NoOne Dev Server
Offline 90.235.76.212:28015 checked 9d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 62% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What is the wipe schedule on NoOne Dev Server?
Its rhythm cannot yet be told: too few of NoOne Dev Server's wipes are on record. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. 9 days 18 hours ago the server made the world it is on now.
Population
How busy is NoOne Dev Server?
NoOne Dev Server went quiet 9 days 4 hours ago and is offline right now.
How does NoOne Dev Server rank against other Rust servers?
Ranked #13,698 on seven-day player hours, NoOne Dev Server is in the top 62% of all ranked servers.
Settings and rules
Which map does NoOne Dev Server run?
A procedural map, generated by the game, runs on NoOne Dev Server.
What are the rules and settings on NoOne Dev Server?
The name NoOne Dev Server does not specify a gather rate. The group limit is 8 players, which is the game's default. The server runs survival, gather, build and raid in the standard game. Players can fight each other, and raids are allowed. Plugins or settings change the game, and it is listed under Modded in the server browser. Oxide plugins are in use. Anti-cheat: Valve's VAC is on.
Server details
Which version of Rust does NoOne Dev Server run?
Rust network protocol 2634 and build 167781 on Windows is what NoOne Dev Server runs. Steam updates your game for you, and the protocol has to match for you to join.
Is NoOne Dev Server online, and how reliable is it?
Last seen 9 days 4 hours ago, NoOne Dev Server is offline right now. 0 of 168 hours up over the last 7 full days, which is 0%. Rust Heatmap has had it on record since 19 October 2026.
Where is NoOne Dev Server located?
Nothing about a region comes from NoOne Dev Server. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. To connect, use 90.235.76.212:28015.
Tags
Which Rust Heatmap lists and filters include NoOne Dev Server?
Modded Rust servers, by live population are the Rust Heatmap lists that NoOne Dev Server fits. Filtering the list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks brings it up.
What do the server tags on NoOne Dev Server mean?
These are the tags NoOne Dev Server publishes for the game's server browser to read: gmrust (Game mode): Rust survival, standard rules; mp500 (Max players): Slot count: 500; ts8 (Group limit): The game default applies: 8 per team at most; v2634 (Protocol): To join, run the same version: game protocol 2634; cs167781 (Build): Build 167781; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): A region code is not set; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): The game is changed by settings or plugins, so it sits under Modded. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.
How to join
How do I join NoOne Dev Server?
Press F1 in Rust to open the console, then enter client.connect 90.235.76.212:28015. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.