WuyZar DevServer - Custom
Offline 89.92.195.164:28015 checked 22d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 62% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 6 Oct, 16:08 UTC22d ago | 1° | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What does wipe day look like on WuyZar DevServer - Custom?
The average peak across its recent wipes is 1 players. The crowd on the latest wipe reached its peak 1 hours in.
What is the wipe schedule on WuyZar DevServer - Custom?
WuyZar DevServer - Custom has too few wipes on record yet for its rhythm to show. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. The world in play now was made 22 days 3 hours ago.
Player counts
How busy is WuyZar DevServer - Custom?
Last seen 22 days 3 hours ago, WuyZar DevServer - Custom is offline at the moment.
How does WuyZar DevServer - Custom rank against other Rust servers?
The top 62% of ranked servers includes WuyZar DevServer - Custom, at #13,792 for player hours over the last seven days.
Map and rules
What are the rules and settings on WuyZar DevServer - Custom?
The name WuyZar DevServer - Custom does not specify a gather rate. 8 players is the default group size, and that is the limit here. The server runs survival, standard play: gathering, building and raiding. Combat between players and raiding are both possible. Plugins or settings change the game, and it is listed under Modded in the server browser. Plugin count: Oxide. VAC is on, which is Valve's anti-cheat.
Location and uptime
Which version of Rust does WuyZar DevServer - Custom run?
The build on WuyZar DevServer - Custom is Rust network protocol 2634 and build 166652, running on Windows. Steam updates your game for you, and the protocol has to match for you to join.
Is WuyZar DevServer - Custom online, and how reliable is it?
Last seen 22 days 3 hours ago, WuyZar DevServer - Custom is offline right now. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. It first appears in Rust Heatmap records on 21 September 2026.
Where is WuyZar DevServer - Custom located?
Nothing about a region comes from WuyZar DevServer - Custom. Rust Heatmap shows the location a server states. It does not look up the machine's location. 89.92.195.164:28015 is its address.
Lists and filters
Which Rust Heatmap lists and filters include WuyZar DevServer - Custom?
These Rust Heatmap lists include WuyZar DevServer - Custom: Modded Rust servers, by live population. Filtering the list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more brings it up.
What do the server tags on WuyZar DevServer - Custom mean?
gmrust (Game mode): Survival in the standard Rust form; mp10 (Max players): This server has 10 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): Your game must match protocol 2634 to get in; cs166652 (Build): This build is 166652; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Listed as Modded, since settings or plugins change the game are the tags WuyZar DevServer - Custom publishes, and the server browser reads them. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.
Connect
How do I join WuyZar DevServer - Custom?
To join by console, open it with F1 in Rust and enter client.connect 89.92.195.164:28015. Or press Launch Rust on this page, which connects you through Steam.