r?,v2635,^b,EU,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust form.
mp100
Max players The slot count is 100.
ts8
Group limit Teams cap at 8, which is the game default.
v2635
Protocol To join, run the same version: game protocol 2635.
cs168909
Build The game build here is 168909.
ptrak
Networking Standard game networking here, which is RakNet.
$r?
Region code A region code is not set.

Wipe schedule

^b
Biweekly The wipe interval is two weeks.

Gameplay

^p
PvE No player fighting here: the world is the danger.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded The game is changed by settings or plugins, so it sits under Modded.

Region

EU
Europe In the server browser it sits under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.