Rust HeatmapInfrared · players
IR live Players56,753 Servers11,714 Warm3,283 Fresh wipes · 3h169 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 1° now Linear · 0–1° · slots

Wizla's Test Server

Offline 90.253.106.5:28015 checked 10d ago

moddedcarbon
Sp1 · players now 1/ 1
100% full
Li1 · players, the last 48 hours · hourly average, UTC
No hourly readings in the last 48 hours
0
7-day average
peak –
#13,733
rank
top 63%
10d ago
last wipe
no schedule published
–
next wipe
no wipe seen yet
UTC checked 10d ago

Li2Players

No hourly history yet.

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k18 Oct19 Oct21 Oct22 Oct24 Oct25 Oct

Top 63% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
114 / 999
37 / 999
83 / 150
Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFA
EU · groups of 30+ · weekly · 37 on average
15 / 100
AQRUX RUST BUILD | CREATIVE | SANDBOX
EU · groups of 8+ · monthly · 24 on average
37 / 100
24 / 100

LogQuick answers

from the figures on this page

Wipe schedule

What is the wipe schedule on Wizla's Test Server?

The record of Wizla's Test Server's wipes is not yet long enough to show a rhythm. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world in play now was made 10 days 15 hours ago.

Player counts

How busy is Wizla's Test Server?

Last seen 10 days 15 hours ago, Wizla's Test Server is offline at the moment.

How does Wizla's Test Server rank against other Rust servers?

Ranked #13,733 on seven-day player hours, Wizla's Test Server is in the top 63% of all ranked servers.

Settings and rules

What are the rules and settings on Wizla's Test Server?

The name Wizla's Test Server does not specify a gather rate. The group limit is 8 players, which is the game's default. The server runs build & creative, no gathering; sandbox building. Plugins or settings change the game, and it is listed under Modded in the server browser. Carbon plugins run on this server. VAC is off, which is Valve's anti-cheat.

Location and uptime

Which version of Rust does Wizla's Test Server run?

Rust network protocol 2634 and build 167231 on Windows is what Wizla's Test Server runs. Steam updates your game for you, and the protocol has to match for you to join.

Is Wizla's Test Server online, and how reliable is it?

Wizla's Test Server is down just now; the last sighting was 10 days 15 hours ago. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. Rust Heatmap has had it on record since 18 October 2026.

Where is Wizla's Test Server located?

No region is published by Wizla's Test Server. Rust Heatmap shows the location a server states. It does not look up the machine's location. You can reach it at 90.253.106.5:28015.

Lists and filters

Which Rust Heatmap lists and filters include Wizla's Test Server?

These Rust Heatmap lists include Wizla's Test Server: Rust build servers, Rust servers tagged creative and Modded Rust servers, by live population. You will find it under these filters on the server list: Type: Modded; Server tag: Creative ^c, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What do the server tags on Wizla's Test Server mean?

These are the tags Wizla's Test Server publishes for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust form; mp1 (Max players): The slot count is 1; ts8 (Group limit): The game default applies: 8 per team at most; v2634 (Protocol): Your game must match protocol 2634 to get in; cs167231 (Build): The game build here is 167231; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): No region code is set; ^c (Creative): A creative sandbox: no gathering, build as you please; ^z (Modded): The game is changed by settings or plugins, so it sits under Modded; ^y (Carbon): Carbon provides the plugin framework here. The top of this page also shows the tags for players now, the queue and when the world was made.

Connect

How do I join Wizla's Test Server?

To join by console, open it with F1 in Rust and enter client.connect 90.253.106.5:28015. Or press Launch Rust on this page, which connects you through Steam.

KeyServer tags

what each one means

Published as mp1,ptrak,$r?,v2634,^z,^y,^c,gmrust,cs167231,ts8

Game

gmrust
Game mode Survival in the standard Rust form.
mp1
Max players The slot count is 1.
ts8
Group limit The game default applies: 8 per team at most.
v2634
Protocol Your game must match protocol 2634 to get in.
cs167231
Build The game build here is 167231.
ptrak
Networking Standard game networking here, which is RakNet.
$r?
Region code No region code is set.

Gameplay

^c
Creative A creative sandbox: no gathering, build as you please.

Mods and access

^z
Modded The game is changed by settings or plugins, so it sits under Modded.
^y
Carbon Carbon provides the plugin framework here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.