Rust HeatmapInfrared · players
IR live Players57,218 Servers11,715 Warm3,311 Fresh wipes · 3h174 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 1° now Linear · 0–1° · slots

CrazyLand PVP LOCAL

Offline 89.92.108.222:28016 checked 1d ago

moddedcarbon
Sp1 · players now 1/ 1
100% full
Li1 · players, the last 48 hours · hourly average, UTCpeak 1°
Tue 17:00flare: a wipe in that hourWed 00:00
1
7-day average
peak 1
#7,308
rank
top 33%
2d ago
last wipe
no schedule published
–
next wipe
too few wipes seen yet
UTC checked 1d ago

Li2Players

AveragePeak
00.250.50.75117:0018:0020:0021:0023:0000:00

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k26 Oct27 Oct28 Oct29 Oct

Top 33% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Mon 26 Oct, 20:00 UTC2d ago 1 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 149 on average
143 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
135 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 118 on average
188 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 93 on average
77 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 88 on average
9 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 84 on average
19 / 1000

LogQuick answers

from the figures on this page

Wipe schedule

What does wipe day look like on CrazyLand PVP LOCAL?

At their busiest, its recent wipes averaged 1 players. The crowd on the latest wipe reached its peak 0 hours in.

What is the wipe schedule on CrazyLand PVP LOCAL?

The record of CrazyLand PVP LOCAL's wipes is not yet long enough to show a rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. The world it runs now dates from 2 days 12 hours ago.

Player counts

How busy is CrazyLand PVP LOCAL?

The last time CrazyLand PVP LOCAL was seen was 33 hours ago, and it is offline now. The average across the last seven days is 1 players; the peak reached 1. Its busiest point in the last 48 hours was 19:00 UTC, averaging 1 players.

How does CrazyLand PVP LOCAL rank against other Rust servers?

Ranked #7,308 on seven-day player hours, CrazyLand PVP LOCAL is in the top 33% of all ranked servers.

Map and rules

Which map does CrazyLand PVP LOCAL run?

The game generates the procedural map on CrazyLand PVP LOCAL.

What are the rules and settings on CrazyLand PVP LOCAL?

No gather rate appears in the name CrazyLand PVP LOCAL. The group limit is 8 players, which is the game's default. The server runs survival, standard play: gathering, building and raiding. Players can fight each other, and raids are allowed. Plugins or settings change the game, and it is listed under Modded in the server browser. Carbon plugins run on this server. VAC is on, which is Valve's anti-cheat.

Location and uptime

Which version of Rust does CrazyLand PVP LOCAL run?

Rust network protocol 2635 and build 168909 on Windows is what CrazyLand PVP LOCAL runs. Your game must run the same protocol to join, and Steam takes care of updating it.

Is CrazyLand PVP LOCAL online, and how reliable is it?

Last seen 33 hours ago, CrazyLand PVP LOCAL is offline right now. It was up 10 of 48 hours across the last 2 full days, or 21% of the time. The first record of it on Rust Heatmap is 26 October 2026.

Where is CrazyLand PVP LOCAL located?

Nothing about a region comes from CrazyLand PVP LOCAL. Rust Heatmap shows the location a server states. It does not look up the machine's location. You can reach it at 89.92.108.222:28016.

Tags

Which Rust Heatmap lists and filters include CrazyLand PVP LOCAL?

Modded Rust servers, by live population are the Rust Heatmap lists that CrazyLand PVP LOCAL fits. Filtering the list by Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 3 days brings it up.

What do the server tags on CrazyLand PVP LOCAL mean?

gmrust (Game mode): Rust survival, standard rules; mp1 (Max players): Slot count: 1; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): Your game must match protocol 2635 to get in; cs168909 (Build): The game build here is 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): A region code is not set; ^z (Modded): Listed as Modded, since settings or plugins change the game; ^y (Carbon): Carbon provides the plugin framework here are the tags CrazyLand PVP LOCAL publishes, and the server browser reads them. The top of this page also shows the tags for players now, the queue and when the world was made.

Connect

How do I join CrazyLand PVP LOCAL?

To join by console, open it with F1 in Rust and enter client.connect 89.92.108.222:28016. Or press Launch Rust on this page, which connects you through Steam.

KeyServer tags

what each one means

Published as mp1,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y

Game

gmrust
Game mode Rust survival, standard rules.
mp1
Max players Slot count: 1.
ts8
Group limit Teams cap at 8, which is the game default.
v2635
Protocol Your game must match protocol 2635 to get in.
cs168909
Build The game build here is 168909.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code A region code is not set.

Mods and access

^z
Modded Listed as Modded, since settings or plugins change the game.
^y
Carbon Carbon provides the plugin framework here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.