MyServelocal
Offline 90.35.97.191:28015 checked 28d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What is the wipe schedule on MyServelocal?
Its rhythm cannot yet be told: too few of MyServelocal's wipes are on record. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world in play now was made 32 days 5 hours ago.
Population
How busy is MyServelocal?
MyServelocal went quiet 28 days 4 hours ago and is offline right now.
How does MyServelocal rank against other Rust servers?
Ranked #14,497 on seven-day player hours, MyServelocal is in the top 61% of all ranked servers.
Map and rules
What are the rules and settings on MyServelocal?
The name MyServelocal does not specify a gather rate. The group limit is 8 players, which is the game's default. The server runs survival, standard play: gathering, building and raiding. Combat between players and raiding are both possible. In the server browser it is Modded, meaning plugins or settings modify the game. Plugin count: Oxide. VAC is on, which is Valve's anti-cheat.
Server details
Which version of Rust does MyServelocal run?
Rust network protocol 2633 and build 165217 on Windows is what MyServelocal runs. To join, your game must match the protocol; Steam handles the update.
Is MyServelocal online, and how reliable is it?
Last seen 28 days 4 hours ago, MyServelocal is offline right now. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. Rust Heatmap has had it on record since 25 September 2026.
Where is MyServelocal located?
Nothing about a region comes from MyServelocal. Rust Heatmap shows the location a server states. It does not look up the machine's location. To connect, use 90.35.97.191:28015.
Lists and filters
Which Rust Heatmap lists and filters include MyServelocal?
The Rust Heatmap lists that MyServelocal fits are: Modded Rust servers, by live population. These are the filters that return it on the list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on MyServelocal mean?
The game's server browser reads the tags MyServelocal publishes: gmrust (Game mode): Rust survival, standard rules; mp5 (Max players): This server has 5 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2633 (Protocol): To join, run the same version: game protocol 2633; cs165217 (Build): This build is 165217; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): No region code is set; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Listed as Modded, since settings or plugins change the game. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.
How to join
How do I join MyServelocal?
Enter client.connect 90.35.97.191:28015 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.