NoOne Dev Server
Offline 90.232.169.237:28015 checked 7d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 59% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What is the wipe schedule on NoOne Dev Server?
NoOne Dev Server has too few wipes on record yet for its rhythm to show. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world in play now was made 8 days 14 hours ago.
Player counts
How busy is NoOne Dev Server?
The last time NoOne Dev Server was seen was 7 days 1 hours ago, and it is offline now. Averaged over the past week: 1 players, peaking at 1.
How does NoOne Dev Server rank against other Rust servers?
Player hours over seven days put NoOne Dev Server at #13,146, in the top 59% of ranked servers.
Rules and settings
Which map does NoOne Dev Server run?
The game generates the procedural map on NoOne Dev Server.
What are the rules and settings on NoOne Dev Server?
A gather rate is not given in the name NoOne Dev Server. Groups can contain up to 8 players, the default in the game. survival is the game mode, standard play: gathering, building and raiding. Combat between players and raiding are both possible. In the server browser it is Modded, meaning plugins or settings modify the game. Oxide plugins run on this server. The server has VAC, Valve's anti-cheat, turned on.
About the server
Which version of Rust does NoOne Dev Server run?
Rust network protocol 2634 and build 167781 is the build NoOne Dev Server runs, on Windows. Your game must run the same protocol to join, and Steam takes care of updating it.
Is NoOne Dev Server online, and how reliable is it?
Offline at the moment: NoOne Dev Server was last seen 7 days 1 hours ago. It was up 0 of 144 hours across the last 6 full days, or 0% of the time. The first record of it on Rust Heatmap is 21 October 2026.
Where is NoOne Dev Server located?
Nothing about a region comes from NoOne Dev Server. Rust Heatmap shows the location a server states. It does not look up the machine's location. You can reach it at 90.232.169.237:28015.
Tags
Which Rust Heatmap lists and filters include NoOne Dev Server?
The Rust Heatmap lists that NoOne Dev Server fits are: Modded Rust servers, by live population. Filtering the list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks brings it up.
What do the server tags on NoOne Dev Server mean?
These are the tags NoOne Dev Server publishes for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust form; mp500 (Max players): The slot count is 500; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): The server runs game protocol 2634, so your game has to match it; cs167781 (Build): Build 167781; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): A region code is not set; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Listed as Modded, since settings or plugins change the game. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.
How to join
How do I join NoOne Dev Server?
Enter client.connect 90.232.169.237:28015 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.